[Go] Updated the 'callback' and 'extend' examples to match the 'director' one.
After the documentation update on how to utilize the director feature with
commit @17b1c1c the 'callback' and 'extend' examples needed an update as well.
This commit is contained in:
parent
a941e5b605
commit
85037c3a33
12 changed files with 130 additions and 100 deletions
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@ -1,6 +1,7 @@
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TOP = ../..
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SWIG = $(TOP)/../preinst-swig
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CXXSRCS = callback.cxx
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GOSRCS = gocallback.go
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TARGET = example
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INTERFACE = example.i
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SWIGOPT =
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@ -9,8 +10,15 @@ check: build
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_run
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build:
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
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if [ -n '$(SRCDIR)' ]; then \
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cp $(GOSRCS:%=$(SRCDIR)/%) .; \
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fi
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@# Note: example.go gets generated by SWIG
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' GOSRCS='example.go $(GOSRCS)' \
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SWIG='$(SWIG)' SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
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clean:
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if [ -n '$(SRCDIR)' ]; then \
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rm $(GOSRCS) || true; \
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fi
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' INTERFACE='$(INTERFACE)' go_clean
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@ -20,4 +20,3 @@ public:
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void setCallback(Callback *cb) { delCallback(); _callback = cb; }
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void call() { if (_callback) _callback->run(); }
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};
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41
Examples/go/callback/gocallback.go
Normal file
41
Examples/go/callback/gocallback.go
Normal file
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@ -0,0 +1,41 @@
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package example
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import (
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"fmt"
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)
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type GoCallback interface {
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Callback
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deleteCallback()
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IsGoCallback()
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}
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type goCallback struct {
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Callback
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}
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func (p *goCallback) deleteCallback() {
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DeleteDirectorCallback(p.Callback)
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}
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func (p *goCallback) IsGoCallback() {}
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type overwrittenMethodsOnCallback struct {
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p Callback
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}
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func NewGoCallback() GoCallback {
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om := &overwrittenMethodsOnCallback{}
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p := NewDirectorCallback(om)
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om.p = p
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return &goCallback{Callback: p}
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}
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func DeleteGoCallback(p GoCallback) {
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p.deleteCallback()
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}
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func (p *goCallback) Run() {
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fmt.Println("GoCallback.Run")
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}
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@ -12,67 +12,17 @@
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<H2>Implementing C++ callbacks in Go</H2>
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<p>
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This example illustrates how to use directors to implement C++
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callbacks in Go.
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</p>
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<p>
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Because Go and C++ use inheritance differently, you must call a
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different function to create a class which uses callbacks. Instead of
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calling the usual constructor function whose name is <tt>New</tt>
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followed by the capitalized name of the class, you call a function
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named <tt>NewDirector</tt> followed by the capitalized name of the
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class.
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</p>
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<p>
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The first argument to the <tt>NewDirector</tt> function is an instance
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of a type. The <tt>NewDirector</tt> function will return an interface
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value as usual. However, when calling any method on the returned
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value, the program will first check whether the value passed
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to <tt>NewDirector</tt> implements that method. If it does, the
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method will be called in Go. This is true whether the method is
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called from Go code or C++ code.
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</p>
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<p>
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Note that the Go code will be called with just the Go value, not the
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C++ value. If the Go code needs to call a C++ method on itself, you
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need to get a copy of the C++ object. This is typically done as
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follows:
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<blockquote>
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<pre>
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type Child struct { abi Parent }
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func (p *Child) ChildMethod() {
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p.abi.ParentMethod()
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}
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func f() {
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p := &Child{nil}
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d := NewDirectorParent(p)
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p.abi = d
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...
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}
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</pre>
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</blockquote>
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In other words, we first create the Go value. We pass that to
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the <tt>NewDirector</tt> function to create the C++ value; this C++
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value will be created with an association to the Go value. We then
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store the C++ value in the Go value, giving us the reverse
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association. That permits us to call parent methods from the child.
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</p>
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<p>
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To delete a director object, use the function <tt>DeleteDirector</tt>
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followed by the capitalized name of the class.
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This example illustrates how to use directors to implement C++ callbacks in Go.
