Fix v8 shell to initialize v8 context in proper order.
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/branches/oliverb-javascript-v8@13797 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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1 changed files with 74 additions and 17 deletions
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@ -14,9 +14,14 @@ typedef int (*V8ExtensionRegistrar) (v8::Handle<v8::Context>);
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class V8Shell: public JSShell {
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public:
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V8Shell();
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virtual ~V8Shell();
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V8Shell();
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virtual ~V8Shell();
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virtual bool RunScript(const std::string& scriptPath);
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virtual bool RunShell();
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protected:
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@ -41,6 +46,8 @@ private:
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static v8::Handle<v8::Value> Version(const v8::Arguments& args);
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static const char* ToCString(const v8::String::Utf8Value& value);
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void ExtendEngine();
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protected:
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@ -76,24 +83,81 @@ bool V8Shell::RegisterModule(HANDLE library, const std::string& module_name) {
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return true;
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}
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bool V8Shell::InitializeEngine() {
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bool V8Shell::RunScript(const std::string& scriptPath) {
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if (!context.IsEmpty()) {
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context.Dispose();
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}
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std::string source = ReadFile(scriptPath);
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context = CreateShellContext();
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if (context.IsEmpty()) {
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printf("Could not create context.\n");
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return 1;
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return false;
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}
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context->Enter();
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v8::Context::Scope context_scope(context);
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ExtendEngine();
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if(!ExecuteScript(source, scriptPath)) {
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return false;
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}
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context->Exit();
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context.Dispose();
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v8::V8::Dispose();
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}
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bool V8Shell::RunShell() {
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if (!context.IsEmpty()) {
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context.Dispose();
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}
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context = CreateShellContext();
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if (context.IsEmpty()) {
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printf("Could not create context.\n");
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return false;
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}
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context->Enter();
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v8::Context::Scope context_scope(context);
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ExtendEngine();
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static const int kBufferSize = 1024;
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while (true) {
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char buffer[kBufferSize];
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printf("> ");
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char* str = fgets(buffer, kBufferSize, stdin);
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if (str == NULL) break;
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std::string source(str);
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ExecuteScript(source, "(shell)");
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}
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printf("\n");
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context->Exit();
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context.Dispose();
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v8::V8::Dispose();
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}
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bool V8Shell::InitializeEngine() {
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}
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void V8Shell::ExtendEngine() {
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// register extensions
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for(std::vector<V8ExtensionRegistrar>::iterator it=module_initializers.begin();
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it != module_initializers.end(); ++it) {
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(*it)(context);
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}
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}
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bool V8Shell::ExecuteScript(const std::string& source, const std::string& name) {
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// Enter the execution environment before evaluating any code.
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v8::Context::Scope context_scope(context);
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v8::HandleScope handle_scope;
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v8::TryCatch try_catch;
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v8::Handle<v8::Script> script = v8::Script::Compile(v8::String::New(source.c_str()), v8::String::New(name.c_str()));
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@ -123,12 +187,11 @@ bool V8Shell::ExecuteScript(const std::string& source, const std::string& name)
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}
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bool V8Shell::DisposeEngine() {
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context->Exit();
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context.Dispose();
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v8::V8::Dispose();
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}
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v8::Persistent<v8::Context> V8Shell::CreateShellContext() {
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v8::HandleScope scope;
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// Create a template for the global object.
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v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New();
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@ -139,12 +202,6 @@ v8::Persistent<v8::Context> V8Shell::CreateShellContext() {
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v8::Persistent<v8::Context> _context = v8::Context::New(NULL, global);
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// register extensions
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for(std::vector<V8ExtensionRegistrar>::iterator it=module_initializers.begin();
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it != module_initializers.end(); ++it) {
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(*it)(_context);
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}
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return _context;
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}
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