rename php4 to php

git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@10938 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
William S Fulton 2008-11-22 12:35:27 +00:00
commit 4c03864ce9
111 changed files with 0 additions and 0 deletions

17
Examples/php/check.list Normal file
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# see top-level Makefile.in
# (see also top-level configure.in kludge)
class
constants
cpointer
disown
enum
funcptr
overloading
pointer
pragmas
reference
proxy
simple
sync
value
variables

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT = -noproxy
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_cpp_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
#include "example.h"
#include <math.h>
#ifndef M_PI
# define M_PI 3.14159265358979323846
#endif
int Shape::get_nshapes() {
return nshapes;
}
/* Move the shape to a new location */
void Shape::move(double dx, double dy) {
x += dx;
y += dy;
}
int Shape::nshapes = 0;
void Circle::set_radius( double r ) {
radius = r;
}
double Circle::area(void) {
return M_PI*radius*radius;
}
double Circle::perimeter(void) {
return 2*M_PI*radius;
}
double Square::area(void) {
return width*width;
}
double Square::perimeter(void) {
return 4*width;
}

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/* File : example.h */
class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
}
double x, y;
void move(double dx, double dy);
virtual double area(void) = 0;
virtual double perimeter(void) = 0;
static int nshapes;
static int get_nshapes();
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { }
~Circle() { }
void set_radius( double r );
virtual double area(void);
virtual double perimeter(void);
};
class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { }
~Square() { }
virtual double area(void);
virtual double perimeter(void);
};

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"

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<?php
# This file illustrates the low-level C++ interface
# created by SWIG. In this case, all of our C++ classes
# get converted into function calls.
require("example.php");
# ----- Object creation -----
print "Creating some objects:\n";
$c = new_Circle(10);
print " Created circle $c\n";
$s = new_Square(10);
print " Created square $s\n";
# ----- Access a static member -----
print "\nA total of " . nshapes() . " shapes were created\n";
# ----- Member data access -----
# Set the location of the object.
# Note: methods in the base class Shape are used since
# x and y are defined there.
Shape_x_set($c, 20);
Shape_y_set($c, 30);
Shape_x_set($s,-10);
Shape_y_set($s,5);
print "\nHere is their current position:\n";
print " Circle = (" . Shape_x_get($c) . "," . Shape_y_get($c) . ")\n";
print " Square = (" . Shape_x_get($s) . "," . Shape_y_get($s) . ")\n";
# ----- Call some methods -----
# Notice how the Shape_area() and Shape_perimeter() functions really
# invoke the appropriate virtual method on each object.
print "\nHere are some properties of the shapes:\n";
foreach (array($c,$s) as $o) {
print " $o\n";
print " area = " . Shape_area($o) . "\n";
print " perimeter = " . Shape_perimeter($o) . "\n";
}
# ----- Delete everything -----
print "\nGuess I'll clean up now\n";
# Note: this invokes the virtual destructor
#delete_Shape($c);
#delete_Shape($s);
$c = NULL;
$s = NULL;
# and don't forget the $o from the for loop above. It still refers to
# the square.
$o = NULL;
print nshapes() . " shapes remain\n";
print "Goodbye\n";
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS =
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.i */
%module example
/* A few preprocessor macros */
#define ICONST 42
#define FCONST 2.1828
#define CCONST 'x'
#define CCONST2 '\n'
#define SCONST "Hello World"
#define SCONST2 "\"Hello World\""
/* This should work just fine */
#define EXPR ICONST + 3*(FCONST)
/* This shouldn't do anything */
#define EXTERN extern
/* Neither should this (BAR isn't defined) */
#define FOO (ICONST + BAR)
/* The following statements also produce constants */
%constant int iconst = 37;
%constant double fconst = 3.14;

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<?php
require "example.php";
print "ICONST = " . ICONST . " (should be 42)\n";
print "FCONST = " . FCONST . " (should be 2.1828)\n";
print "CCONST = " . CCONST . " (should be 'x')\n";
print "CCONST2 = " . CCONST2 . " (this should be on a new line)\n";
print "SCONST = " . SCONST . " (should be 'Hello World')\n";
print "SCONST2 = " . SCONST2 . " (should be '\"Hello World\"')\n";
print "EXPR = " . EXPR . " (should be 48.5484)\n";
print "iconst = " . iconst . " (should be 37)\n";
print "fconst = " . fconst . " (should be 3.14)\n";
if (EXTERN!="EXTERN") {
print "EXTERN = " . EXTERN . " (Arg! This shouldn't print anything)\n";
} else {
print "EXTERN defaults to 'EXTERN', it probably isn't defined (good)\n";
}
if (FOO!="FOO") {
print "FOO = " . FOO . "(Arg! This shouldn't print anything)\n";
} else {
print "FOO defaults to 'FOO', it probably isn't defined (good)\n";
}
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.c
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
void add(double *x, double *y, double *result) {
*result = *x + *y;
}
void sub(int *x, int *y, int *result) {
*result = *x - *y;
}
int divide(int n, int d, int *r) {
int q;
q = n/d;
*r = n - q*d;
return q;
}

