Update v8 specification.
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/branches/oliverb-javascript-v8@13747 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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1 changed files with 175 additions and 153 deletions
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@ -26,7 +26,7 @@ The generated code consists of the following blocks:
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- `FUNCTION_WRAPPERS`: dynamically growing, on method declarations
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- `FUNCTION_WRAPPERS`: dynamically growing, on method declarations
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- `INITIALIZER`: dynamically growing, aggregates everything (to be specified in more detail)
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- `INITIALIZER`: dynamically growing, aggregates everything (to be specified in more detail)
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## INCLUDES
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### INCLUDES
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~~~~
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~~~~
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#include <v8.h>
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#include <v8.h>
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@ -36,7 +36,7 @@ The generated code consists of the following blocks:
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`USER_DEFINED_INCLUDES`: a module property
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`USER_DEFINED_INCLUDES`: a module property
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## CLASS_TEMPLATES
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### CLASS_TEMPLATES
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Static references to class templates which are (should be) read-only and can be reused.
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Static references to class templates which are (should be) read-only and can be reused.
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@ -55,16 +55,28 @@ Notes:
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There are different types of function wrappers:
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There are different types of function wrappers:
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- Static Functions (global/namespace/class)
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- Global Functions (global/namespace/class)
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- Constructors / Destructors
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- Constructors / Destructors
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- Getters / Settters
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- Getters / Settters
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- Member Functions
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- Member Functions
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## Static Functions
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### Global Functions
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TODO
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~~~~
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v8::Handle<v8::Value> wrap_${NAME_MANGLED}(const v8::Arguments &args) {
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v8::HandleScope scope;
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v8::Handle<v8::Value> ret;
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## Constructors
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${LOCALS}
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${MARSHAL_INPUT}
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${ACTION}
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${MARSHAL_OUTPUT}
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return scope.Close(ret);
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}
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~~~~
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### Constructors
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~~~~
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~~~~
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v8::Handle<v8::Value> ${NAME_MANGLED}_new(const v8::Arguments& args) {
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v8::Handle<v8::Value> ${NAME_MANGLED}_new(const v8::Arguments& args) {
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@ -82,11 +94,11 @@ v8::Handle<v8::Value> ${NAME_MANGLED}_new(const v8::Arguments& args) {
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- `MARSHAL_INPUT`: code is generated by applying input typemaps
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- `MARSHAL_INPUT`: code is generated by applying input typemaps
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- `ACTION`: the C/C++ ctor to be executed
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- `ACTION`: the C/C++ ctor to be executed
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## Destructors
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### Destructors
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TODO: I haven't found out yet how a descrtuctor can be registered
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TODO: I haven't found out yet how a descrtuctor can be registered
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## Getters
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### Getters
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~~~~
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~~~~
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v8::Handle<v8::Value> ${NAME_MANGLED}_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
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v8::Handle<v8::Value> ${NAME_MANGLED}_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
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@ -103,7 +115,7 @@ v8::Handle<v8::Value> ${NAME_MANGLED}_get(v8::Local<v8::String> property, const
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- `LOCALS`: declare C return variable
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- `LOCALS`: declare C return variable
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- `MARSHAL_OUTPUT`: code is generated by applying output typemaps
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- `MARSHAL_OUTPUT`: code is generated by applying output typemaps
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## Setters
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### Setters
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~~~~
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~~~~
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void ${NAME_MANGLED}_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
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void ${NAME_MANGLED}_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
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@ -116,7 +128,7 @@ void ${NAME_MANGLED}_set(v8::Local<v8::String> property, v8::Local<v8::Value> va
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- `LOCALS`: declarations for input arguments
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- `LOCALS`: declarations for input arguments
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- `MARSHAL_INPUT`: code is generated by applying input typemaps
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- `MARSHAL_INPUT`: code is generated by applying input typemaps
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## Functions
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### Functions
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~~~~
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~~~~
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v8::Handle<v8::Value> ${NAME_MANGLED}(const Arguments &args) {
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v8::Handle<v8::Value> ${NAME_MANGLED}(const Arguments &args) {
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@ -132,12 +144,13 @@ v8::Handle<v8::Value> ${NAME_MANGLED}(const Arguments &args) {
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- if the function does not have a return value, return v8::Undefined
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- if the function does not have a return value, return v8::Undefined
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## Overloading
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### Overloading
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TODO: if a function or a ctor is overloaded, a dispatcher function
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TODO: if a function or a ctor is overloaded, a dispatcher function
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must be generated which calls overloading wrappers depending on number
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must be generated which calls overloading wrappers depending on number
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and type of input arguments.
