[Lua] Removed generation of _wrap_delete_XXXXX (wrappered destructor) which was unused and causing warning with g++ -Wall.
Removed other unused warning in typemaps.i and other places. Added Examples/lua/embed3, and run tests a few test cases. git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@10402 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
parent
a413b4a367
commit
ef7c0cbbd2
13 changed files with 317 additions and 19 deletions
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@ -1,6 +1,12 @@
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Version 1.3.36 (in progress)
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=============================
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04/30/2008: mgossage
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[Lua] Removed generation of _wrap_delete_XXXXX (wrappered destructor)
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which was unused and causing warning with g++ -Wall.
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Removed other unused warning in typemaps.i and other places.
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Added Examples/lua/embed3, and run tests a few test cases.
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04/24/2008: olly
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[Python] Fix generated code for IBM's C++ compiler on AIX (patch
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from Goeran Uddeborg in SF#1928048).
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@ -5,6 +5,7 @@ constants
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dual
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embed
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embed2
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embed3
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exception
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funcptr3
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functest
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20
Examples/lua/embed3/Makefile
Normal file
20
Examples/lua/embed3/Makefile
Normal file
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@ -0,0 +1,20 @@
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TOP = ../..
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SWIG = $(TOP)/../preinst-swig
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TARGET = embed3
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SRCS = example.cpp
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INTERFACE = example.i
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LUA_INTERP = embed3.cpp
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# this is a little different to normal as we have our own special interpreter
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# which we want to static link
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# we also need the external runtime, so we can get access to certain internals of SWIG
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all::
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$(SWIG) -c++ -lua $(SWIGOPT) -external-runtime swigluarun.h
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$(MAKE) -f $(TOP)/Makefile $(SWIGLIB) SRCS='$(SRCS)' SWIG='$(SWIG)' \
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SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='example.i' LUA_INTERP='$(LUA_INTERP)' lua_static_cpp
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clean::
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$(MAKE) -f $(TOP)/Makefile lua_clean
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check: all
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133
Examples/lua/embed3/embed3.cpp
Normal file
133
Examples/lua/embed3/embed3.cpp
Normal file
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@ -0,0 +1,133 @@
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/* embed3.cpp A C++ embeded interpreter
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This will register a C++ class with Lua, and then call a Lua function
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passing C++ objects to this function.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdarg.h>
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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}
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#include "swigluarun.h" // the SWIG external runtime
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/* the SWIG wrappered library */
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extern "C" int luaopen_example(lua_State*L);
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// the code itself
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#include "example.h"
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// this code pushes a C++ pointer as well as the SWIG type onto the Lua stack
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bool push_pointer(lua_State*L, void* ptr, const char* type_name, int owned = 0) {
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// task 1: get the object 'type' which is registered with SWIG
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// you need to call SWIG_TypeQuery() with the class name
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// (normally, just look in the wrapper file to get this)
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swig_type_info * pTypeInfo = SWIG_TypeQuery(L, type_name);
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if (pTypeInfo == 0)
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return false; // error
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// task 2: push the pointer to the Lua stack
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// this requires a pointer & the type
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// the last param specifies if Lua is responsible for deleting the object
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SWIG_NewPointerObj(L, ptr, pTypeInfo, owned);
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return true;
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}
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/* This is an example of how to call the Lua function
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void onEvent(Event e)
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its very tedious, but gives you an idea of the issues involed.
