C# std::complex wrappers marshalling by value
Change the wrapping to marshall directly to the .net System.Numerics.Complex type instead of using an intermediate std::complex .net type.
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1 changed files with 35 additions and 22 deletions
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@ -2,54 +2,67 @@
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#include <complex>
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%}
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%fragment("SwigSystemNumericsComplex", "header") {
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// Identical to the layout of System.Numerics.Complex, but does assume that it is
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// LayoutKind.Sequential on the managed side
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struct SwigSystemNumericsComplex {
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double real;
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double imag;
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SwigSystemNumericsComplex(double r = 0.0, double i = 0.0) : real(r), imag(i) {}
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};
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}
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namespace std {
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%naturalvar complex;
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// An extremely simplified subset of std::complex<> which contains just the
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// methods we need.
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template<typename T>
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class complex
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{
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public:
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complex(T re = T(), T im = T());
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T real() const;
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T imag() const;
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};
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} // namespace std
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}
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%define swig_complex_typemaps(T)
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%typemap(cstype) std::complex<T>, const std::complex<T>& "System.Numerics.Complex"
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%typemap(ctype, fragment="SwigSystemNumericsComplex") std::complex<T>, const std::complex<T> & "SwigSystemNumericsComplex"
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%typemap(imtype) std::complex<T>, const std::complex<T> & "System.Numerics.Complex"
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%typemap(cstype) std::complex<T>, const std::complex<T> & "System.Numerics.Complex"
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// The casts in "pre" are needed in order to allow creating std::complex<float>
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// from System.Numerics.Complex, which always uses doubles. It relies on the
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// fact that the name of the C++ and C# float/double types are the same.
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%typemap(csin,
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pre=" var cpp$csinput = new Complex_" #T "((" #T ")$csinput.Real, (" #T ")$csinput.Imaginary);"
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) std::complex<T>, const std::complex<T>& "Complex_" #T ".getCPtr(cpp$csinput)"
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%typemap(in) std::complex<T>($*1_ltype temp), const std::complex<T> &($*1_ltype temp)
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%{temp = std::complex< double >($input.real, $input.imag);
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$1 = &temp;%}
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%typemap(csout, excode=SWIGEXCODE) std::complex<T>, const std::complex<T>& {
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Complex_##T cppret = new Complex_##T($imcall, $owner);$excode
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return new System.Numerics.Complex(cppret.real(), cppret.imag());
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%typemap(out) std::complex<T>
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%{$result = SwigSystemNumericsComplex($1.real(), $1.imag());%}
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%typemap(out) const std::complex<T> &
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%{$result = SwigSystemNumericsComplex($1->real(), $1->imag());%}
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%typemap(cstype) std::complex<T>, const std::complex<T> & "System.Numerics.Complex"
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%typemap(csin) std::complex<T>, const std::complex<T> & "$csinput"
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%typemap(csout, excode=SWIGEXCODE) std::complex<T>, const std::complex<T> & {
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System.Numerics.Complex ret = $imcall;$excode
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return ret;
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}
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%typemap(csvarin, excode=SWIGEXCODE2) const std::complex<T>& %{
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%typemap(csvarin, excode=SWIGEXCODE2) const std::complex<T> & %{
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set {
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var cppvalue = new Complex_##T((T)value.Real, (T)value.Imaginary);
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$imcall;$excode
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}
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%}
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%typemap(csvarout, excode=SWIGEXCODE2) const std::complex<T>& %{
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%typemap(csvarout, excode=SWIGEXCODE2) const std::complex<T> & %{
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get {
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var cppret = new Complex_##T($imcall, $owner);$excode
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return new System.Numerics.Complex(cppret.real(), cppret.imag());
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System.Numerics.Complex ret = $imcall;$excode
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return ret;
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}
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%}
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%template(Complex_##T) std::complex<T>;
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%template() std::complex<T>;
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%enddef
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// By default, typemaps for both std::complex<double> and std::complex<float>
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