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and type of input arguments.
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## Initializer
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## Initializer
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~~~~
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~~~~
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@ -160,7 +173,7 @@ void ${MODULE}_Initialize(v8::Handle<v8::Context> context)
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}
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}
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~~~~
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~~~~
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## Namespaces
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### Namespaces
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Namespaces are objects without class templates. I.e., instances are created,
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Namespaces are objects without class templates. I.e., instances are created,
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referenced locally, used as contexts for other registrations, and stored
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referenced locally, used as contexts for other registrations, and stored
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@ -170,7 +183,7 @@ in the according parent contexts.
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v8::Handle<v8::ObjectTemplate> ${NAME_MANGLED} = v8::ObjectTemplate::New();
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v8::Handle<v8::ObjectTemplate> ${NAME_MANGLED} = v8::ObjectTemplate::New();
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~~~~~
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~~~~~
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## Create Class Template
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### Class Templates
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~~~~
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~~~~
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SWIGV8_${NAME_MANGLED} = SWIGV8_CreateClassTemplate("${NAME_UNQUALIFIED}" , ${NAME_MANGLED}_new);
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SWIGV8_${NAME_MANGLED} = SWIGV8_CreateClassTemplate("${NAME_UNQUALIFIED}" , ${NAME_MANGLED}_new);
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@ -178,26 +191,7 @@ SWIGV8_${NAME_MANGLED} = SWIGV8_CreateClassTemplate("${NAME_UNQUALIFIED}" , ${NA
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- `NAME_UNQUALIFIED`: the class name without context, i.e., namespaces
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- `NAME_UNQUALIFIED`: the class name without context, i.e., namespaces
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## Add Member Function
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### Inheritance
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~~~~
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SWIGV8_AddClassMethod(SWIGV8_$CLASSNAME, "$METHODNAME", $METHOD_WRAPPER);
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~~~~
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- `METHODNAME`: the name of the function as in C++
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- `METHOD_WRAPPER`: the name of the generated wrapper function, which
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should have the form `wrap_<mangled_classname>_<method_name>`
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## Add Property
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~~~~
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SWIGV8_AddProperty(SWIGV8_$CLASSNAME, "$VARNAME", $GET_WRAPPER, $SET_WRAPPER);
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~~~~
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- `GET_WRAPPER`: the name of the generated wrapper for the property getter
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- `SET_WRAPPER`: the name of the generated wrapper for property setter; optional (i.e., maybe `NULL`)
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## Inheritance
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~~~~
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~~~~
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SWIGV8_${NAME_MANGLED}->Inherit(SWIGV8_${BASE_CLASS});
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SWIGV8_${NAME_MANGLED}->Inherit(SWIGV8_${BASE_CLASS});
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@ -205,13 +199,13 @@ SWIGV8_${NAME_MANGLED}->Inherit(SWIGV8_${BASE_CLASS});
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- Note: multiple inheritance is not possible; thus we will always take the first parent class
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- Note: multiple inheritance is not possible; thus we will always take the first parent class
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## Registration
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### Registration
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The registration part consists of registering classes at contexts (i.e., global or namespace),
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The registration part consists of registering classes at contexts (i.e., global or namespace),
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methods and properties at classes or contexts, and namespaces as objects at
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methods and properties at classes or contexts, and namespaces as objects at
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parent contexts.
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parent contexts.