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*/
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int call_onEvent(lua_State *L, Event e) {
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int top;
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/* ok, here we go:
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push a, push b, call 'add' check & return res
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*/
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top = lua_gettop(L); /* for later */
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lua_pushstring(L, "onEvent"); /* function name */
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lua_gettable(L, LUA_GLOBALSINDEX); /* function to be called */
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if (!lua_isfunction(L, -1)) {
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printf("[C++] error: cannot find function 'OnEvent'\n");
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lua_settop(L, top); // reset
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return 0;
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}
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// push the event object
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push_pointer(L, &e, "Event *", 0);
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if (lua_pcall(L, 1, 0, 0) != 0) /* call function with 1 arguments and no result */
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{
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printf("[C++] error running function `OnEvent': %s\n", lua_tostring(L, -1));
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lua_settop(L, top); // reset
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return 0;
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}
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lua_settop(L, top); /* reset stack */
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return 1; // ok
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}
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int main(int argc, char* argv[]) {
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int ok;
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int res;
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char str[80];
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printf("[C++] Welcome to the simple embedded Lua example v3\n");
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printf("[C++] We are in C++\n");
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printf("[C++] opening a Lua state & loading the libraries\n");
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lua_State *L = lua_open();
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luaopen_base(L);
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luaopen_string(L);
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luaopen_math(L);
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printf("[C++] now loading the SWIG wrappered library\n");
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luaopen_example(L);
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printf("[C++] all looks ok\n");
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printf("\n");
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printf("[C++] lets create an Engine and pass a pointer to Lua\n");
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Engine engine;
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/* this code will pass a pointer into lua, but C++ still owns the object
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this is a little tedious, to do, but lets do it
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we need to pass the pointer (obviously), the type name
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and a flag which states if Lua should delete the pointer once its finished with it
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The type name is a class name string which is registered with SWIG
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(normally, just look in the wrapper file to get this)
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in this case we don't want Lua to delete the pointer so the ownership flag is 0
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*/
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push_pointer(L,&engine,"Engine *",0);
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lua_setglobal(L, "pEngine"); // set as global variable
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printf("[C++] now lets load the file 'runme.lua'\n");
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printf("[C++] any lua code in this file will be executed\n");
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if (luaL_loadfile(L, "runme.lua") || lua_pcall(L, 0, 0, 0)) {
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printf("[C++] ERROR: cannot run lua file: %s", lua_tostring(L, -1));
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exit(3);
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}
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printf("[C++] We are now back in C++, all looks ok\n");
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printf("\n");
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printf("[C++] Lets call the Lua function onEvent(e)\n");
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printf("[C++] We will give it different events, as we wish\n");
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printf("[C++] Starting with STARTUP\n");
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Event ev;
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ev.mType = Event::STARTUP;
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call_onEvent(L, ev);
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printf("[C++] ok\n");
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printf("[C++] now we will try MOUSEPRESS,KEYPRESS,MOUSEPRESS\n");
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ev.mType = Event::MOUSEPRESS;
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call_onEvent(L, ev);
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ev.mType = Event::KEYPRESS;
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call_onEvent(L, ev);
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ev.mType = Event::MOUSEPRESS;
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call_onEvent(L, ev);
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printf("[C++] ok\n");
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printf("[C++] Finally we will SHUTDOWN\n");
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ev.mType = Event::SHUTDOWN;
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call_onEvent(L, ev);
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printf("[C++] ok\n");
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printf("\n");
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printf("[C++] all finished, closing the lua state\n");
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lua_close(L);
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return 0;
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}
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25
Examples/lua/embed3/example.cpp
Normal file
25
Examples/lua/embed3/example.cpp
Normal file
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@ -0,0 +1,25 @@
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/* File : example.cpp */
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#include <stdio.h>
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#include "example.h"
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void Engine::start()
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{
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printf("[C++] Engine::start()\n");
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}
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void Engine::stop()
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{
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printf("[C++] Engine::stop()\n");
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}
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void Engine::accelerate(float f)
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{
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printf("[C++] Engine::accelerate(%f)\n",f);
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}
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void Engine::decelerate(float f)
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{
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printf("[C++] Engine::decelerate(%f)\n",f);
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}
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24
Examples/lua/embed3/example.h
Normal file
24
Examples/lua/embed3/example.h
Normal file
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@ -0,0 +1,24 @@
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/* File : example.h */
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/* This is some kind of engine of some kind
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we will give it some dummy methods for Lua to call*/
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class Engine
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{
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public:
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void start();
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void stop();
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void accelerate(float f);
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void decelerate(float f);
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};
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/* We also want to pass some events to Lua, so lets have a few classes
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to do this.
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*/
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class Event
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{
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public:
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enum {STARTUP,KEYPRESS,MOUSEPRESS,SHUTDOWN} mType;
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// etc
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};
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8
Examples/lua/embed3/example.i
Normal file
8
Examples/lua/embed3/example.i
Normal file
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@ -0,0 +1,8 @@
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/* File : example.i */
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%module example
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%{
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#include "example.h"
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%}
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%include "example.h"
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35
Examples/lua/embed3/runme.lua
Normal file
35
Examples/lua/embed3/runme.lua
Normal file
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print "[lua] This is runme.lua"
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-- test program for embeded lua
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-- we do not need to load the library, as it was already in the intrepreter
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-- but lets check anyway
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assert(type(example)=='table',"Don't appear to have loaded the example module. Do not run this file directly, run the embed3 executable")
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print "[lua] looking to see if we have a pointer to the engine"
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if type(pEngine)=="userdata" then
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print "[lua] looks good"
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else
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print "[lua] nope, no signs of it"
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end
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-- the embed program expects a function void onEvent(Event)
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-- this is it
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function onEvent(e)
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print("[Lua] onEvent with event",e.mType)
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-- lets do something with the Engine
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-- nothing clever, but ...
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if e.mType==example.Event_STARTUP then
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pEngine:start()
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elseif e.mType==example.Event_KEYPRESS then
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pEngine:accelerate(0.4)
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elseif e.mType==example.Event_MOUSEPRESS then
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pEngine:decelerate(0.4)
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elseif e.mType==example.Event_SHUTDOWN then
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pEngine:stop()
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else
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error("unknown event type")
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end
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print("[Lua] ending onEvent")
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end
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@ -27,9 +27,6 @@ void add_Shape(Shape* s,ShapeOwner* own){own->add(s);}
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// or a better solution is a typemap
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%apply SWIGTYPE *DISOWN {Shape* ptr};
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//%ignore ShapeOwner::add;
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// now we can grab the header file
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%include "example.h"
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12
Examples/test-suite/lua/disown_runme.lua
Normal file
12
Examples/test-suite/lua/disown_runme.lua
Normal file
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@ -0,0 +1,12 @@
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require("import") -- the import fn
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import("disown") -- import code
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-- catch "undefined" global variables
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setmetatable(getfenv(),{__index=function (t,i) error("undefined global variable `"..i.."'",2) end})
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for x=0,100 do
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a=disown.A()
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b=disown.B()
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b:acquire(a)
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end
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collectgarbage() -- this will double delete unless the memory is managed properly
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14
Examples/test-suite/lua/import_nomodule_runme.lua
Normal file
14
Examples/test-suite/lua/import_nomodule_runme.lua
