Update v8 specification.

git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/branches/oliverb-javascript-v8@13747 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
Oliver Buchtala 2012-09-08 00:48:24 +00:00
commit 90bbc6430b

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@ -26,7 +26,7 @@ The generated code consists of the following blocks:
- `FUNCTION_WRAPPERS`: dynamically growing, on method declarations
- `INITIALIZER`: dynamically growing, aggregates everything (to be specified in more detail)
## INCLUDES
### INCLUDES
~~~~
#include <v8.h>
@ -36,7 +36,7 @@ The generated code consists of the following blocks:
`USER_DEFINED_INCLUDES`: a module property
## CLASS_TEMPLATES
### CLASS_TEMPLATES
Static references to class templates which are (should be) read-only and can be reused.
@ -55,16 +55,28 @@ Notes:
There are different types of function wrappers:
- Static Functions (global/namespace/class)
- Global Functions (global/namespace/class)
- Constructors / Destructors
- Getters / Settters
- Member Functions
## Static Functions
### Global Functions
TODO
~~~~
v8::Handle<v8::Value> wrap_${NAME_MANGLED}(const v8::Arguments &args) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
## Constructors
${LOCALS}
${MARSHAL_INPUT}
${ACTION}
${MARSHAL_OUTPUT}
return scope.Close(ret);
}
~~~~
### Constructors
~~~~
v8::Handle<v8::Value> ${NAME_MANGLED}_new(const v8::Arguments& args) {
@ -82,11 +94,11 @@ v8::Handle<v8::Value> ${NAME_MANGLED}_new(const v8::Arguments& args) {
- `MARSHAL_INPUT`: code is generated by applying input typemaps
- `ACTION`: the C/C++ ctor to be executed
## Destructors
### Destructors
TODO: I haven't found out yet how a descrtuctor can be registered
## Getters
### Getters
~~~~
v8::Handle<v8::Value> ${NAME_MANGLED}_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
@ -103,7 +115,7 @@ v8::Handle<v8::Value> ${NAME_MANGLED}_get(v8::Local<v8::String> property, const
- `LOCALS`: declare C return variable
- `MARSHAL_OUTPUT`: code is generated by applying output typemaps
## Setters
### Setters
~~~~
void ${NAME_MANGLED}_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
@ -116,7 +128,7 @@ void ${NAME_MANGLED}_set(v8::Local<v8::String> property, v8::Local<v8::Value> va
- `LOCALS`: declarations for input arguments
- `MARSHAL_INPUT`: code is generated by applying input typemaps
## Functions
### Functions
~~~~
v8::Handle<v8::Value> ${NAME_MANGLED}(const Arguments &args) {
@ -132,12 +144,13 @@ v8::Handle<v8::Value> ${NAME_MANGLED}(const Arguments &args) {
- if the function does not have a return value, return v8::Undefined
## Overloading
### Overloading
TODO: if a function or a ctor is overloaded, a dispatcher function
must be generated which calls overloading wrappers depending on number
and type of input arguments.
## Initializer
~~~~
@ -160,7 +173,7 @@ void ${MODULE}_Initialize(v8::Handle<v8::Context> context)
}
~~~~
## Namespaces
### Namespaces
Namespaces are objects without class templates. I.e., instances are created,
referenced locally, used as contexts for other registrations, and stored
@ -170,7 +183,7 @@ in the according parent contexts.
v8::Handle<v8::ObjectTemplate> ${NAME_MANGLED} = v8::ObjectTemplate::New();
~~~~~
## Create Class Template
### Class Templates
~~~~
SWIGV8_${NAME_MANGLED} = SWIGV8_CreateClassTemplate("${NAME_UNQUALIFIED}" , ${NAME_MANGLED}_new);
@ -178,26 +191,7 @@ SWIGV8_${NAME_MANGLED} = SWIGV8_CreateClassTemplate("${NAME_UNQUALIFIED}" , ${NA
- `NAME_UNQUALIFIED`: the class name without context, i.e., namespaces
## Add Member Function
~~~~
SWIGV8_AddClassMethod(SWIGV8_$CLASSNAME, "$METHODNAME", $METHOD_WRAPPER);
~~~~
- `METHODNAME`: the name of the function as in C++
- `METHOD_WRAPPER`: the name of the generated wrapper function, which
should have the form `wrap_<mangled_classname>_<method_name>`
## Add Property
~~~~
SWIGV8_AddProperty(SWIGV8_$CLASSNAME, "$VARNAME", $GET_WRAPPER, $SET_WRAPPER);
~~~~
- `GET_WRAPPER`: the name of the generated wrapper for the property getter
- `SET_WRAPPER`: the name of the generated wrapper for property setter; optional (i.e., maybe `NULL`)
## Inheritance
### Inheritance
~~~~
SWIGV8_${NAME_MANGLED}->Inherit(SWIGV8_${BASE_CLASS});
@ -205,13 +199,13 @@ SWIGV8_${NAME_MANGLED}->Inherit(SWIGV8_${BASE_CLASS});
- Note: multiple inheritance is not possible; thus we will always take the first parent class
## Registration
### Registration
The registration part consists of registering classes at contexts (i.e., global or namespace),
methods and properties at classes or contexts, and namespaces as objects at
parent contexts.
