Better variable naming consistency in STL containers
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6 changed files with 15 additions and 15 deletions
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@ -239,11 +239,11 @@
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return iter != $self->end();
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}
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void Add(const key_type& key, const mapped_type& val) throw (std::out_of_range) {
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void Add(const key_type& key, const mapped_type& value) throw (std::out_of_range) {
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std::map< K, T, C >::iterator iter = $self->find(key);
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if (iter != $self->end())
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throw std::out_of_range("key already exists");
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$self->insert(std::pair< K, T >(key, val));
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$self->insert(std::pair< K, T >(key, value));
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}
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bool Remove(const key_type& key) {
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