new example

git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk/SWIG@869 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
Dave Beazley 2000-09-20 20:24:40 +00:00
commit 4baedcf650
6 changed files with 168 additions and 0 deletions

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TOP = ../..
SWIG = $(TOP)/../swig -shadow
CXXSRCS = example.cxx
TARGET = examplec
INTERFACE = example.i
LIBS = -lm
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' python_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
TARGET='mypython' INTERFACE='$(INTERFACE)' python_cpp_static
clean::
rm -f *_wrap* *.o *~ *.so mypython *.pyc .~* core
check: all

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/* File : example.c */
#include "example.h"
#include <math.h>
/* Move the shape to a new location */
void Shape::move(double dx, double dy) {
x += dx;
y += dy;
}
int Shape::nshapes = 0;
double Circle::area() {
return M_PI*radius*radius;
}
double Circle::perimeter() {
return 2*M_PI*radius;
}
double Square::area() {
return width*width;
}
double Square::perimeter() {
return 4*width;
}

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/* File : example.h */
class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
};
double x, y;
void move(double dx, double dy);
virtual double area() = 0;
virtual double perimeter() = 0;
static int nshapes;
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { };
virtual double area();
virtual double perimeter();
};
class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { };
virtual double area();
virtual double perimeter();
};

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"

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<html>
<head>
<title>SWIG:Examples:python:shadow</title>
</head>
<body bgcolor="#ffffff">
<tt>SWIG/Examples/python/shadow/</tt>
<hr>
<H2>Wrapping a simple C++ class</H2>
<tt>$Header$</tt><br>
<p>
This example illustrates the wrapping of some C++ classes by shadow classes.
<hr>
</body>
</html>

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# file: runme.py
# This file illustrates the shadow-class C++ interface generated
# by SWIG.
import example
# ----- Object creation -----
print "Creating some objects:"
c = example.Circle(10)
print " Created circle", c
s = example.Square(10)
print " Created square", s
# ----- Access a static member -----
print "\nA total of", example.cvar.Shape_nshapes,"shapes were created"
# ----- Member data access -----
# Set the location of the object
c.x = 20
c.y = 30
s.x = -10
s.y = 5
print "\nHere is their current position:"
print " Circle = (%f, %f)" % (c.x,c.y)
print " Square = (%f, %f)" % (s.x,s.y)
# ----- Call some methods -----
print "\nHere are some properties of the shapes:"
for o in [c,s]:
print " ", o
print " area = ", o.area()
print " perimeter = ", o.perimeter()
print "\nGuess I'll clean up now"
# Note: this invokes the virtual destructor
del c
del s
s = 3
print example.cvar.Shape_nshapes,"shapes remain"
print "Goodbye"