Merge branch 'master' into C
This commit is contained in:
commit
7c402ad148
2760 changed files with 114689 additions and 39303 deletions
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@ -1,21 +1,23 @@
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TOP = ../..
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SWIG = $(TOP)/../preinst-swig
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SWIGEXE = $(TOP)/../swig
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SWIG_LIB_DIR = $(TOP)/../$(TOP_BUILDDIR_TO_TOP_SRCDIR)Lib
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CXXSRCS = example.cxx
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TARGET = example
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INTERFACE = example.i
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LIBS = -lm
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all::
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$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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check: build
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' python_run
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build:
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' \
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SWIG_LIB_DIR='$(SWIG_LIB_DIR)' SWIGEXE='$(SWIGEXE)' \
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TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' python_cpp
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static::
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$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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static:
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' \
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SWIG_LIB_DIR='$(SWIG_LIB_DIR)' SWIGEXE='$(SWIGEXE)' \
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TARGET='mypython' INTERFACE='$(INTERFACE)' python_cpp_static
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clean::
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$(MAKE) -f $(TOP)/Makefile python_clean
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rm -f $(TARGET).py
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check: all
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$(MAKE) -f $(TOP)/Makefile python_run
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clean:
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' TARGET='$(TARGET)' python_clean
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@ -1,4 +1,4 @@
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/* File : example.c */
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/* File : example.cxx */
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#include "example.h"
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#define M_PI 3.14159265358979323846
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@ -11,18 +11,18 @@ void Shape::move(double dx, double dy) {
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int Shape::nshapes = 0;
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double Circle::area(void) {
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double Circle::area() {
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return M_PI*radius*radius;
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}
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double Circle::perimeter(void) {
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double Circle::perimeter() {
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return 2*M_PI*radius;
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}
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double Square::area(void) {
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double Square::area() {
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return width*width;
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}
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double Square::perimeter(void) {
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double Square::perimeter() {
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return 4*width;
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}
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@ -43,7 +43,7 @@ RSC=rc.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "$(PYTHON_INCLUDE)" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "$(PYTHON_INCLUDE)" /D "SWIG_PYTHON_INTERPRETER_NO_DEBUG" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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@ -126,7 +126,7 @@ InputName=example
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echo PYTHON_INCLUDE: %PYTHON_INCLUDE%
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echo PYTHON_LIB: %PYTHON_LIB%
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echo on
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..\..\..\swig.exe -c++ -python $(InputPath)
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..\..\..\swig.exe -c++ -python "$(InputPath)"
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# End Custom Build
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@ -141,7 +141,7 @@ InputName=example
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echo PYTHON_INCLUDE: %PYTHON_INCLUDE%
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echo PYTHON_LIB: %PYTHON_LIB%
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echo on
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..\..\..\swig.exe -c++ -python $(InputPath)
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..\..\..\swig.exe -c++ -python "$(InputPath)"
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# End Custom Build
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@ -7,11 +7,11 @@ public:
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}
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virtual ~Shape() {
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nshapes--;
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};
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double x, y;
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}
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double x, y;
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void move(double dx, double dy);
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virtual double area(void) = 0;
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virtual double perimeter(void) = 0;
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virtual double area() = 0;
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virtual double perimeter() = 0;
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static int nshapes;
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};
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@ -19,21 +19,16 @@ class Circle : public Shape {
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private:
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double radius;
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public:
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Circle(double r) : radius(r) { };
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virtual double area(void);
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virtual double perimeter(void);
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Circle(double r) : radius(r) { }
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virtual double area();
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virtual double perimeter();
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};
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class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { };
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virtual double area(void);
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virtual double perimeter(void);
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Square(double w) : width(w) { }
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virtual double area();
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virtual double perimeter();
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};
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@ -11,4 +11,3 @@
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/* Let's just grab the original header file here */
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%include "example.h"
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@ -12,9 +12,7 @@
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<H2>Wrapping a simple C++ class</H2>
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<p>
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This example illustrates the most primitive form of C++ class wrapping performed
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by SWIG. In this case, C++ classes are simply transformed into a collection of
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C-style functions that provide access to class members.
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This example illustrates wrapping a simple C++ class to give a Python class.
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<h2>The C++ Code</h2>
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@ -32,8 +30,8 @@ public:
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}
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virtual ~Shape() {
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nshapes--;
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};
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double x, y;
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}
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double x, y;
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void move(double dx, double dy);
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virtual double area() = 0;
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virtual double perimeter() = 0;
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@ -44,7 +42,7 @@ class Circle : public Shape {
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private:
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double radius;
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public:
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Circle(double r) : radius(r) { };
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Circle(double r) : radius(r) { }
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virtual double area();
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virtual double perimeter();
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};
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@ -53,7 +51,7 @@ class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { };
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Square(double w) : width(w) { }
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virtual double area();
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virtual double perimeter();
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};
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@ -102,51 +100,34 @@ c = example.new_Circle(10.0)
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</blockquote>
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<p>
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<li>To access member data, a pair of accessor functions are used.
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<li>Member variables of the C++ class are wrapped as attributes of the Python class.
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For example:
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<blockquote>
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<pre>
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example.Shape_x_set(c,15) # Set member data
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x = example.Shape_x_get(c) # Get member data
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</pre>
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</blockquote>
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Note: when accessing member data, the name of the class in which
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the member data was must be used. In this case, <tt>Shape_x_get()</tt>
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and <tt>Shape_x_set()</tt> are used since 'x' was defined in Shape.
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<p>
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<li>To invoke a member function, you simply do this
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<blockquote>
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<pre>
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print "The area is ", example.Shape_area(c)
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c.x = 15 # Set member data
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x = c.x # Get member data
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</pre>
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</blockquote>
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<p>
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<li>Type checking knows about the inheritance structure of C++. For example:
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<li>Member function are invoked as you would expect:
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<blockquote>
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<pre>
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example.Shape_area(c) # Works (c is a Shape)
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example.Circle_area(c) # Works (c is a Circle)
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example.Square_area(c) # Fails (c is definitely not a Square)
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print "The area is ", c.area()
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</pre>
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</blockquote>
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<p>
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<li>To invoke a destructor, simply do this
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<li>To invoke a destructor, simply call <code>del</code> on the object:
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<blockquote>
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<pre>
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example.delete_Shape(c) # Deletes a shape
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del c # Deletes a shape
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</pre>
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</blockquote>
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(Note: destructors are currently not inherited. This might change later).
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<p>
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<li>Static member variables are wrapped as C global variables. For example:
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@ -162,52 +143,12 @@ example.cvar.Shapes_nshapes = 13 # Set a static data member
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<h2>General Comments</h2>
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<ul>
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<li>This low-level interface is not the only way to handle C++ code.
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Proxy classes provide a much higher-level interface.
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<p>
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<li>SWIG *does* know how to properly perform upcasting of objects in
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<li>SWIG <b>does</b> know how to properly perform upcasting of objects in
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an inheritance hierarchy (including multiple inheritance). Therefore
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it is perfectly safe to pass an object of a derived class to any
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function involving a base class.
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<p>
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<li>A wide variety of C++ features are not currently supported by SWIG. Here is the
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short and incomplete list:
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<p>
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<ul>
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<li>Overloaded methods and functions. SWIG wrappers don't know how to resolve name
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conflicts so you must give an alternative name to any overloaded method name using the
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%name directive like this:
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<blockquote>
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<pre>
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void foo(int a);
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%name(foo2) void foo(double a, double b);
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</pre>
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</blockquote>
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<p>
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<li>Overloaded operators. Not supported at all. The only workaround for this is
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to write a helper function. For example:
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<blockquote>
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<pre>
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%inline %{
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Vector *vector_add(Vector *a, Vector *b) {
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... whatever ...
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}
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%}
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</pre>
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</blockquote>
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<p>
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<li>Namespaces. Not supported at all. Won't be supported until SWIG2.0 (if at all).
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<p>
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<li>Dave's snide remark: Like a large bottle of strong Tequilla, it's better to
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use C++ in moderation.
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<li>C++ Namespaces - %nspace isn't yet supported for Python.
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</ul>
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@ -3,7 +3,7 @@
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# This file illustrates the proxy class C++ interface generated
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# by SWIG.
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import example
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import example
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# ----- Object creation -----
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@ -15,7 +15,7 @@ print " Created square", s
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# ----- Access a static member -----
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print "\nA total of", example.cvar.Shape_nshapes,"shapes were created"
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print "\nA total of", example.cvar.Shape_nshapes, "shapes were created"
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# ----- Member data access -----
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@ -28,16 +28,18 @@ s.x = -10
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s.y = 5
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print "\nHere is their current position:"
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print " Circle = (%f, %f)" % (c.x,c.y)
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print " Square = (%f, %f)" % (s.x,s.y)
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print " Circle = (%f, %f)" % (c.x, c.y)
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print " Square = (%f, %f)" % (s.x, s.y)
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# ----- Call some methods -----
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print "\nHere are some properties of the shapes:"
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for o in [c,s]:
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print " ", o
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print " area = ", o.area()
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print " perimeter = ", o.perimeter()
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for o in [c, s]:
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print " ", o
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print " area = ", o.area()
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print " perimeter = ", o.perimeter()
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# prevent o from holding a reference to the last object looked at
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o = None
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print "\nGuess I'll clean up now"
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@ -45,7 +47,5 @@ print "\nGuess I'll clean up now"
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del c
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del s
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s = 3
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print example.cvar.Shape_nshapes,"shapes remain"
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print example.cvar.Shape_nshapes, "shapes remain"
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print "Goodbye"
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