Typemap matching rules update
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@ -998,7 +998,8 @@ within a particular namespace. In this example, this is done using the class de
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<p>
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The section describes the pattern matching rules by which C datatypes are associated with typemaps.
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The section describes the pattern matching rules by which C/C++ datatypes are associated with typemaps.
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The matching rules can be observed in practice by using the debugging options also described.
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</p>
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<H3><a name="Typemaps_nn17"></a>10.3.1 Basic matching rules</H3>
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@ -1013,21 +1014,17 @@ is used.
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<ul>
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<li>Typemaps that exactly match <tt>TYPE</tt> and <tt>NAME</tt>.
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<li>Typemaps that exactly match <tt>TYPE</tt> only.
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<li>If <tt>TYPE</tt> is a C++ template of type <tt>T< TPARMS ></tt>, where <tt>TPARMS</tt> are the template parameters,
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the type is stripped of the template parameters and the following checks are then made:
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<ul>
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<li>Typemaps that exactly match <tt>T</tt> and <tt>NAME</tt>.
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<li>Typemaps that exactly match <tt>T</tt> only.
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</ul>
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</ul>
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<p>
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If <tt>TYPE</tt> includes qualifiers (const, volatile, etc.), they are stripped and the following
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checks are made:
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</p>
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<ul>
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<li>Typemaps that match the stripped <tt>TYPE</tt> and <tt>NAME</tt>.
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<Li>Typemaps that match the stripped <tt>TYPE</tt> only.
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</ul>
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<p>
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If <tt>TYPE</tt> is a C++ template, the matching rules above are repeated with the template parameterization removed.
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For example if <tt>TYPE</tt> is <tt>X< double > </tt>, then repeat with the type simply as <tt>X</tt>.
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If <tt>TYPE</tt> includes qualifiers (const, volatile, etc.), they are stripped to form a new stripped type
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and the matching rules above are repeated on the stripped type.
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</p>
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<p>
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