Add support for the Go programming language.
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@12108 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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259 changed files with 16159 additions and 14 deletions
18
Examples/go/callback/Makefile
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18
Examples/go/callback/Makefile
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TOP = ../..
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SWIG = $(TOP)/../preinst-swig
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CXXSRCS = example.cxx
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TARGET = example
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INTERFACE = example.i
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SWIGOPT =
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all:: go
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go::
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$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
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clean::
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$(MAKE) -f $(TOP)/Makefile go_clean
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check: all
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$(MAKE) -f $(TOP)/Makefile TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_run
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4
Examples/go/callback/example.cxx
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4
Examples/go/callback/example.cxx
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/* File : example.cxx */
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#include "example.h"
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188
Examples/go/callback/example.go
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188
Examples/go/callback/example.go
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/* ----------------------------------------------------------------------------
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* This file was automatically generated by SWIG (http://www.swig.org).
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* Version 2.0.1
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*
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* This file is not intended to be easily readable and contains a number of
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* coding conventions designed to improve portability and efficiency. Do not make
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* changes to this file unless you know what you are doing--modify the SWIG
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* interface file instead.
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* ----------------------------------------------------------------------------- */
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package example
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type _swig_fnptr *byte
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type _swig_memberptr *byte
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func _swig_allocatememory(int) *byte
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func _swig_internal_allocate(len int) *byte {
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return _swig_allocatememory(len)
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}
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func _swig_allocatestring(*byte, int) string
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func _swig_internal_makegostring(p *byte, l int) string {
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return _swig_allocatestring(p, l)
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}
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func _swig_internal_gopanic(p *byte, l int) {
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panic(_swig_allocatestring(p, l))
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}
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type _swig_DirectorCallback struct {
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SwigcptrCallback
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v interface{}
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}
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func (p *_swig_DirectorCallback) Swigcptr() uintptr {
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return p.SwigcptrCallback.Swigcptr()
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}
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func (p *_swig_DirectorCallback) SwigIsCallback() {
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}
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func (p *_swig_DirectorCallback) DirectorInterface() interface{} {
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return p.v
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}
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func _swig_NewDirectorCallbackCallback(*_swig_DirectorCallback) SwigcptrCallback
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func NewDirectorCallback(v interface{}) Callback {
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p := &_swig_DirectorCallback{0, v}
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p.SwigcptrCallback = _swig_NewDirectorCallbackCallback(p)
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return p
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}
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func _swig_wrap_DeleteDirectorCallback(uintptr)
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func DeleteDirectorCallback(arg1 Callback) {
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_swig_wrap_DeleteDirectorCallback(arg1.Swigcptr())
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}
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func Swiggo_DeleteDirector_Callback(p *_swig_DirectorCallback) {
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p.SwigcptrCallback = 0
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}
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type _swig_DirectorInterfaceCallbackRun interface {
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Run()
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}
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func _swig_wrap__swig_DirectorCallback_upcall_Run(SwigcptrCallback)
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func (swig_p *_swig_DirectorCallback) Run() {
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if swig_g, swig_ok := swig_p.v.(_swig_DirectorInterfaceCallbackRun); swig_ok {
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swig_g.Run()
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return
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}
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_swig_wrap__swig_DirectorCallback_upcall_Run(swig_p.SwigcptrCallback)
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}
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func DirectorCallbackRun(p Callback) {
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_swig_wrap__swig_DirectorCallback_upcall_Run(p.(*_swig_DirectorCallback).SwigcptrCallback)
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}
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func Swig_DirectorCallback_callback_run(p *_swig_DirectorCallback) {
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p.Run()
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}
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type SwigcptrCallback uintptr
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func (p SwigcptrCallback) Swigcptr() uintptr {
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return (uintptr)(p)
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}
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func (p SwigcptrCallback) SwigIsCallback() {
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}
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func (p SwigcptrCallback) DirectorInterface() interface{} {
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return nil
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}
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func _swig_wrap_delete_Callback(uintptr)
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func DeleteCallback(arg1 Callback) {
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_swig_wrap_delete_Callback(arg1.Swigcptr())
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}
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func _swig_wrap_Callback_run(SwigcptrCallback)
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func (arg1 SwigcptrCallback) Run() {
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_swig_wrap_Callback_run(arg1)
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}
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func _swig_wrap_new_Callback() SwigcptrCallback
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func NewCallback() Callback {
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return _swig_wrap_new_Callback()
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}
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type Callback interface {
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Swigcptr() uintptr
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SwigIsCallback()
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DirectorInterface() interface{}
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Run()
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}
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type SwigcptrCaller uintptr
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func (p SwigcptrCaller) Swigcptr() uintptr {
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return (uintptr)(p)
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}
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func (p SwigcptrCaller) SwigIsCaller() {
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}
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func _swig_wrap_new_Caller() SwigcptrCaller
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func NewCaller() Caller {
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return _swig_wrap_new_Caller()
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}
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func _swig_wrap_delete_Caller(uintptr)
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func DeleteCaller(arg1 Caller) {
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_swig_wrap_delete_Caller(arg1.Swigcptr())
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}
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func _swig_wrap_Caller_delCallback(SwigcptrCaller)
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func (arg1 SwigcptrCaller) DelCallback() {
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_swig_wrap_Caller_delCallback(arg1)
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}
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func _swig_wrap_Caller_setCallback(SwigcptrCaller, uintptr)
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func (arg1 SwigcptrCaller) SetCallback(arg2 Callback) {
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_swig_wrap_Caller_setCallback(arg1, arg2.Swigcptr())
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}
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func _swig_wrap_Caller_call(SwigcptrCaller)
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func (arg1 SwigcptrCaller) Call() {
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_swig_wrap_Caller_call(arg1)
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}
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type Caller interface {
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Swigcptr() uintptr
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SwigIsCaller()
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DelCallback()
