[Go] Consistently use the same type when dispatching to an overloaded

function.
This commit is contained in:
Ian Lance Taylor 2015-03-12 08:13:16 -07:00
commit eccfa288b8

View file

@ -5611,9 +5611,9 @@ private:
break;
}
// If all the wrappers have the same type in this position,
// If all the overloads have the same type in this position,
// we can omit the check.
SwigType *tm = goWrapperType(pj, Getattr(pj, "type"), true);
SwigType *tm = goOverloadType(pj, Getattr(pj, "type"));
bool emitcheck = false;
for (int k = 0; k < Len(coll) && !emitcheck; ++k) {
Node *nk = Getitem(coll, k);
@ -5635,7 +5635,7 @@ private:
break;
}
if (l == j) {
SwigType *tml = goWrapperType(pl, Getattr(pl, "type"), true);
SwigType *tml = goOverloadType(pl, Getattr(pl, "type"));
if (Cmp(tm, tml) != 0) {
emitcheck = true;
}
@ -5652,41 +5652,6 @@ private:
++num_braces;
}
Delete(tm);
tm = goType(pj, Getattr(pj, "type"));
// Now for a C++ class, tm is the interface type. If this
// is based on an undefined type, then require matching on
// the underlying integer type. This is because the
// interface type we generate for an undefined type will
// match the interface generated for any C++ class type.
// It has to work that way so that we can handle a derived
// type of an ignored type. It's unlikely that anybody
// will have a value of an undefined type, but we support
// it because it worked in the past.
SwigType *ty = SwigType_typedef_resolve_all(Getattr(pj, "type"));
while (true) {
if (SwigType_ispointer(ty)) {
SwigType_del_pointer(ty);
} else if (SwigType_isarray(ty)) {
SwigType_del_array(ty);
} else if (SwigType_isreference(ty)) {
SwigType_del_reference(ty);
} else if (SwigType_isqualifier(ty)) {
SwigType_del_qualifier(ty);
} else {
break;
}
}
if (Getattr(undefined_types, ty) && !Getattr(defined_types, ty)) {
Delete(tm);
tm = goWrapperType(pj, Getattr(pj, "type"), true);
}
Delete(ty);
fn = i + 1;
Printf(f_go_wrappers, "\t\tif _, ok := a[%d].(%s); !ok {\n", j, tm);
Printf(f_go_wrappers, "\t\t\tgoto check_%d\n", fn);
@ -6462,6 +6427,46 @@ private:
return ret;
}
/* ----------------------------------------------------------------------
* goOverloadType()
*
* Given a type, return the Go type to use when dispatching of
* overloaded functions. This is normally just the usual Go type.
* However, for a C++ class, the usual Go type is an interface type.
* And if that interface type represents a C++ type that SWIG does
* not know about, then the interface type generated for any C++
* class will match that interface. So for that case, we match on
* the underlying integer type.
*
* It has to work this way so that we can handle a derived type of a
* %ignore'd type. It's unlikely that anybody will have a value of
* an undefined type, but we support it because it worked in the
* past.
* ---------------------------------------------------------------------- */
String *goOverloadType(Node *n, SwigType *type) {
SwigType *ty = SwigType_typedef_resolve_all(type);
while (true) {
if (SwigType_ispointer(ty)) {
SwigType_del_pointer(ty);
} else if (SwigType_isarray(ty)) {
SwigType_del_array(ty);
} else if (SwigType_isreference(ty)) {
SwigType_del_reference(ty);
} else if (SwigType_isqualifier(ty)) {
SwigType_del_qualifier(ty);
} else {
break;
}
}
if (Getattr(undefined_types, ty) && !Getattr(defined_types, ty)) {
return goWrapperType(n, type, true);
}
return goType(n, type);
}
/* ----------------------------------------------------------------------
* goCPointerType()
*