Normal file
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@ -0,0 +1,14 @@
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require("import") -- the import fn
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import("import_nomodule") -- import code
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-- catch "undefined" global variables
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setmetatable(getfenv(),{__index=function (t,i) error("undefined global variable `"..i.."'",2) end})
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f = import_nomodule.create_Foo()
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import_nomodule.test1(f,42)
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import_nomodule.delete_Foo(f)
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b = import_nomodule.Bar()
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import_nomodule.test1(b,37)
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collectgarbage()
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@ -192,7 +192,7 @@ There probably is some compiler that its not true for, so the code is left here
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#define SWIG_FREE_ARRAY(PTR) free(PTR);
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#endif
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/* counting the size of arrays:*/
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int SWIG_itable_size(lua_State* L, int index)
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SWIGINTERN int SWIG_itable_size(lua_State* L, int index)
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{
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int n=0;
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while(1){
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@ -205,7 +205,7 @@ int SWIG_itable_size(lua_State* L, int index)
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return n;
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}
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int SWIG_table_size(lua_State* L, int index)
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SWIGINTERN int SWIG_table_size(lua_State* L, int index)
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{
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int n=0;
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lua_pushnil(L); /* first key*/
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@ -218,7 +218,7 @@ int SWIG_table_size(lua_State* L, int index)
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/* super macro to declare array typemap helper fns */
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#define SWIG_DECLARE_TYPEMAP_ARR_FN(NAME,TYPE)\
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int SWIG_read_##NAME##_num_array(lua_State* L,int index,TYPE *array,int size){\
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SWIGINTERN int SWIG_read_##NAME##_num_array(lua_State* L,int index,TYPE *array,int size){\
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int i;\
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for (i = 0; i < size; i++) {\
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lua_rawgeti(L,index,i+1);\
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@ -232,7 +232,7 @@ int SWIG_table_size(lua_State* L, int index)
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}\
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return 1;\
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}\
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static TYPE* SWIG_get_##NAME##_num_array_fixed(lua_State* L, int index, int size){\
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SWIGINTERN TYPE* SWIG_get_##NAME##_num_array_fixed(lua_State* L, int index, int size){\
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TYPE *array;\
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if (!lua_istable(L,index) || SWIG_itable_size(L,index) != size) {\
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lua_pushfstring(L,"expected a table of size %d",size);\
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@ -246,7 +246,7 @@ int SWIG_table_size(lua_State* L, int index)
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}\
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return array;\
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}\
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static TYPE* SWIG_get_##NAME##_num_array_var(lua_State* L, int index, int* size)\
|
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SWIGINTERN TYPE* SWIG_get_##NAME##_num_array_var(lua_State* L, int index, int* size)\
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{\
|
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TYPE *array;\
|
||||
if (!lua_istable(L,index)) {\
|
||||
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@ -266,7 +266,7 @@ int SWIG_table_size(lua_State* L, int index)
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}\
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return array;\
|
||||
}\
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||||
void SWIG_write_##NAME##_num_array(lua_State* L,TYPE *array,int size){\
|
||||
SWIGINTERN void SWIG_write_##NAME##_num_array(lua_State* L,TYPE *array,int size){\
|
||||
int i;\
|
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lua_newtable(L);\
|
||||
for (i = 0; i < size; i++){\
|
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|
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@ -414,7 +414,7 @@ so if the C/C++ frees then Lua is not aware
|
|||
*/
