[Go] Documentation cleanup of obsolete 'callback' and 'extend' examples.

After commit 17b1c1c (pull request 447; issue 418) the 'callback' and 'extend'
examples have been removed in favor of the 'director' example.
This commit is contained in:
Michael Schaller 2015-08-05 10:01:15 +02:00
commit 736613e26c
14 changed files with 3 additions and 376 deletions

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = callback.cxx
TARGET = example
INTERFACE = example.i
SWIGOPT =
check: build
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_run
build:
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
clean:
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' INTERFACE='$(INTERFACE)' go_clean

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/* File : example.cxx */
#include "example.h"

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/* File : example.h */
#include <cstdio>
#include <iostream>
class Callback {
public:
virtual ~Callback() { std::cout << "Callback::~Callback()" << std:: endl; }
virtual void run() { std::cout << "Callback::run()" << std::endl; }
};
class Caller {
private:
Callback *_callback;
public:
Caller(): _callback(0) {}
~Caller() { delCallback(); }
void delCallback() { delete _callback; _callback = 0; }
void setCallback(Callback *cb) { delCallback(); _callback = cb; }
void call() { if (_callback) _callback->run(); }
};

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/* File : example.i */
%module(directors="1") example
%{
#include "example.h"
%}
/* turn on director wrapping Callback */
%feature("director") Callback;
%include "example.h"

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<html>
<head>
<title>SWIG:Examples:go:callback</title>
</head>
<body bgcolor="#ffffff">
<tt>SWIG/Examples/go/callback/</tt>
<hr>
<H2>Implementing C++ callbacks in Go</H2>
<p>
This example illustrates how to use directors to implement C++
callbacks in Go.
</p>
<p>
Because Go and C++ use inheritance differently, you must call a
different function to create a class which uses callbacks. Instead of
calling the usual constructor function whose name is <tt>New</tt>
followed by the capitalized name of the class, you call a function
named <tt>NewDirector</tt> followed by the capitalized name of the
class.
</p>
<p>
The first argument to the <tt>NewDirector</tt> function is an instance
of a type. The <tt>NewDirector</tt> function will return an interface
value as usual. However, when calling any method on the returned
value, the program will first check whether the value passed
to <tt>NewDirector</tt> implements that method. If it does, the
method will be called in Go. This is true whether the method is
called from Go code or C++ code.
</p>
<p>
Note that the Go code will be called with just the Go value, not the
C++ value. If the Go code needs to call a C++ method on itself, you
need to get a copy of the C++ object. This is typically done as
follows:
<blockquote>
<pre>
type Child struct { abi Parent }
func (p *Child) ChildMethod() {
p.abi.ParentMethod()
}
func f() {
p := &Child{nil}
d := NewDirectorParent(p)
p.abi = d
...
}
</pre>
</blockquote>
In other words, we first create the Go value. We pass that to
the <tt>NewDirector</tt> function to create the C++ value; this C++
value will be created with an association to the Go value. We then
store the C++ value in the Go value, giving us the reverse
association. That permits us to call parent methods from the child.
</p>
<p>
To delete a director object, use the function <tt>DeleteDirector</tt>
followed by the capitalized name of the class.
</p>
<p>
<ul>
<li><a href="example.h">example.h</a>. Header file containing some enums.
<li><a href="example.i">example.i</a>. Interface file.
<li><a href="runme.go">runme.go</a>. Sample Go program.
</ul>
<hr>
</body>
</html>

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package main
import (
. "./example"
"fmt"
)
func main() {
fmt.Println("Adding and calling a normal C++ callback")
fmt.Println("----------------------------------------")
caller := NewCaller()
callback := NewCallback()
caller.SetCallback(callback)
caller.Call()
caller.DelCallback()
callback = NewDirectorCallback(new(GoCallback))
fmt.Println()
fmt.Println("Adding and calling a Go callback")
fmt.Println("------------------------------------")
caller.SetCallback(callback)
caller.Call()
caller.DelCallback()
// Test that a double delete does not occur as the object has
// already been deleted from the C++ layer.
DeleteDirectorCallback(callback)
fmt.Println()
fmt.Println("Go exit")
}
type GoCallback struct{}
func (p *GoCallback) Run() {
fmt.Println("GoCallback.Run")
}