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See the <a href="../../../Doc/Manual/Go.html#Go_director_classes">Go Director
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Classes</a> documentation subsection for an in-depth explanation how to use the
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director feature.
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</p>
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<p>
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<ul>
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<li><a href="example.h">example.h</a>. Header file containing some enums.
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<li><a href="example.i">example.i</a>. Interface file.
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<li><a href="example.h">example.h</a>. Header with the definition of the Caller and Callback classes.
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<li><a href="example.i">example.i</a>. SWIG interface file.
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<li><a href="gocallback.go">gocallback.go</a>. Go source with the definition of the GoCallback class.
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<li><a href="runme.go">runme.go</a>. Sample Go program.
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</ul>
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@ -16,26 +16,18 @@ func main() {
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caller.Call()
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caller.DelCallback()
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callback = NewDirectorCallback(new(GoCallback))
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go_callback := NewGoCallback()
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fmt.Println()
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fmt.Println("Adding and calling a Go callback")
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fmt.Println("------------------------------------")
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fmt.Println("--------------------------------")
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caller.SetCallback(callback)
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caller.SetCallback(go_callback)
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caller.Call()
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caller.DelCallback()
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// Test that a double delete does not occur as the object has
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// already been deleted from the C++ layer.
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DeleteDirectorCallback(callback)
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DeleteGoCallback(go_callback)
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fmt.Println()
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fmt.Println("Go exit")
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}
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type GoCallback struct{}
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func (p *GoCallback) Run() {
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fmt.Println("GoCallback.Run")
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}
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@ -1,7 +1,7 @@
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TOP = ../..
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SWIG = $(TOP)/../preinst-swig
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CXXSRCS =
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GOSRCS = example.go director.go # example.go gets generated by SWIG
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CXXSRCS =
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GOSRCS = director.go
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TARGET = example
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INTERFACE = example.i
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SWIGOPT =
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@ -11,13 +11,14 @@ check: build
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build:
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if [ -n '$(SRCDIR)' ]; then \
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cp $(SRCDIR)/director.go .; \
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cp $(GOSRCS:%=$(SRCDIR)/%) .; \
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fi
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' GOSRCS='$(GOSRCS)' \
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@# Note: example.go gets generated by SWIG
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' GOSRCS='example.go $(GOSRCS)' \
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SWIG='$(SWIG)' SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
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clean:
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if [ -n '$(SRCDIR)' ]; then \
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rm director.go || true; \
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rm $(GOSRCS) || true; \
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fi
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' INTERFACE='$(INTERFACE)' go_clean
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@ -1,6 +1,7 @@
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TOP = ../..
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SWIG = $(TOP)/../preinst-swig
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CXXSRCS = extend.cxx
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GOSRCS = ceo.go
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TARGET = example
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INTERFACE = example.i
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SWIGOPT =
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@ -9,8 +10,15 @@ check: build
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_run
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build:
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
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if [ -n '$(SRCDIR)' ]; then \
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cp $(GOSRCS:%=$(SRCDIR)/%) .; \
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fi
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@# Note: example.go gets generated by SWIG
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' GOSRCS='example.go $(GOSRCS)' \
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SWIG='$(SWIG)' SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
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clean:
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if [ -n '$(SRCDIR)' ]; then \
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rm $(GOSRCS) || true; \
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fi
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' INTERFACE='$(INTERFACE)' go_clean
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37
Examples/go/extend/ceo.go
Normal file
37
Examples/go/extend/ceo.go
Normal file
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package example
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type CEO interface {
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Manager
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deleteManager()
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IsCEO()
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}
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type ceo struct {
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Manager
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}
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func (p *ceo) deleteManager() {
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DeleteDirectorManager(p.Manager)
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}
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func (p *ceo) IsCEO() {}
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type overwrittenMethodsOnManager struct {
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p Manager
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}
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func NewCEO(name string) CEO {
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om := &overwrittenMethodsOnManager{}
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p := NewDirectorManager(om, name)
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om.p = p
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return &ceo{Manager: p}
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}
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func DeleteCEO(p CEO) {
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p.deleteManager()
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}
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func (p *ceo) GetPosition() string {
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return "CEO"
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}
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const Employee *get_item(int i) {
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return list[i];
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}
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~EmployeeList() {
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~EmployeeList() {
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std::vector<Employee*>::iterator i;
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std::cout << "~EmployeeList, deleting " << list.size() << " employees." << std::endl;
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for (i=list.begin(); i!=list.end(); i++) {
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@ -12,13 +12,16 @@
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<H2>Extending a simple C++ class in Go</H2>
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<p>
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This example illustrates the extending of a C++ class with cross
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language polymorphism.