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||||
|
||||
%{
|
||||
int SWIG_read_ptr_array(lua_State* L,int index,void **array,int size,swig_type_info *type){
|
||||
SWIGINTERN int SWIG_read_ptr_array(lua_State* L,int index,void **array,int size,swig_type_info *type){
|
||||
int i;
|
||||
for (i = 0; i < size; i++) {
|
||||
lua_rawgeti(L,index,i+1);
|
||||
|
|
@ -426,7 +426,7 @@ int SWIG_read_ptr_array(lua_State* L,int index,void **array,int size,swig_type_i
|
|||
}
|
||||
return 1;
|
||||
}
|
||||
static void** SWIG_get_ptr_array_fixed(lua_State* L, int index, int size,swig_type_info *type){
|
||||
SWIGINTERN void** SWIG_get_ptr_array_fixed(lua_State* L, int index, int size,swig_type_info *type){
|
||||
void **array;
|
||||
if (!lua_istable(L,index) || SWIG_itable_size(L,index) != size) {
|
||||
lua_pushfstring(L,"expected a table of size %d",size);
|
||||
|
|
@ -440,7 +440,7 @@ static void** SWIG_get_ptr_array_fixed(lua_State* L, int index, int size,swig_ty
|
|||
}
|
||||
return array;
|
||||
}
|
||||
static void** SWIG_get_ptr_array_var(lua_State* L, int index, int* size,swig_type_info *type){
|
||||
SWIGINTERN void** SWIG_get_ptr_array_var(lua_State* L, int index, int* size,swig_type_info *type){
|
||||
void **array;
|
||||
if (!lua_istable(L,index)) {
|
||||
lua_pushstring(L,"expected a table");
|
||||
|
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@ -459,7 +459,7 @@ static void** SWIG_get_ptr_array_var(lua_State* L, int index, int* size,swig_typ
|
|||
}
|
||||
return array;
|
||||
}
|
||||
void SWIG_write_ptr_array(lua_State* L,void **array,int size,swig_type_info *type,int own){
|
||||
SWIGINTERN void SWIG_write_ptr_array(lua_State* L,void **array,int size,swig_type_info *type,int own){
|
||||
int i;
|
||||
lua_newtable(L);
|
||||
for (i = 0; i < size; i++){
|
||||
|
|
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|||
|
|
@ -51,6 +51,7 @@ char cvsroot_lua_cxx[] = "$Id$";
|
|||
*/
|
||||
#define REPORT(T,D) // no info:
|
||||
//#define REPORT(T,D) {Printf(stdout,T"\n");} // only title
|
||||
//#define REPORT(T,D) {Printf(stdout,T" %p\n",n);} // title & pointer
|
||||
//#define REPORT(T,D) {Printf(stdout,T"\n");display_mapping(D);} // the works
|
||||
//#define REPORT(T,D) {Printf(stdout,T"\n");if(D)Swig_print_node(D);} // the works
|
||||
|
||||
|
|
@ -333,7 +334,7 @@ public:
|
|||
* --------------------------------------------------------------------- */
|
||||
|
||||
virtual int functionWrapper(Node *n) {
|
||||
// REPORT("functionWrapper",n);
|
||||
REPORT("functionWrapper",n);
|
||||
|
||||
String *name = Getattr(n, "name");
|
||||
String *iname = Getattr(n, "sym:name");
|
||||
|
|
@ -620,8 +621,17 @@ public:
|
|||
Replaceall(f->code, "$result", "result");
|
||||
|
||||
/* Dump the function out */
|
||||
Wrapper_print(f, f_wrappers);
|
||||
|
||||
/* in Lua we will not emit the destructor as a wrappered function,
|
||||
Lua will automatically call the destructor when the object is free'd
|
||||
However: you cannot just skip this function as it will not emit
|
||||
any custom destructor (using %extend), as you need to call emit_action()
|
||||
Therefore we go though the whole function,
|
||||
but do not write the code into the wrapper
|
||||
*/
|
||||
if(current!=DESTRUCTOR) {
|
||||
Wrapper_print(f, f_wrappers);
|
||||
}
|
||||
|
||||
/* NEW LANGUAGE NOTE:***********************************************
|
||||
register the function in SWIG
|
||||
different language mappings seem to use different ideas
|
||||
|
|
@ -689,7 +699,18 @@ public:
|
|||
|
||||
Replaceall(dispatch, "$args", "self,args");
|
||||
Printv(f->code, dispatch, "\n", NIL);
|
||||
Printf(f->code, "lua_pushstring(L,\"No matching function for overloaded '%s'\");\n", symname);
|
||||
|
||||
Node *sibl = n;
|
||||
while (Getattr(sibl, "sym:previousSibling"))
|
||||
sibl = Getattr(sibl, "sym:previousSibling"); // go all the way up
|
||||
String *protoTypes = NewString("");
|
||||
do {
|
||||
Printf(protoTypes, "\n\" %s(%s)\\n\"", SwigType_str(Getattr(sibl, "name"), 0), ParmList_protostr(Getattr(sibl, "wrap:parms")));
|
||||
} while ((sibl = Getattr(sibl, "sym:nextSibling")));
|
||||
Printf(f->code, "lua_pushstring(L,\"Wrong arguments for overloaded function '%s'\\n\"\n"
|
||||
"\" Possible C/C++ prototypes are:\\n\"%s);\n",symname,protoTypes);
|
||||
Delete(protoTypes);
|
||||
|
||||
Printf(f->code, "lua_error(L);return 0;\n");
|
||||
Printv(f->code, "}\n", NIL);
|
||||
Wrapper_print(f, f_wrappers);
|
||||
|
|
@ -840,7 +861,7 @@ public:
|
|||
* ------------------------------------------------------------ */
|
||||
|
||||
virtual int classHandler(Node *n) {
|
||||
REPORT("classHandler", n);
|
||||
//REPORT("classHandler", n);
|
||||
|
||||
String *mangled_classname = 0;
|
||||
String *real_classname = 0;
|
||||
|
|
@ -892,6 +913,8 @@ public:
|
|||
|
||||
// Register the class structure with the type checker
|
||||
// Printf(f_init,"SWIG_TypeClientData(SWIGTYPE%s, (void *) &_wrap_class_%s);\n", SwigType_manglestr(t), mangled_classname);
|
||||
|
||||
// emit a function to be called to delete the object
|
||||
if (have_destructor) {
|
||||
Printv(f_wrappers, "static void swig_delete_", class_name, "(void *obj) {\n", NIL);
|
||||
if (destructor_action) {
|
||||
|
|
@ -1061,7 +1084,7 @@ public:
|
|||
* ------------------------------------------------------------ */
|
||||
|
||||
virtual int destructorHandler(Node *n) {
|
||||
//REPORT("destructorHandler", n);
|
||||
REPORT("destructorHandler", n);
|
||||
current = DESTRUCTOR;
|
||||
Language::destructorHandler(n);
|
||||
current = NO_CPP;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue