Added GIFPlot example

git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk/SWIG@219 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
Dave Beazley 2000-02-11 05:37:31 +00:00
commit a6743ff85a
49 changed files with 8487 additions and 0 deletions

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TOP = ../../..
SWIG = $(TOP)/../swig
SWIGOPT =
SRCS =
TARGET = simple
INTERFACE = simple.i
LIBS = -L../.. -lgifplot
INCLUDE = -I../../Include
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
INCLUDE='$(INCLUDE)' LIBS='$(LIBS)' SWIGOPT='$(SWIGOPT)' \
TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' python
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
INCLUDE='$(INCLUDE)' LIBS='$(LIBS)' SWIGOPT='$(SWIGOPT)' \
TARGET='mypython' INTERFACE='$(INTERFACE)' python_static
clean::
rm -f *_wrap* *.o *~ *.so mypython *.pyc .~* core *.gif

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This is a very minimalistic example in which just a few functions
and constants from library are wrapped and used to draw some simple
shapes. The script 'runme.py' runs the example.

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# Draw some simple shapes
print "Drawing some basic shapes"
import simple
cmap = simple.new_ColorMap()
f = simple.new_FrameBuffer(400,400)
# Clear the picture
simple.FrameBuffer_clear(f,simple.BLACK)
# Make a red box
simple.FrameBuffer_box(f,40,40,200,200,simple.RED)
# Make a blue circle
simple.FrameBuffer_circle(f,200,200,40,simple.BLUE)
# Make green line
simple.FrameBuffer_line(f,10,390,390,200, simple.GREEN)
# Write an image out to disk
simple.FrameBuffer_writeGIF(f,cmap,"image.gif")
print "Wrote image.gif"
simple.delete_FrameBuffer(f)
simple.delete_ColorMap(cmap)

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/* This example shows a very simple interface wrapping a few
primitive declarations */
%module simple
%{
#include "gifplot.h"
%}
typedef unsigned char Pixel;
/* Here are a few useful functions */
ColorMap *new_ColorMap(char *filename = 0);
void delete_ColorMap(ColorMap *cmap);
FrameBuffer *new_FrameBuffer(unsigned int width, unsigned int height);
void delete_FrameBuffer(FrameBuffer *frame);
void FrameBuffer_clear(FrameBuffer *frame, Pixel color);
void FrameBuffer_line(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
void FrameBuffer_box(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
void FrameBuffer_circle(FrameBuffer *frame, int x1, int y1, int radius, Pixel color);
int FrameBuffer_writeGIF(FrameBuffer *f, ColorMap *c, char *filename);
/* And some useful constants */
#define BLACK 0
#define WHITE 1
#define RED 2
#define GREEN 3
#define BLUE 4
#define YELLOW 5
#define CYAN 6
#define MAGENTA 7