new example

git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk/SWIG@806 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
Dave Beazley 2000-09-02 19:18:32 +00:00
commit 5a766aa9a1
6 changed files with 273 additions and 0 deletions

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@ -20,6 +20,7 @@ certain C declarations are turned into constants.
<li><a href="value/index.html">value</a>. How to pass and return structures by value.
<li><a href="class/index.html">class</a>. How to wrap a simple C++ class.
<li><a href="reference/index.html">reference</a>. C++ references.
<li><a href="pointer/index.html">pointer</a>. Simple pointer handling.
</ul>
<h2>Compilation Issues</h2>

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TOP = ../..
SWIG = $(TOP)/../swig
SRCS = example.c
TARGET = example
INTERFACE = example.i
SWIGOPT =
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' perl5
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='myperl' INTERFACE='$(INTERFACE)' perl5_static
clean::
rm -f *_wrap* *.o core *~ *.so *.pm myperl
check: all

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/* File : example.c */
void add(int *x, int *y, int *result) {
*result = *x + *y;
}
void sub(int *x, int *y, int *result) {
*result = *x - *y;
}
int divide(int n, int d, int *r) {
int q;
q = n/d;
*r = n - q*d;
return q;
}

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/* File : example.i */
%module example
/* This example illustrates a couple of different techniques
for manipulating C pointers */
/* First we'll use the pointer library */
extern void add(int *x, int *y, int *result);
%include pointer.i
/* Next we'll use some typemaps */
%include typemaps.i
extern void sub(int *INPUT, int *INPUT, int *OUTPUT);
/* Next we'll use typemaps and the %apply directive */
%apply int *OUTPUT { int *r };
extern int divide(int n, int d, int *r);

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# file: example.pl
use example;
# First create some objects using the pointer library.
print "Testing the pointer library\n";
$a = example::ptrcreate("int",37);
$b = example::ptrcreate("int",42);
$c = example::ptrcreate("int");
print " a = $a\n";
print " b = $b\n";
print " c = $c\n";
# Call the add() function with some pointers
example::add($a,$b,$c);
# Now get the result
$r = example::ptrvalue($c);
print " 37 + 42 = $r\n";
# Clean up the pointers
example::ptrfree($a);
example::ptrfree($b);
example::ptrfree($c);
# Now try the typemap library
# This should be much easier. Now how it is no longer
# necessary to manufacture pointers.
print "Trying the typemap library\n";
$r = example::sub(37,42);
print " 37 - 42 = $r\n";
# Now try the version with multiple return values
print "Testing multiple return values\n";
($q,$r) = example::divide(42,37);
print " 42/37 = $q remainder $r\n";

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<html>
<head>
<title>SWIG:Examples:perl5:pointer</title>
</head>
<body bgcolor="#ffffff">
<tt>SWIG/Examples/perl5/pointer/</tt>
<hr>
<H2>Simple Pointer Handling</H2>
<tt>$Header$</tt><br>
<p>
This example illustrates a couple of techniques for handling
simple pointers in SWIG. The prototypical example is a C function
that operates on pointers such as this:
<blockquote>
<pre>
void add(int *x, int *y, int *r) {
*r = *x + *y;
}
</pre>
</blockquote>
By default, SWIG wraps this function exactly as specified and creates
an interface that expects pointer objects for arguments. The only
problem is how does one go about creating these objects from a script?
<h2>Possible Solutions</h2>
<ul>
<li>Write some helper functions to explicitly create objects. For
example:
<blockquote>
<pre>
int *new_int(int ivalue) {
int *i = (int *) malloc(sizeof(ivalue));
*i = ivalue;
return i;
}
int get_int(int *i) {
return *i;
}
void delete_int(int *i) {
free(i);
}
</pre>
</blockquote>
Now, in a script you would do this:
<blockquote>
<pre>
$a = new_int(37);
$b = new_int(42);
$c = new_int(0):
add($a,$b,$c);
$r = get_int($c);
print "Result = $r\n";
delete_int($a);
delete_int($b);
delete_int($c);
</pre>
</blockquote>
<p>
<li>Use the SWIG pointer library. For example, in the interface file
you would do this:
<blockquote>
<pre>
%include "pointer.i"
</pre>
</blockquote?
and in a script you would do this:
<blockquote>
<pre>
$a = ptrcreate("int",37);
$b = ptrcreate("int",42);
$c = ptrcreate("int");
add($a,$b,$c);
$r = ptrvalue($c);
print "Result = $r\n";
ptrfree($a);
ptrfree($b);
ptrfree($c);
</pre>
</blockquote>
The advantage to using the pointer library is that it unifies some of the helper
functions behind a common set of names. For example, the same set of functions work
with int, double, float, and other fundamental types.
<p>
<li>Use the SWIG typemap library. This library allows you to completely
change the way arguments are processed by SWIG. For example:
<blockquote>
<pre>
%include "typemaps.i"
void add(int *INPUT, int *INPUT, int *OUTPUT);
</pre>
</blockquote>
And in a script:
<blockquote>
<pre>
$r = add(37,42);
print "Result = $r\n";
</pre>
</blockquote>
Needless to say, this is substantially easier.
<p>
<li>A final alternative is to use the typemaps library in combination
with the %apply directive. This allows you to change the names of parameters
that behave as input or output parameters. For example:
<blockquote>
<pre>
%include "typemaps.i"
%apply int *INPUT {int *x, int *y};
%apply int *OUTPUT {int *r};
void add(int *x, int *y, int *r);
void sub(int *x, int *y, int *r);
void mul(int *x, int *y, int *r);
... etc ...
</pre>
</blockquote>
</ul>
<h2>Example</h2>
The following example illustrates the use of these features for pointer
extraction.
<ul>
<li> <a href="example.c">example.c</a> (C Source)
<li> <a href="example.i">example.i</a> (Swig interface)
<li> <a href="example.pl">example.pl</a> (Perl Script)
</ul>
<h2>Notes</h2>
<ul>
<li>Since pointers are used for so many different things (arrays, output values,
etc...) the complexity of pointer handling can be as complicated as you want to
make it.
<p>
<li>More documentation on the typemaps.i and pointer.i library files can be
found in the SWIG user manual. The files also contain documentation.
<p>
<li>The pointer.i library is designed primarily for convenience. If you
are concerned about performance, you probably want to use a different
approach.
</ul>
<hr>
</body>
</html>