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/* File : example.i */
%module example
/* This example illustrates a couple of different techniques
for manipulating C pointers */
/* First we'll use the pointer library */
extern void add(int *x, int *y, int *result);
%include cpointer.i
%pointer_functions(int, intp);
/* Next we'll use some typemaps */
%include typemaps.i
extern void sub(int *INPUT, int *INPUT, int *OUTPUT);
/* Next we'll use typemaps and the %apply directive */
//%apply int *OUTPUT { int *r };
//extern int divide(int n, int d, int *r);

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<?php
require "example.php";
# First create some objects using the pointer library.
print "Testing the pointer library\n";
$a = new_intp();
$b = new_intp();
$c = new_intp();
intp_assign($a,37);
intp_assign($b,42);
print " a = $a\n";
print " b = $b\n";
print " c = $c\n";
# Call the add() function wuth some pointers
add($a,$b,$c);
# Now get the result
$r = intp_value($c);
print " 38 + 42 = $r\n";
# Clean up the pointers
delete_intp($a);
delete_intp($b);
delete_intp($c);
# Now try the typemap library
# This should be much easier. Now how it is no longer
# necessary to manufacture pointers.
print "Trying the typemap library\n";
$r = sub(37,42);
print " 37 - 42 = $r\n";
# Now try the version with multiple return values
# print "Testing multiple return values\n";
# ($q,$r) = divide(42,37);
# print " 42/37 = $q remainder $r\n";
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_cpp_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
#include "example.h"
#include <math.h>
#ifndef M_PI
# define M_PI 3.14159265358979323846
#endif
int Shape::get_nshapes() {
return nshapes;
}
/* Move the shape to a new location */
void Shape::move(double dx, double dy) {
x += dx;
y += dy;
}
int Shape::nshapes = 0;
void Circle::set_radius( double r ) {
radius = r;
}
double Circle::area(void) {
return M_PI*radius*radius;
}
double Circle::perimeter(void) {
return 2*M_PI*radius;
}
double Square::area(void) {
return width*width;
}
double Square::perimeter(void) {
return 4*width;
}
ShapeContainer::~ShapeContainer() {
iterator i=shapes.begin();
for( iterator i = shapes.begin(); i != shapes.end(); ++i ) {
delete *i;
}
}
void
ShapeContainer::addShape( Shape *s ) {
shapes.push_back( s );
}

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/* File : example.h */
#include <vector>
class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
};
double x, y;
void move(double dx, double dy);
virtual double area(void) = 0;
virtual double perimeter(void) = 0;
static int nshapes;
static int get_nshapes();
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { };
~Circle() { };
void set_radius( double r );
virtual double area(void);
virtual double perimeter(void);
};
class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { };
~Square() { }
virtual double area(void);
virtual double perimeter(void);
};
class ShapeContainer {
private:
typedef std::vector<Shape*>::iterator iterator;
std::vector<Shape*> shapes;
public:
ShapeContainer() : shapes() {};
~ShapeContainer();
void addShape( Shape *s );
};

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/* File : example.i */
%module example
%{
#include "example.h"
%}
%apply SWIGTYPE *DISOWN {(Shape *s)};
/* Let's just grab the original header file here */
%include "example.h"

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<?php
# This file illustrates the low-level C++ interface
# created by SWIG. In this case, all of our C++ classes
# get converted into function calls.
require("example.php");
# ----- Object creation -----
print "Creating some objects:\n";
$c = new Circle(10);
print " Created circle $c\n";
$s = new Square(10);
print " Created square $s\n";
# ----- Create the ShapeContainer ----
$container = new ShapeContainer();
$container->addShape($c);
$container->addShape($s);
# ----- Access a static member -----
print "\nA total of " . Shape::nshapes() . " shapes were created\n";
# ----- Delete by the old references -----
# This should not truely delete the shapes because they are now owned
# by the ShapeContainer.
print "Delete the old references.";
# Note: this invokes the virtual destructor
$c = NULL;
$s = NULL;
print "\nA total of " . Shape::nshapes() . " shapes remain\n";
# ----- Delete by the container -----
# This should truely delete the shapes
print "Delete the container.";
$container = NULL;
print "\nA total of " . Shape::nshapes() . " shapes remain\n";
print "Goodbye\n";
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT = -noproxy
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_cpp_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.cxx */
#include "example.h"
#include <stdio.h>
void Foo::enum_test(speed s) {
if (s == IMPULSE) {
printf("IMPULSE speed\n");
} else if (s == WARP) {
printf("WARP speed\n");
} else if (s == LUDICROUS) {
printf("LUDICROUS speed\n");
} else {
printf("Unknown speed\n");
}
}
void enum_test(color c, Foo::speed s) {
if (c == RED) {
printf("color = RED, ");
} else if (c == BLUE) {
printf("color = BLUE, ");
} else if (c == GREEN) {
printf("color = GREEN, ");
} else {
printf("color = Unknown color!, ");
}
if (s == Foo::IMPULSE) {
printf("speed = IMPULSE speed\n");
} else if (s == Foo::WARP) {
printf("speed = WARP speed\n");
} else if (s == Foo::LUDICROUS) {
printf("speed = LUDICROUS speed\n");
} else {
printf("speed = Unknown speed!\n");
}
}