### Global Variable
#### Global Variable
~~~~
${CONTEXT}->SetAccessor(v8::String::NewSymbol("${NAME_UNQUALIFIED}"), ${GETTER}, ${SETTER});
@ -220,9 +214,15 @@ ${CONTEXT}->SetAccessor(v8::String::NewSymbol("${NAME_UNQUALIFIED}"), ${GETTER},
- `CONTEXT`: either global, or the according namespace template
- `${SETTER} = 0` for read-only variables
### Global Function
#### Global Function
### Class
~~~~
${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}"), v8::FunctionTemplate::New(wrap_${NAME_QUALIFIED})->GetFunction());
~~~~
- `CONTEXT`: either global, or the according namespace template
#### Class
~~~~
${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", SWIGV8_${NAME_MANGLED}->GetFunction()));
@ -231,11 +231,24 @@ ${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", SWIGV8_${NAME_MANGL
- Note: every class template has an associated ctor function wrapper, which is registered here
- `CONTEXT`: either global, or the according namespace instance
### Class method
#### Class method
### Class variable
~~~~
SWIGV8_AddClassMethod(SWIGV8_${CLASSNAME_MANGLED}, "${NAME_UNQUALIFIED}", wrap_${NAME_MANGLED});
~~~~
## Namespace
Note: implemented in static helper function
#### Class variable
~~~~
SWIGV8_AddProperty(SWIGV8_${CLASSNAME_MANGLED}, "${NAME_UNQUALIFIED}", ${GETTER}, ${SETTER});
~~~~
- `GETTER`: the name of the generated wrapper for the property getter
- `SETTER`: the name of the generated wrapper for property setter; optional (i.e., maybe `NULL`)
### Namespace
~~~~
${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", ${NAME_MANGLED}->NewInstance()));
@ -319,7 +332,128 @@ void V8GeneratorUtils::AddProperty(v8::Handle<v8::FunctionTemplate> class_templ,
~~~~
# Control flow analysis
-------------------------
Examples
========
In this chapter manually coded wrappers are presented.
This has been useful for studying the addressed code generation on basis
of examples.
## Global variable
~~~~~
static double Foo = 42.0;
void Foo_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
v8::HandleScope scope;
double arg1 ;
arg1 = value->NumberValue();
Foo = arg1;
}
v8::Handle<v8::Value> Foo_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
double result;
result = Foo;
ret = v8::Number::New(result);
return scope.Close(ret);
}
int GlobalVar_Initialize(v8::Handle<v8::Context> context) {
v8::Local<v8::Object> global = context->Global();
global->SetAccessor(v8::String::New("Foo"), Foo_get, Foo_set);
return 0;
}
~~~~~
## Global functions
~~~~~
static double foo(int bla) {
return (bla * 2.1);
}
v8::Handle<v8::Value> wrap_foo(const v8::Arguments &args) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
int arg1 ;
double result;
arg1 = args[0]->Int32Value();
result = foo(arg1);
ret = v8::Number::New(result);
return scope.Close(ret);
}
int GlobalFunc_Initialize(v8::Handle<v8::Context> context) {
v8::Local<v8::Object> global = context->Global();
global->Set(v8::String::NewSymbol("foo"), v8::FunctionTemplate::New(wrap_foo)->GetFunction());
return 0;
}
~~~~~
## Namespaces
~~~~~
namespace foo {
static double bar = 42.0;
}
void foo_bar_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
v8::HandleScope scope;
double arg1 ;
arg1 = value->NumberValue();
foo::bar = arg1;
}
v8::Handle<v8::Value> foo_bar_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
double result;
result = foo::bar;
ret = v8::Number::New(result);
return scope.Close(ret);
}
int Namespace_Initialize(v8::Handle<v8::Context> context) {
v8::Local<v8::Object> global = context->Global();
v8::Handle<v8::ObjectTemplate> foo = v8::ObjectTemplate::New();
foo->SetAccessor(v8::String::New("bar"), foo_bar_get, foo_bar_set);
global->Set(v8::String::New("foo"), foo->NewInstance());
return 0;
}
~~~~~
-------------------------
Control flow analysis
=====================
## Global variables
@ -636,115 +770,3 @@ enter classHandler() of B
exit classHandler() of B
exit top() of example
~~~~
Examples
========
## Global variable
~~~~~
static double Foo = 42.0;
void Foo_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
v8::HandleScope scope;
double arg1 ;
arg1 = value->NumberValue();
Foo = arg1;
}
v8::Handle<v8::Value> Foo_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
double result;
result = Foo;
ret = v8::Number::New(result);
return scope.Close(ret);
}
int GlobalVar_Initialize(v8::Handle<v8::Context> context) {
v8::Local<v8::Object> global = context->Global();
global->SetAccessor(v8::String::New("Foo"), Foo_get, Foo_set);
return 0;
}
~~~~~
## Global functions
~~~~~
static double foo(int bla) {
return (bla * 2.1);
}
v8::Handle<v8::Value> wrap_foo(const v8::Arguments &args) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
int arg1 ;
double result;
arg1 = args[0]->Int32Value();
result = foo(arg1);
ret = v8::Number::New(result);
return scope.Close(ret);
}
int GlobalFunc_Initialize(v8::Handle<v8::Context> context) {
v8::Local<v8::Object> global = context->Global();
global->Set(v8::String::NewSymbol("foo"), v8::FunctionTemplate::New(wrap_foo)->GetFunction());
return 0;
}
~~~~~
## Namespaces
~~~~~
namespace foo {
static double bar = 42.0;
}
void foo_bar_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
v8::HandleScope scope;
double arg1 ;
arg1 = value->NumberValue();
foo::bar = arg1;
}
v8::Handle<v8::Value> foo_bar_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
double result;
result = foo::bar;
ret = v8::Number::New(result);
return scope.Close(ret);
}
int Namespace_Initialize(v8::Handle<v8::Context> context) {
v8::Local<v8::Object> global = context->Global();
v8::Handle<v8::ObjectTemplate> foo = v8::ObjectTemplate::New();
foo->SetAccessor(v8::String::New("bar"), foo_bar_get, foo_bar_set);
global->Set(v8::String::New("foo"), foo->NewInstance());
return 0;
}
~~~~~