Translated GIFPlot example to Guile Scheme.
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@740 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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20
SWIG/Examples/GIFPlot/Guile/simple/Makefile
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20
SWIG/Examples/GIFPlot/Guile/simple/Makefile
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TOP = ../../..
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SWIG = $(TOP)/../swig
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SWIGOPT =
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SRCS =
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TARGET = simple
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INTERFACE = simple.i
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LIBS = -L../.. -lgifplot
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INCLUDE = -I../../Include
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all:: static
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static::
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$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
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INCLUDE='$(INCLUDE)' LIBS='$(LIBS)' SWIGOPT='$(SWIGOPT)' \
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TARGET='gifguile' INTERFACE='$(INTERFACE)' guile_static
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clean::
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rm -f *_wrap* *.o *~ *.so gifguile .~* core *.gif
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3
SWIG/Examples/GIFPlot/Guile/simple/README
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SWIG/Examples/GIFPlot/Guile/simple/README
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This is a very minimalistic example in which just a few functions
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and constants from library are wrapped and used to draw some simple
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shapes. Run `gifguile -s runme.scm'.
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26
SWIG/Examples/GIFPlot/Guile/simple/runme.scm
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SWIG/Examples/GIFPlot/Guile/simple/runme.scm
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;; Draw some simple shapes
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(display "Drawing some basic shapes\n")
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(define cmap (new-ColorMap))
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(define f (new-FrameBuffer 400 400))
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;; Clear the picture
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(FrameBuffer-clear f (BLACK))
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;; Make a red box
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(FrameBuffer-box f 40 40 200 200 (RED))
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;; Make a blue circle
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(FrameBuffer-circle f 200 200 40 (BLUE))
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;; Make green line
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(FrameBuffer-line f 10 390 390 200 (GREEN))
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;; Write an image out to disk
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(FrameBuffer-writeGIF f cmap "image.gif")
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(display "Wrote image.gif\n")
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(delete-FrameBuffer f)
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(delete-ColorMap cmap)
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34
SWIG/Examples/GIFPlot/Guile/simple/simple.i
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SWIG/Examples/GIFPlot/Guile/simple/simple.i
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/* This example shows a very simple interface wrapping a few
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primitive declarations */
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%module simple
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%{
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#include "gifplot.h"
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%}
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typedef unsigned int Pixel;
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/* Here are a few useful functions */
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ColorMap *new_ColorMap(char *filename = 0);
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void delete_ColorMap(ColorMap *cmap);
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FrameBuffer *new_FrameBuffer(unsigned int width, unsigned int height);
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void delete_FrameBuffer(FrameBuffer *frame);
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void FrameBuffer_clear(FrameBuffer *frame, Pixel color);
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void FrameBuffer_line(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
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void FrameBuffer_box(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
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void FrameBuffer_circle(FrameBuffer *frame, int x1, int y1, int radius, Pixel color);
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int FrameBuffer_writeGIF(FrameBuffer *f, ColorMap *c, char *filename);
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/* And some useful constants */
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#define BLACK 0
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#define WHITE 1
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#define RED 2
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#define GREEN 3
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#define BLUE 4
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#define YELLOW 5
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#define CYAN 6
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#define MAGENTA 7
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