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This example illustrates how to inherit from a C++ class in Go.
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See the <a href="../../../Doc/Manual/Go.html#Go_director_classes">Go Director
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Classes</a> documentation subsection for an in-depth explanation how to use the
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director feature.
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<p>
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<ul>
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<li><a href="example.h">example.h</a>. Header file containing some enums.
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<li><a href="example.i">example.i</a>. Interface file.
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<li><a href="ceo.go">ceo.go</a>. Go source with the definition of the CEO class.
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<li><a href="example.h">example.h</a>. Header with the definition of the Employee, Manager and EmployeeList classes.
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<li><a href="example.i">example.i</a>. SWIG interface file.
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<li><a href="runme.go">runme.go</a>. Sample Go program.
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</ul>
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@ -7,19 +7,12 @@ import (
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"fmt"
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)
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type CEO struct{}
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func (p *CEO) GetPosition() string {
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return "CEO"
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}
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func main() {
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// Create an instance of CEO, a class derived from the Go
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// proxy of the underlying C++ class. The calls to getName()
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// and getPosition() are standard, the call to getTitle() uses
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// the director wrappers to call CEO.getPosition().
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e := NewDirectorManager(new(CEO), "Alice")
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e := NewCEO("Alice")
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fmt.Println(e.GetName(), " is a ", e.GetPosition())
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fmt.Println("Just call her \"", e.GetTitle(), "\"")
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fmt.Println("----------------------")
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@ -27,7 +20,6 @@ func main() {
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// Create a new EmployeeList instance. This class does not
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// have a C++ director wrapper, but can be used freely with
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// other classes that do.
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list := NewEmployeeList()
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// EmployeeList owns its items, so we must surrender ownership
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// CEO, but now Go thinks the object is an instance of class
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// Employee. So the call passes through the Employee proxy
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// class and on to the C wrappers and C++ director, eventually
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// ending up back at the Java CEO implementation of
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// ending up back at the Go CEO implementation of
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// getPosition(). The call to GetTitle() for item 3 runs the
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// C++ Employee::getTitle() method, which in turn calls
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// GetPosition(). This virtual method call passes down
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// through the C++ director class to the Java implementation
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// through the C++ director class to the Go implementation
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// in CEO. All this routing takes place transparently.
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fmt.Println("(position, title) for items 0-3:")
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fmt.Println(" ", list.Get_item(0).GetPosition(), ", \"", list.Get_item(0).GetTitle(), "\"")
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fmt.Println(" ", list.Get_item(1).GetPosition(), ", \"", list.Get_item(1).GetTitle(), "\"")
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fmt.Println(" ", list.Get_item(2).GetPosition(), ", \"", list.Get_item(2).GetTitle(), "\"")
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// Time to delete the EmployeeList, which will delete all the
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// Employee* items it contains. The last item is our CEO,
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// which gets destroyed as well.
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// which gets destroyed as well and hence there is no need to
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// call DeleteCEO.
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DeleteEmployeeList(list)
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fmt.Println("----------------------")
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// All done.
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fmt.Println("Go exit")
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}
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@ -23,6 +23,7 @@ certain C declarations are turned into constants.
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<li><a href="template/index.html">template</a>. C++ templates.
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<li><a href="callback/index.html">callback</a>. C++ callbacks using directors.
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<li><a href="extend/index.html">extend</a>. Polymorphism using directors.
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<li><a href="director/index.html">director</a>. Example how to utilize the director feature.
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</ul>
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<h2>Compilation Issues</h2>
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Loading…
Add table
Add a link
Reference in a new issue