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/* File : example.h */
enum color { RED, BLUE, GREEN };
class Foo {
public:
Foo() { }
enum speed { IMPULSE, WARP, LUDICROUS };
void enum_test(speed s);
};
void enum_test(color c, Foo::speed s);

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"

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<?php
require "example.php";
# ----- Object creation -----
# Print out the value of some enums
print "*** color ***";
print " RED =" . RED;
print " BLUE =" . BLUE;
print " GREEN =" . GREEN;
print "\n*** Foo::speed ***";
print " Foo_IMPULSE =" . Foo_IMPULSE;
print " Foo_WARP =" . Foo_WARP;
print " Foo_LUDICROUS =" . Foo_LUDICROUS;
print "\nTesting use of enums with functions\n";
enum_test(RED, Foo_IMPULSE);
enum_test(BLUE, Foo_WARP);
enum_test(GREEN, Foo_LUDICROUS);
enum_test(1234,5678);
print "\nTesting use of enum with class method\n";
$f = new_Foo();
Foo_enum_test($f,Foo_IMPULSE);
Foo_enum_test($f,Foo_WARP);
Foo_enum_test($f,Foo_LUDICROUS);
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.c
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
int do_op(int a, int b, int (*op)(int,int)) {
return (*op)(a,b);
}
int add(int a, int b) {
return a+b;
}
int sub(int a, int b) {
return a-b;
}
int mul(int a, int b) {
return a*b;
}

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/* file: example.h */
extern int do_op(int,int, int (*op)(int,int));
extern int add(int,int);
extern int sub(int,int);
extern int mul(int,int);

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Wrap a function taking a pointer to a function */
extern int do_op(int a, int b, int (*op)(int, int));
/* Now install a bunch of "ops" as constants */
%constant int (*ADD)(int,int) = add;
%constant int (*SUB)(int,int) = sub;
%constant int (*MUL)(int,int) = mul;

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<?php
require "example.php";
$a = 37;
$b = 42;
# Now call our C function with a bunch of callbacks
print "Trying some C callback functions\n";
print " a = $a\n";
print " b = $b\n";
print " ADD(a,b) = ". do_op($a,$b,ADD)."\n";
print " SUB(a,b) = ". do_op($a,$b,SUB)."\n";
print " MUL(a,b) = ". do_op($a,$b,MUL)."\n";
print "Here is what the C callback function objects look like in php\n";
print "Using swig style string pointers as we need them registered as constants\n";
print " ADD = " . ADD . "\n";
print " SUB = " . SUB . "\n";
print " MUL = " . MUL . "\n";
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_cpp_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
#include "example.h"
#include <math.h>
#ifndef M_PI
# define M_PI 3.14159265358979323846
#endif
int Shape::get_nshapes() {
return nshapes;
}
/* Move the shape to a new location */
void Shape::move(double dx, double dy) {
x += dx;
y += dy;
}
int Shape::nshapes = 0;
double Circle::area(void) {
return M_PI*radius*radius;
}
double Circle::perimeter(void) {
return 2*M_PI*radius;
}
double Square::area(void) {
return width*width;
}
double Square::perimeter(void) {
return 4*width;
}
char *overloaded(int i) {
return "Overloaded with int";
}
char *overloaded(double d) {
return "Overloaded with double";
}
char *overloaded(const char * str) {
return "Overloaded with char *";
}
char *overloaded( const Circle& ) {
return "Overloaded with Circle";
}
char *overloaded( const Shape& ) {
return "Overloaded with Shape";
}

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/* File : example.h */
#include <stdio.h>
class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
}
double x, y;
void move(double dx, double dy);
virtual double area(void) = 0;
virtual double perimeter(void) = 0;
static int nshapes;
static int get_nshapes();
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { }
~Circle() { }
virtual double area(void);
virtual double perimeter(void);
};
class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { }
~Square() { }
virtual double area(void);
virtual double perimeter(void);
};
char *overloaded( int i );
char *overloaded( double d );
char *overloaded( const char * str );
char *overloaded( const Circle& );
char *overloaded( const Shape& );

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/* File : example.i */
%module example
%{
#include "example.h"
%}
%include "example.h"

