ported to newer, more efficient v8 api
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2 changed files with 38 additions and 39 deletions
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@ -17,7 +17,7 @@ v8::Handle<v8::FunctionTemplate> SWIGV8_CreateClassTemplate(const char* symbol)
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/**
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* Registers a class method with given name for a given class template.
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*/
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void SWIGV8_AddMemberFunction(v8::Handle<v8::FunctionTemplate> class_templ, const char* symbol, v8::InvocationCallback _func) {
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void SWIGV8_AddMemberFunction(v8::Handle<v8::FunctionTemplate> class_templ, const char* symbol, v8::FunctionCallback _func) {
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v8::Handle<v8::ObjectTemplate> proto_templ = class_templ->PrototypeTemplate();
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proto_templ->Set(v8::String::NewSymbol(symbol), v8::FunctionTemplate::New(_func));
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}
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@ -25,7 +25,7 @@ void SWIGV8_AddMemberFunction(v8::Handle<v8::FunctionTemplate> class_templ, cons
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/**
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* Registers a class property with given name for a given class template.
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*/
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void SWIGV8_AddMemberVariable(v8::Handle<v8::FunctionTemplate> class_templ, const char* symbol, v8::AccessorGetter getter, v8::AccessorSetter setter) {
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void SWIGV8_AddMemberVariable(v8::Handle<v8::FunctionTemplate> class_templ, const char* symbol, v8::AccessorGetterCallback getter, v8::AccessorSetterCallback setter) {
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v8::Handle<v8::ObjectTemplate> proto_templ = class_templ->InstanceTemplate();
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proto_templ->SetAccessor(v8::String::NewSymbol(symbol), getter, setter);
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}
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@ -33,18 +33,18 @@ void SWIGV8_AddMemberVariable(v8::Handle<v8::FunctionTemplate> class_templ, cons
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/**
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* Registers a class method with given name for a given object.
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*/
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void SWIGV8_AddStaticFunction(v8::Handle<v8::Object> obj, const char* symbol, v8::InvocationCallback _func) {
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void SWIGV8_AddStaticFunction(v8::Handle<v8::Object> obj, const char* symbol, const v8::FunctionCallback& _func) {
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obj->Set(v8::String::NewSymbol(symbol), v8::FunctionTemplate::New(_func)->GetFunction());
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}
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/**
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* Registers a class method with given name for a given object.
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*/
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void SWIGV8_AddStaticVariable(v8::Handle<v8::Object> obj, const char* symbol, v8::AccessorGetter getter, v8::AccessorSetter setter) {
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void SWIGV8_AddStaticVariable(v8::Handle<v8::Object> obj, const char* symbol, v8::AccessorGetterCallback getter, v8::AccessorSetterCallback setter) {
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obj->SetAccessor(v8::String::NewSymbol(symbol), getter, setter);
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}
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void JS_veto_set_variable(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info)
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void JS_veto_set_variable(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info)
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{
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char buffer[256];
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char msg[512];
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