diff --git a/Doc/Manual/Windows.html b/Doc/Manual/Windows.html index e23af9e75..065da215d 100644 --- a/Doc/Manual/Windows.html +++ b/Doc/Manual/Windows.html @@ -348,17 +348,6 @@ make
-Note that SWIG can also be built using Cygwin. -However, SWIG will then require the Cygwin DLL when executing. -Follow the Unix instructions in the README file in the SWIG root directory. -Note that the Cygwin environment will also allow one to regenerate the autotool generated files which are supplied with the release distribution. -These files are generated using the autogen.sh script and will only need regenerating in circumstances such as changing the build system. -
- -Note that SWIG can also be built using Cygwin. However, SWIG will then require the Cygwin DLL when executing. @@ -385,55 +374,60 @@ building SWIG the dependencies need to be installed. The steps below are one of For fully working build steps always check the Continuous Integration setups currently detailed in the Appveyor YAML file.
-C:\Tools\nuget install pcre -Verbosity quiet -Version 8.33.0.1 -OutputDirectory C:\pcre-
git clone https://github.com/swig/swig.git- In this example we are assuming the source code is available at C:\swig -
C:\Tools\nuget install CMake-win64 -Version 3.15.5 -OutputDirectory C:\Tools\CMake+ Alternatively you can download CMake from https://cmake.org/download/. +
C:\Tools\nuget install bison-win32 -Version 2.4.1.1 -OutputDirectory C:\Tools\bison+ Alternatively download Bison from https://sourceforge.net/projects/gnuwin32/files/bison/ (2.4.1 is used in this example) + and save to a folder e.g. C:\Tools\Bison +
C:\Tools\nuget install pcre -Version 8.33.0.1 -OutputDirectory C:\Tools\pcre+
git clone https://github.com/swig/swig.git+ In this example we are assuming the source code is available at C:\swig +
-Now we have all the required dependencies we can build SWIG using the commands below. We add the required build tools to the system PATH, and then -build a Release version of SWIG. + We are assuming Visual Studio 2017 is installed. For other versions of Visual Studio change "Visual Studio 15 2017 Win64" to the relevant + Visual Studio Generator. + Now we have all the required dependencies we can build SWIG using the commands below. We add the required build tools to the system PATH, and then + build a Release version of SWIG. If all runs successfully a new swig.exe should be generated in a /Release folder.
+cd C:\swig -SET PATH=C:\Tools\cmake-3.19.4-win64-x64\bin;C:\Tools\Bison\bin;%PATH% -PCRE_ROOT=C:/pcre/pcre.8.33.0.1/build/native +SET PATH=C:\Tools\CMake\CMake-win64.3.15.5\bin;C:\Tools\bison\bison-win32.2.4.1.1\tools\native\bin;%PATH% +SET PCRE_ROOT=C:\Tools\pcre\pcre.8.33.0.1\build\native SET PCRE_PLATFORM=x64 -cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX="%CD:\=/%/install2" -DCMAKE_C_FLAGS="/DPCRE_STATIC" -DPCRE_INCLUDE_DIR=%PCRE_ROOT%/include --DPCRE_LIBRARY=%PCRE_ROOT%/lib/v110/%PCRE_PLATFORM%/Release/static/utf8/pcre8.lib -DBISON_EXECUTABLE=C:/Tools/Bison/bin/bison.exe . +cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX="%CD:\=/%/install2" -DCMAKE_C_FLAGS="/DPCRE_STATIC" -DPCRE_INCLUDE_DIR=%PCRE_ROOT%/include -DPCRE_LIBRARY=%PCRE_ROOT%/lib/v110/%PCRE_PLATFORM%/Release/static/utf8/pcre8.lib . cmake --build . --config Release + +REM to test the exe +cd /Release +swig.exe -help
- If all runs successfully a new swig.exe should be generated in a /Release folder. In addition to Release builds you can create a Debug build using:
cmake --build . --config Debug
- A Visual Studio solution file should be generated - swig.sln. This can be opened and debugged by running the swig project and setting the + A Visual Studio solution file should be generated named swig.sln. This can be opened and debugged by running the swig project and setting the Debugging Command Arguments. For example to step through one of the sample .i files included with the SWIG source use the following: