[Go] Updated the 'callback' and 'extend' examples to match the 'director' one.

After the documentation update on how to utilize the director feature with
commit @17b1c1c the 'callback' and 'extend' examples needed an update as well.
This commit is contained in:
Michael Schaller 2015-08-09 14:03:19 +02:00
commit 85037c3a33
12 changed files with 130 additions and 100 deletions

View file

@ -1,6 +1,7 @@
TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = callback.cxx
GOSRCS = gocallback.go
TARGET = example
INTERFACE = example.i
SWIGOPT =
@ -9,8 +10,15 @@ check: build
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_run
build:
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
if [ -n '$(SRCDIR)' ]; then \
cp $(GOSRCS:%=$(SRCDIR)/%) .; \
fi
@# Note: example.go gets generated by SWIG
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' GOSRCS='example.go $(GOSRCS)' \
SWIG='$(SWIG)' SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
clean:
if [ -n '$(SRCDIR)' ]; then \
rm $(GOSRCS) || true; \
fi
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' INTERFACE='$(INTERFACE)' go_clean

View file

@ -20,4 +20,3 @@ public:
void setCallback(Callback *cb) { delCallback(); _callback = cb; }
void call() { if (_callback) _callback->run(); }
};

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@ -0,0 +1,41 @@
package example
import (
"fmt"
)
type GoCallback interface {
Callback
deleteCallback()
IsGoCallback()
}
type goCallback struct {
Callback
}
func (p *goCallback) deleteCallback() {
DeleteDirectorCallback(p.Callback)
}
func (p *goCallback) IsGoCallback() {}
type overwrittenMethodsOnCallback struct {
p Callback
}
func NewGoCallback() GoCallback {
om := &overwrittenMethodsOnCallback{}
p := NewDirectorCallback(om)
om.p = p
return &goCallback{Callback: p}
}
func DeleteGoCallback(p GoCallback) {
p.deleteCallback()
}
func (p *goCallback) Run() {
fmt.Println("GoCallback.Run")
}

View file

@ -12,67 +12,17 @@
<H2>Implementing C++ callbacks in Go</H2>
<p>
This example illustrates how to use directors to implement C++
callbacks in Go.
</p>
<p>
Because Go and C++ use inheritance differently, you must call a
different function to create a class which uses callbacks. Instead of
calling the usual constructor function whose name is <tt>New</tt>
followed by the capitalized name of the class, you call a function
named <tt>NewDirector</tt> followed by the capitalized name of the
class.
</p>
<p>
The first argument to the <tt>NewDirector</tt> function is an instance
of a type. The <tt>NewDirector</tt> function will return an interface
value as usual. However, when calling any method on the returned
value, the program will first check whether the value passed
to <tt>NewDirector</tt> implements that method. If it does, the
method will be called in Go. This is true whether the method is
called from Go code or C++ code.
</p>
<p>
Note that the Go code will be called with just the Go value, not the
C++ value. If the Go code needs to call a C++ method on itself, you
need to get a copy of the C++ object. This is typically done as
follows:
<blockquote>
<pre>
type Child struct { abi Parent }
func (p *Child) ChildMethod() {
p.abi.ParentMethod()
}
func f() {
p := &Child{nil}
d := NewDirectorParent(p)
p.abi = d
...
}
</pre>
</blockquote>
In other words, we first create the Go value. We pass that to
the <tt>NewDirector</tt> function to create the C++ value; this C++
value will be created with an association to the Go value. We then
store the C++ value in the Go value, giving us the reverse
association. That permits us to call parent methods from the child.
</p>
<p>
To delete a director object, use the function <tt>DeleteDirector</tt>
followed by the capitalized name of the class.
This example illustrates how to use directors to implement C++ callbacks in Go.
See the <a href="../../../Doc/Manual/Go.html#Go_director_classes">Go Director
Classes</a> documentation subsection for an in-depth explanation how to use the
director feature.
</p>
<p>
<ul>
<li><a href="example.h">example.h</a>. Header file containing some enums.
<li><a href="example.i">example.i</a>. Interface file.
<li><a href="example.h">example.h</a>. Header with the definition of the Caller and Callback classes.
<li><a href="example.i">example.i</a>. SWIG interface file.
<li><a href="gocallback.go">gocallback.go</a>. Go source with the definition of the GoCallback class.
<li><a href="runme.go">runme.go</a>. Sample Go program.
</ul>

View file

@ -16,26 +16,18 @@ func main() {
caller.Call()
caller.DelCallback()
callback = NewDirectorCallback(new(GoCallback))
go_callback := NewGoCallback()
fmt.Println()
fmt.Println("Adding and calling a Go callback")
fmt.Println("------------------------------------")
fmt.Println("--------------------------------")
caller.SetCallback(callback)
caller.SetCallback(go_callback)
caller.Call()
caller.DelCallback()
// Test that a double delete does not occur as the object has
// already been deleted from the C++ layer.
DeleteDirectorCallback(callback)
DeleteGoCallback(go_callback)
fmt.Println()
fmt.Println("Go exit")
}
type GoCallback struct{}
func (p *GoCallback) Run() {
fmt.Println("GoCallback.Run")
}

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@ -1,7 +1,7 @@
TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS =
GOSRCS = example.go director.go # example.go gets generated by SWIG
CXXSRCS =
GOSRCS = director.go
TARGET = example
INTERFACE = example.i
SWIGOPT =
@ -11,13 +11,14 @@ check: build
build:
if [ -n '$(SRCDIR)' ]; then \
cp $(SRCDIR)/director.go .; \
cp $(GOSRCS:%=$(SRCDIR)/%) .; \
fi
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' GOSRCS='$(GOSRCS)' \
@# Note: example.go gets generated by SWIG
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' GOSRCS='example.go $(GOSRCS)' \
SWIG='$(SWIG)' SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
clean:
if [ -n '$(SRCDIR)' ]; then \
rm director.go || true; \
rm $(GOSRCS) || true; \
fi
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' INTERFACE='$(INTERFACE)' go_clean

View file

@ -1,6 +1,7 @@
TOP = ../..
SWIG = $(TOP)/../preinst-swig
CXXSRCS = extend.cxx
GOSRCS = ceo.go
TARGET = example
INTERFACE = example.i
SWIGOPT =
@ -9,8 +10,15 @@ check: build
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_run
build:
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
if [ -n '$(SRCDIR)' ]; then \
cp $(GOSRCS:%=$(SRCDIR)/%) .; \
fi
@# Note: example.go gets generated by SWIG
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' GOSRCS='example.go $(GOSRCS)' \
SWIG='$(SWIG)' SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
clean:
if [ -n '$(SRCDIR)' ]; then \
rm $(GOSRCS) || true; \
fi
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' INTERFACE='$(INTERFACE)' go_clean

37
Examples/go/extend/ceo.go Normal file
View file

@ -0,0 +1,37 @@
package example
type CEO interface {
Manager
deleteManager()
IsCEO()
}
type ceo struct {
Manager
}
func (p *ceo) deleteManager() {
DeleteDirectorManager(p.Manager)
}
func (p *ceo) IsCEO() {}
type overwrittenMethodsOnManager struct {
p Manager
}
func NewCEO(name string) CEO {
om := &overwrittenMethodsOnManager{}
p := NewDirectorManager(om, name)
om.p = p
return &ceo{Manager: p}
}
func DeleteCEO(p CEO) {
p.deleteManager()
}
func (p *ceo) GetPosition() string {
return "CEO"
}

View file

@ -44,7 +44,7 @@ public:
const Employee *get_item(int i) {
return list[i];
}
~EmployeeList() {
~EmployeeList() {
std::vector<Employee*>::iterator i;
std::cout << "~EmployeeList, deleting " << list.size() << " employees." << std::endl;
for (i=list.begin(); i!=list.end(); i++) {

View file

@ -12,13 +12,16 @@
<H2>Extending a simple C++ class in Go</H2>
<p>
This example illustrates the extending of a C++ class with cross
language polymorphism.
This example illustrates how to inherit from a C++ class in Go.
See the <a href="../../../Doc/Manual/Go.html#Go_director_classes">Go Director
Classes</a> documentation subsection for an in-depth explanation how to use the
director feature.
<p>
<ul>
<li><a href="example.h">example.h</a>. Header file containing some enums.
<li><a href="example.i">example.i</a>. Interface file.
<li><a href="ceo.go">ceo.go</a>. Go source with the definition of the CEO class.
<li><a href="example.h">example.h</a>. Header with the definition of the Employee, Manager and EmployeeList classes.
<li><a href="example.i">example.i</a>. SWIG interface file.
<li><a href="runme.go">runme.go</a>. Sample Go program.
</ul>

View file

@ -7,19 +7,12 @@ import (
"fmt"
)
type CEO struct{}
func (p *CEO) GetPosition() string {
return "CEO"
}
func main() {
// Create an instance of CEO, a class derived from the Go
// proxy of the underlying C++ class. The calls to getName()
// and getPosition() are standard, the call to getTitle() uses
// the director wrappers to call CEO.getPosition().
e := NewDirectorManager(new(CEO), "Alice")
e := NewCEO("Alice")
fmt.Println(e.GetName(), " is a ", e.GetPosition())
fmt.Println("Just call her \"", e.GetTitle(), "\"")
fmt.Println("----------------------")
@ -27,7 +20,6 @@ func main() {
// Create a new EmployeeList instance. This class does not
// have a C++ director wrapper, but can be used freely with
// other classes that do.
list := NewEmployeeList()
// EmployeeList owns its items, so we must surrender ownership
@ -49,15 +41,13 @@ func main() {
// CEO, but now Go thinks the object is an instance of class
// Employee. So the call passes through the Employee proxy
// class and on to the C wrappers and C++ director, eventually
// ending up back at the Java CEO implementation of
// ending up back at the Go CEO implementation of
// getPosition(). The call to GetTitle() for item 3 runs the
// C++ Employee::getTitle() method, which in turn calls
// GetPosition(). This virtual method call passes down
// through the C++ director class to the Java implementation
// through the C++ director class to the Go implementation
// in CEO. All this routing takes place transparently.
fmt.Println("(position, title) for items 0-3:")
fmt.Println(" ", list.Get_item(0).GetPosition(), ", \"", list.Get_item(0).GetTitle(), "\"")
fmt.Println(" ", list.Get_item(1).GetPosition(), ", \"", list.Get_item(1).GetTitle(), "\"")
fmt.Println(" ", list.Get_item(2).GetPosition(), ", \"", list.Get_item(2).GetTitle(), "\"")
@ -66,11 +56,11 @@ func main() {
// Time to delete the EmployeeList, which will delete all the
// Employee* items it contains. The last item is our CEO,
// which gets destroyed as well.
// which gets destroyed as well and hence there is no need to
// call DeleteCEO.
DeleteEmployeeList(list)
fmt.Println("----------------------")
// All done.
fmt.Println("Go exit")
}

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@ -23,6 +23,7 @@ certain C declarations are turned into constants.
<li><a href="template/index.html">template</a>. C++ templates.
<li><a href="callback/index.html">callback</a>. C++ callbacks using directors.
<li><a href="extend/index.html">extend</a>. Polymorphism using directors.
<li><a href="director/index.html">director</a>. Example how to utilize the director feature.
</ul>
<h2>Compilation Issues</h2>