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### Global Variable
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#### Global Variable
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~~~~
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~~~~
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${CONTEXT}->SetAccessor(v8::String::NewSymbol("${NAME_UNQUALIFIED}"), ${GETTER}, ${SETTER});
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${CONTEXT}->SetAccessor(v8::String::NewSymbol("${NAME_UNQUALIFIED}"), ${GETTER}, ${SETTER});
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@ -220,9 +214,15 @@ ${CONTEXT}->SetAccessor(v8::String::NewSymbol("${NAME_UNQUALIFIED}"), ${GETTER},
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- `CONTEXT`: either global, or the according namespace template
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- `CONTEXT`: either global, or the according namespace template
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- `${SETTER} = 0` for read-only variables
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- `${SETTER} = 0` for read-only variables
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### Global Function
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#### Global Function
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### Class
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~~~~
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${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}"), v8::FunctionTemplate::New(wrap_${NAME_QUALIFIED})->GetFunction());
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~~~~
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- `CONTEXT`: either global, or the according namespace template
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#### Class
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~~~~
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~~~~
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${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", SWIGV8_${NAME_MANGLED}->GetFunction()));
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${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", SWIGV8_${NAME_MANGLED}->GetFunction()));
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@ -231,11 +231,24 @@ ${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", SWIGV8_${NAME_MANGL
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- Note: every class template has an associated ctor function wrapper, which is registered here
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- Note: every class template has an associated ctor function wrapper, which is registered here
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- `CONTEXT`: either global, or the according namespace instance
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- `CONTEXT`: either global, or the according namespace instance
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### Class method
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#### Class method
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### Class variable
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~~~~
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SWIGV8_AddClassMethod(SWIGV8_${CLASSNAME_MANGLED}, "${NAME_UNQUALIFIED}", wrap_${NAME_MANGLED});
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~~~~
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## Namespace
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Note: implemented in static helper function
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#### Class variable
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~~~~
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SWIGV8_AddProperty(SWIGV8_${CLASSNAME_MANGLED}, "${NAME_UNQUALIFIED}", ${GETTER}, ${SETTER});
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~~~~
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- `GETTER`: the name of the generated wrapper for the property getter
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- `SETTER`: the name of the generated wrapper for property setter; optional (i.e., maybe `NULL`)
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### Namespace
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~~~~
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~~~~
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${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", ${NAME_MANGLED}->NewInstance()));
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${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", ${NAME_MANGLED}->NewInstance()));
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@ -319,7 +332,128 @@ void V8GeneratorUtils::AddProperty(v8::Handle<v8::FunctionTemplate> class_templ,
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~~~~
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~~~~
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# Control flow analysis
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-------------------------
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Examples
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========
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In this chapter manually coded wrappers are presented.
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This has been useful for studying the addressed code generation on basis
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of examples.
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## Global variable
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~~~~~
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static double Foo = 42.0;
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void Foo_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
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v8::HandleScope scope;
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double arg1 ;
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arg1 = value->NumberValue();
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Foo = arg1;
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}
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v8::Handle<v8::Value> Foo_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
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v8::HandleScope scope;
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v8::Handle<v8::Value> ret;
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double result;
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result = Foo;
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ret = v8::Number::New(result);
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return scope.Close(ret);
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}
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int GlobalVar_Initialize(v8::Handle<v8::Context> context) {
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v8::Local<v8::Object> global = context->Global();
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global->SetAccessor(v8::String::New("Foo"), Foo_get, Foo_set);
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return 0;
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}
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~~~~~
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## Global functions
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~~~~~
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static double foo(int bla) {
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return (bla * 2.1);
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}
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v8::Handle<v8::Value> wrap_foo(const v8::Arguments &args) {
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v8::HandleScope scope;
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v8::Handle<v8::Value> ret;
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int arg1 ;
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double result;
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arg1 = args[0]->Int32Value();
