merge revisions 11872:11876 from trunk to gsoc2008-maciekd branch - license changes
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/branches/gsoc2008-maciekd@11918 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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433 changed files with 1381 additions and 12591 deletions
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TOP = ../../..
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SWIG = $(TOP)/../swig
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SWIGOPT = -noproxy
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SRCS =
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TARGET = simple
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INTERFACE = simple.i
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LIBS = -L../.. -lgifplot
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INCLUDES = -I../../Include
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all::
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$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
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INCLUDES='$(INCLUDES)' LIBS='$(LIBS)' SWIGOPT='$(SWIGOPT)' \
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TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' java
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javac *.java
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clean::
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$(MAKE) -f $(TOP)/Makefile java_clean
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rm -f *.gif
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check: all
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This is a very minimalistic example in which just a few functions
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and constants from library are wrapped and used to draw some simple
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shapes. After doing a make, run the java program, ie 'java runme'.
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public class runme {
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static {
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try {
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System.loadLibrary("simple");
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} catch (UnsatisfiedLinkError e) {
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System.err.println("Native code library failed to load. See the chapter on Dynamic Linking Problems in the SWIG Java documentation for help.\n" + e);
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System.exit(1);
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}
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}
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public static void main(String argv[]) {
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// Draw some simple shapes
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System.out.println( "Drawing some basic shapes" );
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SWIGTYPE_p_ColorMap cmap = simple.new_ColorMap(null);
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SWIGTYPE_p_FrameBuffer f = simple.new_FrameBuffer(400,400);
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// Clear the picture
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simple.FrameBuffer_clear(f,(short)simple.BLACK);
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// Make a red box
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simple.FrameBuffer_box(f,40,40,200,200,(short)simple.RED);
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// Make a blue circle
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simple.FrameBuffer_circle(f,200,200,40,(short)simple.BLUE);
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// Make green line
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simple.FrameBuffer_line(f,10,390,390,200, (short)simple.GREEN);
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// Write an image out to disk
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simple.FrameBuffer_writeGIF(f,cmap,"image.gif");
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System.out.println( "Wrote image.gif" );
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simple.delete_FrameBuffer(f);
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simple.delete_ColorMap(cmap);
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}
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}
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/* This example shows a very simple interface wrapping a few
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primitive declarations */
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%module simple
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%{
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#include "gifplot.h"
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%}
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typedef unsigned char Pixel;
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/* Here are a few useful functions */
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ColorMap *new_ColorMap(char *filename = 0);
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void delete_ColorMap(ColorMap *cmap);
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FrameBuffer *new_FrameBuffer(unsigned int width, unsigned int height);
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void delete_FrameBuffer(FrameBuffer *frame);
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void FrameBuffer_clear(FrameBuffer *frame, Pixel color);
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void FrameBuffer_line(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
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void FrameBuffer_box(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
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void FrameBuffer_circle(FrameBuffer *frame, int x1, int y1, int radius, Pixel color);
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int FrameBuffer_writeGIF(FrameBuffer *f, ColorMap *c, char *filename);
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/* And some useful constants */
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#define BLACK 0
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#define WHITE 1
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#define RED 2
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#define GREEN 3
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#define BLUE 4
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#define YELLOW 5
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#define CYAN 6
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#define MAGENTA 7
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