Basic constructor and destructor wrapper.
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/branches/gsoc2008-maciekd@10532 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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7 changed files with 238 additions and 21 deletions
14
Examples/c/class/Makefile
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14
Examples/c/class/Makefile
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TOP = ../..
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SWIG = $(TOP)/../preinst-swig -debug-module 4 > tree.txt
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CXXSRCS = example.cxx
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TARGET = example
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INTERFACE = example.i
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MAIN = main.c
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all::
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$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' MAIN='$(MAIN)' c_cpp
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clean:
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rm *.o
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28
Examples/c/class/example.cxx
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28
Examples/c/class/example.cxx
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/* File : example.cxx */
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#include "example.h"
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#define M_PI 3.14159265358979323846
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/* Move the shape to a new location */
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void Shape::move(double dx, double dy) {
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x += dx;
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y += dy;
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}
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int Shape::nshapes = 0;
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double Circle::area(void) {
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return M_PI*radius*radius;
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}
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double Circle::perimeter(void) {
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return 2*M_PI*radius;
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}
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double Square::area(void) {
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return width*width;
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}
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double Square::perimeter(void) {
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return 4*width;
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}
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39
Examples/c/class/example.h
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39
Examples/c/class/example.h
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/* File : example.h */
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class Shape {
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public:
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Shape() {
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nshapes++;
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}
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virtual ~Shape() {
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nshapes--;
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};
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double x, y;
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void move(double dx, double dy);
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virtual double area(void) = 0;
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virtual double perimeter(void) = 0;
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static int nshapes;
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};
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class Circle : public Shape {
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private:
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double radius;
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public:
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Circle(double r) : radius(r) { };
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virtual double area(void);
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virtual double perimeter(void);
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};
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class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { };
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virtual double area(void);
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virtual double perimeter(void);
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};
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10
Examples/c/class/example.i
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10
Examples/c/class/example.i
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/* File : example.i */
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%module example
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%{
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#include "example.h"
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%}
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/* Let's just grab the original header file here */
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%include "example.h"
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12
Examples/c/class/main.c
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12
Examples/c/class/main.c
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#include <stdio.h>
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#include "example_proxy.h"
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int main(int argc, char **argv) {
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struct CircleObj* pc = new_Circle(10.0);
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// ...
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delete_Circle(pc);
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}
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