Javascript examples.

This commit is contained in:
Oliver Buchtala 2013-09-27 02:46:11 +02:00
commit 48af60d829
76 changed files with 1685 additions and 0 deletions

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = example.cxx
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
wrapper::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_wrapper_cpp
build:: wrapper
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_build
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: build
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
TOP='$(TOP)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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{
"targets": [
{
"target_name": "example",
"sources": [ "example.cxx", "example_wrap.cxx" ]
}
]
}

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/* File : example.c */
#include "example.h"
#include <stdio.h>
void Foo::enum_test(speed s) {
if (s == IMPULSE) {
printf("IMPULSE speed\n");
} else if (s == WARP) {
printf("WARP speed\n");
} else if (s == LUDICROUS) {
printf("LUDICROUS speed\n");
} else {
printf("Unknown speed\n");
}
}
void enum_test(color c, Foo::speed s) {
if (c == RED) {
printf("color = RED, ");
} else if (c == BLUE) {
printf("color = BLUE, ");
} else if (c == GREEN) {
printf("color = GREEN, ");
} else {
printf("color = Unknown color!, ");
}
if (s == Foo::IMPULSE) {
printf("speed = IMPULSE speed\n");
} else if (s == Foo::WARP) {
printf("speed = WARP speed\n");
} else if (s == Foo::LUDICROUS) {
printf("speed = LUDICROUS speed\n");
} else {
printf("speed = Unknown speed!\n");
}
}

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/* File : example.h */
enum color { RED, BLUE, GREEN };
class Foo {
public:
Foo() { }
enum speed { IMPULSE=10, WARP=20, LUDICROUS=30 };
void enum_test(speed s);
};
void enum_test(color c, Foo::speed s);

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"

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var example = require("./build/Release/example");
// ----- Object creation -----
// Print out the value of some enums
console.log("*** color ***");
console.log(" RED =" + example.RED);
console.log(" BLUE =" + example.BLUE);
console.log(" GREEN =" + example.GREEN);
console.log("\n*** Foo::speed ***");
console.log(" Foo_IMPULSE =" + example.Foo.IMPULSE);
console.log(" Foo_WARP =" + example.Foo.WARP);
console.log(" Foo_LUDICROUS =" + example.Foo.LUDICROUS);
console.log("\nTesting use of enums with functions\n");
example.enum_test(example.RED, example.Foo.IMPULSE);
example.enum_test(example.BLUE, example.Foo.WARP);
example.enum_test(example.GREEN, example.Foo.LUDICROUS);
example.enum_test(1234,5678);
console.log("\nTesting use of enum with class method");
f = new example.Foo();
f.enum_test(example.Foo.IMPULSE);
f.enum_test(example.Foo.WARP);
f.enum_test(example.Foo.LUDICROUS);
// enum value BLUE of enum color is accessed as property of cconst
console.log("example.BLUE= " + example.BLUE);
// enum value LUDICROUS of enum Foo::speed is accessed as as property of cconst
console.log("example.speed.LUDICROUS= " + example.Foo.LUDICROUS);