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SetCallback(arg2 Callback)
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Call()
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}
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type SwigcptrSwigDirector_Callback uintptr
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type SwigDirector_Callback interface {
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Swigcptr() uintptr;
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}
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func (p SwigcptrSwigDirector_Callback) Swigcptr() uintptr {
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return uintptr(p)
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}
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type SwigcptrVoid uintptr
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type Void interface {
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Swigcptr() uintptr;
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}
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func (p SwigcptrVoid) Swigcptr() uintptr {
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return uintptr(p)
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}
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23
Examples/go/callback/example.h
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23
Examples/go/callback/example.h
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/* File : example.h */
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#include <cstdio>
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#include <iostream>
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class Callback {
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public:
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virtual ~Callback() { std::cout << "Callback::~Callback()" << std:: endl; }
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virtual void run() { std::cout << "Callback::run()" << std::endl; }
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};
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class Caller {
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private:
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Callback *_callback;
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public:
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Caller(): _callback(0) {}
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~Caller() { delCallback(); }
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void delCallback() { delete _callback; _callback = 0; }
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void setCallback(Callback *cb) { delCallback(); _callback = cb; }
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void call() { if (_callback) _callback->run(); }
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};
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13
Examples/go/callback/example.i
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13
Examples/go/callback/example.i
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/* File : example.i */
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%module(directors="1") example
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%{
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#include "example.h"
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%}
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%include "std_string.i"
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/* turn on director wrapping Callback */
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%feature("director") Callback;
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%include "example.h"
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81
Examples/go/callback/index.html
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81
Examples/go/callback/index.html
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<html>
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<head>
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<title>SWIG:Examples:go:callback</title>
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</head>
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<body bgcolor="#ffffff">
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<tt>SWIG/Examples/go/callback/</tt>
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<hr>
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<H2>Implementing C++ callbacks in Go</H2>
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<p>
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This example illustrates how to use directors to implement C++
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callbacks in Go.
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</p>
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<p>
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Because Go and C++ use inheritance differently, you must call a
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different function to create a class which uses callbacks. Instead of
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calling the usual constructor function whose name is <tt>New</tt>
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followed by the capitalized name of the class, you call a function
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named <tt>NewDirector</tt> followed by the capitalized name of the
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class.
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</p>
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<p>
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The first argument to the <tt>NewDirector</tt> function is an instance
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of a type. The <tt>NewDirector</tt> function will return an interface
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value as usual. However, when calling any method on the returned
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value, the program will first check whether the value passed
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to <tt>NewDirector</tt> implements that method. If it does, the
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method will be called in Go. This is true whether the method is
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called from Go code or C++ code.
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</p>
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<p>
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Note that the Go code will be called with just the Go value, not the
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C++ value. If the Go code needs to call a C++ method on itself, you
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need to get a copy of the C++ object. This is typically done as
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follows:
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<blockquote>
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<pre>
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type Child struct { abi Parent }
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func (p *Child) ChildMethod() {
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p.abi.ParentMethod()
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}
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func f() {
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p := &Child{nil}
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d := NewDirectorParent(p)
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p.abi = d
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...
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}
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</pre>
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</blockquote>
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In other words, we first create the Go value. We pass that to
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the <tt>NewDirector</tt> function to create the C++ value; this C++
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value will be created with an association to the Go value. We then
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store the C++ value in the Go value, giving us the reverse
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association. That permits us to call parent methods from the child.
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</p>
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<p>
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To delete a director object, use the function <tt>DeleteDirector</tt>
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followed by the capitalized name of the class.
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</p>
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<p>
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<ul>
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<li><a href="example.h">example.h</a>. Header file containing some enums.
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<li><a href="example.i">example.i</a>. Interface file.
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<li><a href="runme.go">runme.go</a>. Sample Go program.
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</ul>
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<hr>
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</body>
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</html>
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41
Examples/go/callback/runme.go
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41
Examples/go/callback/runme.go
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package main
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import (
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"fmt"
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. "./example"
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)
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func main() {
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fmt.Println("Adding and calling a normal C++ callback")
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fmt.Println("----------------------------------------")
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caller := NewCaller()
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callback := NewCallback()
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caller.SetCallback(callback)
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caller.Call()
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caller.DelCallback()
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callback = NewDirectorCallback(new(GoCallback))
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fmt.Println()
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fmt.Println("Adding and calling a Go callback")
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fmt.Println("------------------------------------")
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caller.SetCallback(callback)
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caller.Call()
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caller.DelCallback()
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// Test that a double delete does not occur as the object has
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// already been deleted from the C++ layer.
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DeleteDirectorCallback(callback)
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fmt.Println()
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fmt.Println("Go exit")
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}
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type GoCallback struct{}
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func (p *GoCallback) Run() {
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fmt.Println("GoCallback.Run")
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}
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