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result = foo(arg1);
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ret = v8::Number::New(result);
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return scope.Close(ret);
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}
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int GlobalFunc_Initialize(v8::Handle<v8::Context> context) {
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v8::Local<v8::Object> global = context->Global();
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global->Set(v8::String::NewSymbol("foo"), v8::FunctionTemplate::New(wrap_foo)->GetFunction());
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return 0;
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}
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~~~~~
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## Namespaces
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~~~~~
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namespace foo {
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static double bar = 42.0;
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}
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void foo_bar_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
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v8::HandleScope scope;
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double arg1 ;
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arg1 = value->NumberValue();
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foo::bar = arg1;
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}
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v8::Handle<v8::Value> foo_bar_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
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v8::HandleScope scope;
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v8::Handle<v8::Value> ret;
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double result;
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result = foo::bar;
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ret = v8::Number::New(result);
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return scope.Close(ret);
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}
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int Namespace_Initialize(v8::Handle<v8::Context> context) {
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v8::Local<v8::Object> global = context->Global();
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v8::Handle<v8::ObjectTemplate> foo = v8::ObjectTemplate::New();
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foo->SetAccessor(v8::String::New("bar"), foo_bar_get, foo_bar_set);
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global->Set(v8::String::New("foo"), foo->NewInstance());
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return 0;
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}
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~~~~~
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||||||
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-------------------------
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||||||
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||||||
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Control flow analysis
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=====================
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## Global variables
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## Global variables
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@ -636,115 +770,3 @@ enter classHandler() of B
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exit classHandler() of B
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exit classHandler() of B
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exit top() of example
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exit top() of example
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~~~~
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~~~~
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Examples
|
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========
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## Global variable
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~~~~~
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static double Foo = 42.0;
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void Foo_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
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v8::HandleScope scope;
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double arg1 ;
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arg1 = value->NumberValue();
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Foo = arg1;
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}
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v8::Handle<v8::Value> Foo_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
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v8::HandleScope scope;
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v8::Handle<v8::Value> ret;
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double result;
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result = Foo;
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ret = v8::Number::New(result);
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return scope.Close(ret);
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}
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int GlobalVar_Initialize(v8::Handle<v8::Context> context) {
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v8::Local<v8::Object> global = context->Global();
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global->SetAccessor(v8::String::New("Foo"), Foo_get, Foo_set);
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
~~~~~
|
|
||||||
|
|
||||||
## Global functions
|
|
||||||
|
|
||||||
~~~~~
|
|
||||||
|
|
||||||
static double foo(int bla) {
|
|
||||||
return (bla * 2.1);
|
|
||||||
}
|
|
||||||
|
|
||||||
v8::Handle<v8::Value> wrap_foo(const v8::Arguments &args) {
|
|
||||||
v8::HandleScope scope;
|
|
||||||
v8::Handle<v8::Value> ret;
|
|
||||||
|
|
||||||
int arg1 ;
|
|
||||||
double result;
|
|
||||||
|
|
||||||
arg1 = args[0]->Int32Value();
|
|
||||||
|
|
||||||
result = foo(arg1);
|
|
||||||
|
|
||||||
ret = v8::Number::New(result);
|
|
||||||
|
|
||||||
return scope.Close(ret);
|
|
||||||
}
|
|
||||||
|
|
||||||
int GlobalFunc_Initialize(v8::Handle<v8::Context> context) {
|
|
||||||
|
|
||||||
v8::Local<v8::Object> global = context->Global();
|
|
||||||
|
|
||||||
global->Set(v8::String::NewSymbol("foo"), v8::FunctionTemplate::New(wrap_foo)->GetFunction());
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
~~~~~
|
|
||||||
|
|
||||||
|
|
||||||
## Namespaces
|
|
||||||
|
|
||||||
~~~~~
|
|
||||||
|
|
||||||
namespace foo {
|
|
||||||
static double bar = 42.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void foo_bar_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
|
|
||||||
v8::HandleScope scope;
|
|
||||||
|
|
||||||
double arg1 ;
|
|
||||||
arg1 = value->NumberValue();
|
|
||||||
foo::bar = arg1;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
v8::Handle<v8::Value> foo_bar_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
|
|
||||||
v8::HandleScope scope;
|
|
||||||
v8::Handle<v8::Value> ret;
|
|
||||||
double result;
|
|
||||||
|
|
||||||
result = foo::bar;
|
|
||||||
|
|
||||||
ret = v8::Number::New(result);
|
|
||||||
return scope.Close(ret);
|
|
||||||
}
|
|
||||||
|
|
||||||
int Namespace_Initialize(v8::Handle<v8::Context> context) {
|
|
||||||
|
|
||||||
v8::Local<v8::Object> global = context->Global();
|
|
||||||
|
|
||||||
v8::Handle<v8::ObjectTemplate> foo = v8::ObjectTemplate::New();
|
|
||||||
|
|
||||||
foo->SetAccessor(v8::String::New("bar"), foo_bar_get, foo_bar_set);
|
|
||||||
|
|
||||||
global->Set(v8::String::New("foo"), foo->NewInstance());
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
~~~~~
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue