Support for %csconstvalue added (better compile time constants)
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@5999 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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1 changed files with 38 additions and 23 deletions
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@ -945,9 +945,13 @@ class CSHARP : public Language {
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if (!Getattr(n,"_last")) // Only the first enum item has this attribute set
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Printf(enum_code, ",\n");
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Printf(enum_code, " %s", symname);
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if (Getattr(n,"enumvalue")) {
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// Note that the enum value must be a true constant and cannot be set from a PINVOKE call, thus no support for %csconst(0)
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String *value = Getattr(n,"enumvalue");
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// Check for the %csconstvalue feature
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String *value = Getattr(n,"feature:cs:constvalue");
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// Note that the enum value must be a true constant and cannot be set from a PINVOKE call, thus no support for %csconst(0)
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value = value ? value : Getattr(n,"enumvalue");
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if (value) {
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Printf(enum_code, " = %s", value);
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}
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} else {
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@ -1001,7 +1005,8 @@ class CSHARP : public Language {
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* Also for inline initialised const static primitive type member variables (short, int, double, enums etc).
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* C# static const variables are generated for these.
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* If the %csconst(1) feature is used then the C constant value is used to initialise the C# const variable.
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* If not, a PINVOKE method is generated to get the C constant value for intialisation of the C# const variable.
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* If not, a PINVOKE method is generated to get the C constant value for initialisation of the C# const variable.
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* However, if the %csconstvalue feature is used, it overrides all other ways to generate the initialisation.
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* Also note that this method might be called for wrapping enum items (when the enum is using %csconst(0)).
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* ------------------------------------------------------------------------ */
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@ -1055,10 +1060,15 @@ class CSHARP : public Language {
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Setattr(n, "value", new_value);
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}
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const String *itemname = (proxy_flag && wrapping_member_flag) ? variable_name : symname;
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Printf(constants_code, " public %s %s %s = ", (const_feature_flag ? "const" : "static readonly"), return_type, itemname);
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const String *itemname = (proxy_flag && wrapping_member_flag) ? variable_name : symname;
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Printf(constants_code, " public %s %s %s = ", (const_feature_flag ? "const" : "static readonly"), return_type, itemname);
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if (!const_feature_flag) {
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// Check for the %csconstvalue feature
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String *value = Getattr(n,"feature:cs:constvalue");
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if (value) {
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Printf(constants_code, "%s;\n", value);
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} else if (!const_feature_flag) {
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// Default enum and constant handling will work with any type of C constant and initialises the C# variable from C through a PINVOKE call.
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if(classname_substituted_flag) {
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@ -2062,30 +2072,35 @@ class CSHARP : public Language {
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* class call to obtain the enum value. The intermediary class and PINVOKE methods to obtain
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* the enum value will be generated. Otherwise the C/C++ enum value will be used if there
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* is one and hopefully it will compile as C# code - e.g. 20 as in: enum E{e=20};
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* The %csconstvalue feature overrides all other ways to generate the constant value.
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* The caller must delete memory allocated for the returned string.
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* ------------------------------------------------------------------------ */
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String *enumValue(Node *n) {
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String *symname = Getattr(n,"sym:name");
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String *value = NULL;
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// The %csconst feature determines how the constant value is obtained
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String *const_feature = Getattr(n,"feature:cs:const");
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bool const_feature_flag = const_feature && Cmp(const_feature, "0") != 0;
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// Check for the %csconstvalue feature
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String *value = Getattr(n,"feature:cs:constvalue");
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if (const_feature_flag) {
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// Use the C syntax to make a true C# constant and hope that it compiles as C# code
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value = Getattr(n,"enumvalue") ? Copy(Getattr(n,"enumvalue")) : Copy(Getattr(n,"enumvalueex"));
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} else {
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// Get the enumvalue from a PINVOKE call
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if (!getCurrentClass()) {
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// Strange hack to change the name
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Setattr(n,"name",Getattr(n,"value")); /* for wrapping of enums in a namespace when emit_action is used */
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constantWrapper(n);
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value = NewStringf("%s.%s()", imclass_name, Swig_name_get(symname));
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if (!value) {
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// The %csconst feature determines how the constant value is obtained
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String *const_feature = Getattr(n,"feature:cs:const");
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bool const_feature_flag = const_feature && Cmp(const_feature, "0") != 0;
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if (const_feature_flag) {
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// Use the C syntax to make a true C# constant and hope that it compiles as C# code
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value = Getattr(n,"enumvalue") ? Copy(Getattr(n,"enumvalue")) : Copy(Getattr(n,"enumvalueex"));
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} else {
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memberconstantHandler(n);
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value = NewStringf("%s.%s()", imclass_name, Swig_name_get(Swig_name_member(proxy_class_name, symname)));
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// Get the enumvalue from a PINVOKE call
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if (!getCurrentClass()) {
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// Strange hack to change the name
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Setattr(n,"name",Getattr(n,"value")); /* for wrapping of enums in a namespace when emit_action is used */
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constantWrapper(n);
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value = NewStringf("%s.%s()", imclass_name, Swig_name_get(symname));
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} else {
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memberconstantHandler(n);
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value = NewStringf("%s.%s()", imclass_name, Swig_name_get(Swig_name_member(proxy_class_name, symname)));
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}
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}
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}
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return value;
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