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<?php
# This file illustrates the low-level C++ interface
# created by SWIG. In this case, all of our C++ classes
# get converted into function calls.
include("example.php");
# ----- Object creation -----
print "Creating some objects:\n";
$c = new Circle(10);
print " Created circle $c\n";
$s = new Square(10);
print " Created square $s\n";
# ----- Access a static member -----
print "\nA total of " . Shape::nshapes() . " shapes were created\n";
# ----- Member data access -----
# Set the location of the object.
# Note: methods in the base class Shape are used since
# x and y are defined there.
$c->x = 20;
$c->y = 30;
$s->x = -10;
$s->y = 5;
print "\nHere is their current position:\n";
print " Circle = (" . $c->x . "," . $c->y . ")\n";
print " Square = (" . $s->x . "," . $s->y . ")\n";
# ----- Call some methods -----
print "\nHere are some properties of the shapes:\n";
foreach (array(1, 2.1, "quick brown fox", $c, $s) as $o) {
print " ".get_class($o)." $o\n";
print " overloaded = " . overloaded($o) . "\n";
}
# Need to unset($o) or else we hang on to a reference to the Square object.
unset($o);
# ----- Delete everything -----
print "\nGuess I'll clean up now\n";
# Note: this invokes the virtual destructor
unset($c);
$s = 42;
print Shape::nshapes() . " shapes remain\n";
print "Goodbye\n";
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.c
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
void add(double *x, double *y, double *result) {
*result = *x + *y;
}
void sub(int *x, int *y, int *result) {
*result = *x - *y;
}
int divide(int n, int d, int *r) {
int q;
q = n/d;
*r = n - q*d;
return q;
}

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/* File : example.i */
%module example
/* This example illustrates a couple of different techniques
for manipulating C pointers */
%include phppointers.i
/* First we'll use the pointer library */
extern void add(double *REF, double *REF, double *REF);
/* Next we'll use some typemaps */
%include typemaps.i
extern void sub(int *INPUT, int *INPUT, int *OUTPUT);
/* Next we'll use typemaps and the %apply directive */
//%apply int *OUTPUT { int *r };
//extern int divide(int n, int d, int *r);

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<?php
require "example.php";
# First create some objects using the pointer library.
print "Testing the pointer library\n";
$a = 37.145;
$b = 42.555;
$c = ""; // $c must be defined and not null.
print " a = $a\n";
print " b = $b\n";
print " c = $c\n";
# Call the add() function wuth some pointers
add(&$a,&$b,&$c);
print " $a + $b = $c\n";
# Now try the typemap library
# This should be much easier. Now how it is no longer
# necessary to manufacture pointers.
print "Trying the typemap library\n";
$r = sub(37,42);
print " 37 - 42 = $r\n";
# Now try the version with multiple return values
# print "Testing multiple return values\n";
# ($q,$r) = divide(42,37);
# print " 42/37 = $q remainder $r\n";
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS =
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.i */
%module example
%init{
zend_printf("This was %%init\n");
}
%minit{
zend_printf("This was %%minit\n");
}
%mshutdown{
zend_printf("This was %%shutdown\n");
}
%rinit{
zend_printf("This was %%rinit\n");
}
%rshutdown{
zend_printf("This was %%rshutdown\n");
}
%pragma(php4) include="include.php";
%pragma(php4) code="
# This code is inserted into example.php
echo \"this was php4 code\\n\";
"
%pragma(php4) phpinfo="php_info_print_table_start();"

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<?php
# This code is inserted into example.php
echo "this is include.php\n";
?>

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@ -0,0 +1,5 @@
<?php
require "example.php";
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_cpp_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
#include "example.h"
#include <math.h>
#ifndef M_PI
# define M_PI 3.14159265358979323846
#endif
int Shape::get_nshapes() {
return nshapes;
}
/* Move the shape to a new location */
void Shape::move(double dx, double dy) {
x += dx;
y += dy;
}
int Shape::nshapes = 0;
void Circle::set_radius( double r ) {
radius = r;
}
double Circle::area(void) {
return M_PI*radius*radius;
}
double Circle::perimeter(void) {
return 2*M_PI*radius;
}
double Square::area(void) {
return width*width;
}
double Square::perimeter(void) {
return 4*width;
}
Circle *CircleFactory( double r ) {
return new Circle(r);
}

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/* File : example.h */
#include <stdio.h>
class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
};
double x, y;
void move(double dx, double dy);
virtual double area(void) = 0;
virtual double perimeter(void) = 0;
static int nshapes;
static int get_nshapes();
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { };
~Circle() { };
void set_radius( double r );
virtual double area(void);
virtual double perimeter(void);
};
class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { };
~Square() { }
virtual double area(void);
virtual double perimeter(void);
};
Circle *CircleFactory( double r );

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%newobject CircleFactory;
%include "example.h"

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<?php
# This file illustrates the low-level C++ interface
# created by SWIG. In this case, all of our C++ classes
# get converted into function calls.
include("example.php");
# ----- Object creation -----
print "Creating some objects:\n";
$c = CircleFactory(10);
print " Created circle $c with area ". $c->area() ."\n";
$s = new Square(10);
print " Created square $s\n";
# ----- Access a static member -----
print "\nA total of " . Shape::nshapes() . " shapes were created\n";
# ----- Member data access -----
# Set the location of the object.
# Note: methods in the base class Shape are used since
# x and y are defined there.
$c->x = 20;
$c->y = 30;
$s->x = -10;
$s->y = 5;
print "\nHere is their current position:\n";
print " Circle = (" . $c->x . "," . $c->y . ")\n";
print " Square = (" . $s->x . "," . $s->y . ")\n";
# ----- Call some methods -----
print "\nHere are some properties of the shapes:\n";
foreach (array($c,$s) as $o) {
print " ".get_class($o)." $o\n";
print " x = " . $o->x . "\n";
print " y = " . $o->y . "\n";
print " area = " . $o->area() . "\n";
print " perimeter = " . $o->perimeter() . "\n";
}
# Need to unset($o) or else we hang on to a reference to the Square object.
unset($o);
# ----- Delete everything -----
print "\nGuess I'll clean up now\n";
# Note: this invokes the virtual destructor
unset($c);
$s = 42;
print Shape::nshapes() . " shapes remain\n";
print "Manually setting nshapes\n";
Shape::nshapes(42);
print Shape::get_nshapes() ." == 42\n";
print "Goodbye\n";
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT = -noproxy
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_cpp_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.cxx */
/* Deal with Microsoft's attempt at deprecating C standard runtime functions */
#if !defined(SWIG_NO_CRT_SECURE_NO_DEPRECATE) && defined(_MSC_VER)
# define _CRT_SECURE_NO_DEPRECATE
#endif
#include "example.h"
#include <stdio.h>
#include <stdlib.h>
Vector operator+(const Vector &a, const Vector &b) {
Vector r;
r.x = a.x + b.x;
r.y = a.y + b.y;
r.z = a.z + b.z;
return r;
}
char *Vector::print() {
static char temp[512];
sprintf(temp,"Vector %p (%g,%g,%g)", this, x,y,z);
return temp;
}
VectorArray::VectorArray(int size) {
items = new Vector[size];
maxsize = size;
printf("VectorArray new: self=%p\n",this);
}
VectorArray::~VectorArray() {
printf("VectorArray delete: self=%p\n",this);
delete [] items;
}
Vector &VectorArray::operator[](int index) {
printf("VectorArray: read[%d] self=%p\n",index,this);
if ((index < 0) || (index >= maxsize)) {
printf("Panic! Array index out of bounds.\n");
exit(1);
}
return items[index];
}
int VectorArray::size() {
printf("VectorArray: size %d self=%p\n",maxsize,this);
return maxsize;
}

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/* File : example.h */
class Vector {
private:
double x,y,z;
public:
Vector() : x(0), y(0), z(0) { };
Vector(double x, double y, double z) : x(x), y(y), z(z) { };
friend Vector operator+(const Vector &a, const Vector &b);
char *print();
};
class VectorArray {
private:
Vector *items;
int maxsize;
public:
VectorArray(int maxsize);
~VectorArray();
Vector &operator[](int);
int size();
};

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/* File : example.i */
/* This file has a few "typical" uses of C++ references. */
%module example
%{
#include "example.h"
%}
class Vector {
public:
Vector(double x, double y, double z);
~Vector();
char *print();
};
/* This helper function calls an overloaded operator */
%inline %{
Vector addv(Vector &a, Vector &b) {
return a+b;
}
%}
/* Wrapper around an array of vectors class */
class VectorArray {
public:
VectorArray(int maxsize);
~VectorArray();
int size();
/* This wrapper provides an alternative to the [] operator */
%extend {
Vector &get(int index) {
printf("VectorArray extended get: %p %d\n",$self,index);
return (*$self)[index];
}
void set(int index, Vector &a) {
(*$self)[index] = a;
}
}
};

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<?php
# This file illustrates the manipulation of C++ references in Php.
# This uses the low-level interface. Proxy classes work differently.
require "example.php";
# ----- Object creation -----
print "Creating some objects:\n";
$a = new Vector(3,4,5);
$b = new Vector(10,11,12);
print " Created a: $a " . $a->print() . "\n";
print " Created b: $b " . $b->print() . "\n";
# ----- Call an overloaded operator -----
# This calls the wrapper we placed around
#
# operator+(const Vector &a, const Vector &)
#
# It returns a new allocated object.
print "Adding a+b\n";
$c = addv($a,$b);
print " a+b =". $c->print()."\n";
# Note: Unless we free the result, a memory leak will occur
$c = 0;
# ----- Create a vector array -----
# Note: Using the high-level interface here
print "Creating an array of vectors\n";
$va = new VectorArray(10);
print " va: $va size=".$va->size()."\n";
# ----- Set some values in the array -----
# These operators copy the value of $a and $b to the vector array
$va->set(0,$a);
$va->set(1,$b);
$va->get(0);
# This will work, but it will cause a memory leak!
$va->set(2,addv($a,$b));
# The non-leaky way to do it
$c = addv($a,$b);
$va->set(3,$c);
$c = NULL;
# Get some values from the array
print "Getting some array values\n";
for ($i = 0; $i < 5; $i++) {
print "do $i\n";
$v = $va->get($i);
print " va($i) = ". $v->print(). "\n";
}
# Watch under resource meter to check on this
#print "Making sure we don't leak memory.\n";
#for ($i = 0; $i < 1000000; $i++) {
# $c = VectorArray_get($va,$i % 10);
#}
# ----- Clean up -----
print "Cleaning up\n";
# wants fixing FIXME
#delete_VectorArray($va);
#delete_Vector($a);
#delete_Vector($b);
?>

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<?php
# This file illustrates the manipulation of C++ references in Php.
# This uses the low-level interface. Proxy classes work differently.
require "example.php";
# ----- Object creation -----
print "Creating some objects:\n";
$a = new_Vector(3,4,5);
$b = new_Vector(10,11,12);
print " Created a: $a " . Vector_print($a) . "\n";
print " Created b: $b " . Vector_print($b) . "\n";
# ----- Call an overloaded operator -----
# This calls the wrapper we placed around
#
# operator+(const Vector &a, const Vector &)
#
# It returns a new allocated object.
print "Adding a+b\n";
$c = addv($a,$b);
print " a+b =". Vector_print($c)."\n";
# Note: Unless we free the result, a memory leak will occur
$c = None;
# ----- Create a vector array -----
# Note: Using the high-level interface here
print "Creating an array of vectors\n";
$va = new_VectorArray(10);
print " va: $va size=".VectorArray_size($va)."\n";
# ----- Set some values in the array -----
# These operators copy the value of $a and $b to the vector array
VectorArray_set($va,0,$a);
VectorArray_set($va,1,$b);
VectorArray_get($va,0);
# This will work, but it will cause a memory leak!
VectorArray_set($va,2,addv($a,$b));
# The non-leaky way to do it
$c = addv($a,$b);
VectorArray_set($va,3,$c);
$c = None;
# Get some values from the array
print "Getting some array values\n";
for ($i = 0; $i < 5; $i++) {
print "do $i\n";
print " va($i) = ". Vector_print(VectorArray_get($va,$i)). "\n";
}
# Watch under resource meter to check on this
#print "Making sure we don't leak memory.\n";
#for ($i = 0; $i < 1000000; $i++) {
# $c = VectorArray_get($va,$i % 10);
#}
# ----- Clean up -----
print "Cleaning up\n";
# wants fixing FIXME
$va = None;
$a = None;
$b = None;
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.c
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
#include <stdio.h>
/* A global variable */
double Foo = 3.0;
void print_Foo() {
printf("In C, Foo = %f\n",Foo);
}
/* Compute the greatest common divisor of positive integers */
int gcd(int x, int y) {
int g;
g = y;
while (x > 0) {
g = x;
x = y % x;
y = g;
}
return g;
}

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/* File : example.i */
%module example
%{
extern double Foo;
%}
extern double Foo;
void print_Foo();
int gcd(int x, int y);

25
Examples/php/simple/runme.php4 Executable file
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@ -0,0 +1,25 @@
<?php
require "example.php";
# Call our gcd() function
$x = "42 aaa";
$y = 105;
$g = gcd($x,$y);
print "The gcd of $x and $y is $g\n";
# Manipulate the Foo global variable
# Output its current value
print "Foo = " . Foo_get() . "\n";
# Change its value
Foo_set(3.1415926);
# See if the change took effect ( this isn't a good example for php, see
# manual for why. )
print "Foo = " . Foo_get() . "\n";
print_Foo();
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_cpp_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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#include "example.h"
#include <stdio.h>
int x = 42;
char *s = "Test";
void Sync::printer(void) {
printf("The value of global s is %s\n", s);
printf("The value of global x is %d\n", x);
printf("The value of class s is %s\n", s);
printf("The value of class x is %d\n", x);
};

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extern char *s;
extern int x;
class Sync {
public:
int x;
char *s;
void printer(void);
};

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@ -0,0 +1,7 @@
%module example
%{
#include "example.h"
%}
%include "example.h"

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<?
// Load module and PHP classes.
include("example.php");
echo "Got new object\n";
echo "Got string $s and value $x \n";
$s = new Sync();
echo "Got new object\n";
$s->printer();
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.c
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT = -noproxy
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
#include "example.h"
double dot_product(Vector a, Vector b) {
return (a.x*b.x + a.y*b.y + a.z*b.z);
}
void vector_add(Vector a, Vector b, Vector* result) {
result->x = a.x + b.x;
result->y = a.y + b.y;
result->z = a.z + b.z;
}

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/* File : example.h */
typedef struct {
double x, y, z;
} Vector;
double dot_product(Vector a, Vector b);
void vector_add(Vector a, Vector b, Vector* result);

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// Tests SWIG's handling of pass-by-value for complex datatypes
%module example
%{
#include "example.h"
%}
%include "example.h"
/* Some helper functions for our interface */
%inline %{
void vector_print(Vector *v) {
printf("Vector %p = (%g, %g, %g)\n", v, v->x, v->y, v->z);
}
%}

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<?php
require "example.php";
$v = new_vector();
vector_x_set($v,1.0);
vector_y_set($v,2.0);
vector_z_set($v,3.0);
$w = new_vector();
vector_x_set($w,10.0);
vector_y_set($w,11.0);
vector_z_set($w,12.0);
echo "I just created the following vector\n";
vector_print($v);
vector_print($w);
echo "\nNow I'm going to compute the dot product\n";
$d = dot_product($v, $w);
echo "dot product = $d (should be 68)\n";
echo "\nNow I'm going to add the vectors together\n";
$r = new_vector();
vector_add($v, $w, $r);
vector_print($r);
echo "The value should be (11,13,15)\n";
echo "\nNow I'm going to clean up the return result\n";
# free($r);
echo "Good\n";
?>

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.c
TARGET = example
INTERFACE = example.i
LIBS =
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' \
php4
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myphp4' INTERFACE='$(INTERFACE)' \
php4_static
clean::
$(MAKE) -f $(TOP)/Makefile php4_clean
rm -f $(TARGET).php
check: all
$(MAKE) -f $(TOP)/Makefile php4_run

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/* File : example.c */
/* I'm a file containing some C global variables */
/* Deal with Microsoft's attempt at deprecating C standard runtime functions */
#if !defined(SWIG_NO_CRT_SECURE_NO_DEPRECATE) && defined(_MSC_VER)
# define _CRT_SECURE_NO_DEPRECATE
#endif
#include <stdio.h>
#include <stdlib.h>
#include "example.h"
int ivar = 0;
short svar = 0;
long lvar = 0;
unsigned int uivar = 0;
unsigned short usvar = 0;
unsigned long ulvar = 0;
signed char scvar = 0;
unsigned char ucvar = 0;
char cvar = 0;
float fvar = 0;
double dvar = 0;
char *strvar = 0;
const char cstrvar[] = "Goodbye";
int *iptrvar = 0;
char name[5] = "Dave";
char path[256] = "/home/beazley";
/* Global variables involving a structure */
Point *ptptr = 0;
Point pt = { 10, 20 };
/* A variable that we will make read-only in the interface */
int status = 1;
/* A debugging function to print out their values */
void print_vars() {
printf("ivar = %d\n", ivar);
printf("svar = %d\n", svar);
printf("lvar = %ld\n", lvar);
printf("uivar = %u\n", uivar);
printf("usvar = %u\n", usvar);
printf("ulvar = %lu\n", ulvar);
printf("scvar = %d\n", scvar);
printf("ucvar = %u\n", ucvar);
printf("fvar = %g\n", fvar);
printf("dvar = %g\n", dvar);
printf("cvar = %c\n", cvar);
printf("strvar = %s\n", strvar ? strvar : "(null)");
printf("cstrvar = %s\n", cstrvar ? cstrvar : "(null)");
printf("iptrvar = %p\n", iptrvar);
printf("name = %c%c%c%c%c\n", name[0],name[1],name[2],name[3],name[4]);
printf("ptptr = %p %s\n", ptptr, Point_print( ptptr ) );
printf("pt = (%d, %d)\n", pt.x, pt.y);
printf("status = %d\n", status);
}
/* A function to create an integer (to test iptrvar) */
int *new_int(int value) {
int *ip = (int *) malloc(sizeof(int));
*ip = value;
return ip;
}
int value_int(int *value) {
return *value;
}
/* A function to create a point */
Point *new_Point(int x, int y) {
Point *p = (Point *) malloc(sizeof(Point));
p->x = x;
p->y = y;
return p;
}
char * Point_print(Point *p) {
static char buffer[256];
if (p) {
sprintf(buffer,"(%d,%d)", p->x,p->y);
} else {
sprintf(buffer,"null");
}
return buffer;
}
void pt_print() {
printf("(%d, %d)\n", pt.x, pt.y);
}

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/* File: example.h */
typedef struct {
int x,y;
} Point;
/* Some global variable declarations */
extern int ivar;
extern short svar;
extern long lvar;
extern unsigned int uivar;
extern unsigned short usvar;
extern unsigned long ulvar;
extern signed char scvar;
extern unsigned char ucvar;
extern char cvar;
extern float fvar;
extern double dvar;
extern char *strvar;
extern const char cstrvar[];
extern int *iptrvar;
extern char name[5];
extern Point *ptptr;
extern Point pt;
extern int status;
extern char path[256];
extern void print_vars();
extern int *new_int(int value);
extern Point *new_Point(int x, int y);
extern char *Point_print(Point *p);
extern void pt_print();

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Some global variable declarations */
extern int ivar;
extern short svar;
extern long lvar;
extern unsigned int uivar;
extern unsigned short usvar;
extern unsigned long ulvar;
extern signed char scvar;
extern unsigned char ucvar;
extern char cvar;
extern float fvar;
extern double dvar;
extern char *strvar;
extern const char cstrvar[];
extern int *iptrvar;
extern char name[5];
extern Point *ptptr;
extern Point pt;
/* Some read-only variables */
%immutable;
extern int status;
extern char path[256];
%mutable;
/* Some helper functions to make it easier to test */
extern void print_vars();
extern int *new_int(int value);
extern Point *new_Point(int x, int y);
extern char *Point_print(Point *p);
extern void pt_print();

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<?php
require "example.php";
echo "\nVariables (values printed from C)\n";
print_vars();
echo "Variables (values printed from PHP)\n";
echo "ivar = ".ivar_get()."\n";
echo "svar = ".svar_get()."\n";
echo "lvar = ".lvar_get()."\n";
echo "uivar = ".uivar_get()."\n";
echo "usvar = ".usvar_get()."\n";
echo "ulvar = ".ulvar_get()."\n";
echo "scvar = ".scvar_get()."\n";
echo "ucvar = ".ucvar_get()."\n";
echo "cvar = ".cvar_get()."\n";
echo "fvar = ".fvar_get()."\n";
echo "dvar = ".dvar_get()."\n";
echo "strvar = ".strvar_get()."\n";
echo "cstrvar = ".cstrvar_get()."\n";
echo "iptrvar = ".iptrvar_get()."\n";
echo "name = \"".name_get()."\"\n";
echo "ptptr = ".ptptr_get() , point_print(ptptr_get()) , "\n";
echo "pt = ".pt_get(), point_print(pt_get()) , "\n";
/* Try to set the values of some global variables */
$a = "42.14";
ivar_set($a);
echo "a = $a\n";
svar_set(-31000);
lvar_set(65537);
uivar_set(123456);
usvar_set(61000);
ulvar_set(654321);
scvar_set(-13);
ucvar_set(251);
cvar_set("S");
fvar_set(3.14159);
dvar_set(2.1828);
strvar_set("Hello World");
iptrvar_set(new_int(37));
ptptr_set(new_point(37,42));
name_set("B");
echo "Variables (values printed from PHP)\n";
echo "ivar = ".ivar_get()."\n";
echo "svar = ".svar_get()."\n";
echo "lvar = ".lvar_get()."\n";
echo "uivar = ".uivar_get()."\n";
echo "usvar = ".usvar_get()."\n";
echo "ulvar = ".ulvar_get()."\n";
echo "scvar = ".scvar_get()."\n";
echo "ucvar = ".ucvar_get()."\n";
echo "cvar = ".cvar_get()."\n";
echo "fvar = ".fvar_get()."\n";
echo "dvar = ".dvar_get()."\n";
echo "strvar = ".strvar_get()."\n";
echo "cstrvar = ".cstrvar_get()."\n";
echo "iptrvar = ".iptrvar_get()."\n";
echo "name = ".name_get()."\n";
echo "ptptr = ".ptptr_get() , point_print(ptptr_get()) , "\n";
echo "pt = ".pt_get(), point_print(pt_get()) , "\n";
echo "\nVariables (values printed from C)\n";
print_vars();
echo "\nI'm going to try and update a structure variable.\n";
pt_set(ptptr_get());
echo "The new value is \n";
pt_print();
echo "You should see the value", point_print(ptptr_get()), "\n";
echo "\nNow I'm going to try and modify some read only variables\n";
echo "Trying to set 'path'\n";
//path_set("Whoa!");
echo "Path = ".path_get()."\n";
echo "Trying to set 'status'\n";
/* And this */
//status_set(0);
echo "Status = ".status_get()."\n";
?>

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<?php
### THIS VERSION was written for when php global vars fakingly mirrored
### the wrapped global vars, but it was very inefficient.
### For now we don't do this (pending some changes to php itself) so
### we use accessor functions instead; WE KEEP THIS version around ready
### for when those php changes are made and we can switch back.
### Specifically we want $_GLOBALS variable overloading like object
### property overloading
require "example.php";
/* Try to set the values of some global variables */
$ivar = 42;
$svar = -31000;
$lvar = 65537;
$uivar = 123456;
$usvar = 61000;
$ulvar = 654321;
$scvar = -13;
$ucvar = 251;
$cvar = "S";
$fvar = 3.14159;
$dvar = 2.1828;
$strvar = "Hello World";
$cstrvar = "Goodbye";
$iptrvar = new_int(37);
$ptptr = new_point(37,42);
$name = "Bill";
echo "Variables (values printed from PHP)\n";
echo "ivar = $ivar\n";
echo "svar = $svar\n";
echo "lvar = $lvar\n";
echo "uivar = $uivar\n";
echo "usvar = $usvar\n";
echo "ulvar = $ulvar\n";
echo "scvar = $scvar\n";
echo "ucvar = $ucvar\n";
echo "cvar = $cvar\n";
echo "fvar = $fvar\n";
echo "dvar = $dvar\n";
echo "strvar = $strvar\n";
echo "cstrvar = $cstrvar\n";
echo "iptrvar = $iptrvar\n";
echo "name = $name\n";
echo "ptptr = $ptptr" , point_print($ptptr) , "\n";
echo "pt = $pt" , point_print($pt) , "\n";
echo "\nVariables (values printed from C)\n";
print_vars();
echo "\nI'm going to try and update a structure variable.\n";
$pt = $ptptr;
echo "The new value is \n";
pt_print();
echo "You should see the value", point_print($ptptr), "\n";
echo "\nNow I'm going to try and modify some read only variables\n";
echo "Trying to set 'path'\n";
/* Sadly this works */
$path = "Whoa!";
echo "Path = $path\n";
echo "Trying to set 'status'\n";
/* And this */
$status = 0;
echo "Status = $status\n";
?>