rename php4 to php
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@10938 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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Examples/php/class/runme.php4
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Examples/php/class/runme.php4
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<?php
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# This file illustrates the low-level C++ interface
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# created by SWIG. In this case, all of our C++ classes
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# get converted into function calls.
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require("example.php");
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# ----- Object creation -----
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print "Creating some objects:\n";
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$c = new_Circle(10);
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print " Created circle $c\n";
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$s = new_Square(10);
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print " Created square $s\n";
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# ----- Access a static member -----
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print "\nA total of " . nshapes() . " shapes were created\n";
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# ----- Member data access -----
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# Set the location of the object.
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# Note: methods in the base class Shape are used since
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# x and y are defined there.
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Shape_x_set($c, 20);
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Shape_y_set($c, 30);
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Shape_x_set($s,-10);
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Shape_y_set($s,5);
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print "\nHere is their current position:\n";
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print " Circle = (" . Shape_x_get($c) . "," . Shape_y_get($c) . ")\n";
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print " Square = (" . Shape_x_get($s) . "," . Shape_y_get($s) . ")\n";
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# ----- Call some methods -----
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# Notice how the Shape_area() and Shape_perimeter() functions really
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# invoke the appropriate virtual method on each object.
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print "\nHere are some properties of the shapes:\n";
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foreach (array($c,$s) as $o) {
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print " $o\n";
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print " area = " . Shape_area($o) . "\n";
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print " perimeter = " . Shape_perimeter($o) . "\n";
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}
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# ----- Delete everything -----
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print "\nGuess I'll clean up now\n";
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# Note: this invokes the virtual destructor
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#delete_Shape($c);
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#delete_Shape($s);
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$c = NULL;
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$s = NULL;
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# and don't forget the $o from the for loop above. It still refers to
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# the square.
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$o = NULL;
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print nshapes() . " shapes remain\n";
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print "Goodbye\n";
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?>
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