/* ----------------------------------------------------------------------------- * javascriptruntime.swg * * Javascript support code * ----------------------------------------------------------------------------- */ %insert(runtime) %{ #include #include #include %} %insert(runtime) "swigrun.swg"; /* SWIG API */ %insert(runtime) "swigerrors.swg"; /* SWIG errors */ %insert(runtime) %{ #define SWIG_Error(code, msg) SWIGV8_ErrorHandler.error(code, msg) #define SWIG_exception(code, msg) SWIGV8_ErrorHandler.error(code, msg) #define SWIG_fail goto fail #define SWIGV8_OVERLOAD false void SWIG_V8_Raise(const char* msg) { v8::ThrowException(v8::Exception::Error(v8::String::New(msg))); } /* Note: There are two contexts for handling errors. A static V8ErrorHandler is used in not overloaded methods. For overloaded methods the throwing type checking mechanism is used during dispatching. As V8 exceptions can not be resetted properly the trick is to use a dynamic ErrorHandler with same local name as the global one. - See defintion of SWIG_Error above. - See code templates 'JS_function_dispatcher', 'JS_functionwrapper_overload', and 'JS_function_dispatch_case' in javascriptcode.swg */ class V8ErrorHandler { public: virtual void error(int code, const char* msg) { SWIG_V8_Raise(msg); } }; // this is used in usually V8ErrorHandler SWIGV8_ErrorHandler; // instances of this are used in overloaded functions class OverloadErrorHandler: public V8ErrorHandler { public: virtual void error(int code, const char* msg) { err = v8::Exception::Error(v8::String::New(msg)); if(code != SWIG_TypeError) { v8::ThrowException(err); } } v8::Handle err; }; %} %insert(runtime) %{ typedef struct { bool swigCMemOwn; void *swigCObject; swig_type_info *info; } SWIG_PRV_DATA; %} %insert(runtime) %{ int SWIG_V8_ConvertInstancePtr(v8::Handle objRef, void** ptr, swig_type_info *info, int flags) { if(objRef->InternalFieldCount() < 1) { return SWIG_ERROR; } v8::Handle cdataRef = objRef->GetInternalField(0); SWIG_PRV_DATA *cdata = (SWIG_PRV_DATA *) v8::External::Unwrap(cdataRef); if(cdata == NULL) { return SWIG_ERROR; } if(cdata->info != info) { bool type_valid = false; swig_cast_info *t = info->cast; while(t != NULL) { if(t->type == cdata->info) { type_valid = true; break; } t = t->next; } if(!type_valid) { return SWIG_TypeError; } } *ptr = cdata->swigCObject; if(flags & SWIG_POINTER_DISOWN) { cdata->swigCMemOwn = false; } return SWIG_OK; } void SWIG_V8_SetPrivateData(v8::Handle obj, void* ptr, swig_type_info *info, int flags) { SWIG_PRV_DATA* cdata = (SWIG_PRV_DATA*) new SWIG_PRV_DATA; cdata->swigCObject = ptr; cdata->swigCMemOwn = (flags & SWIG_POINTER_OWN) ? 1 : 0; cdata->info = info; obj->SetInternalField(0, v8::External::New(cdata)); } int SWIG_V8_ConvertPtr(v8::Handle valRef, void** ptr, swig_type_info *info, int flags) { if(!valRef->IsObject()) { return SWIG_TypeError; } v8::Handle objRef = valRef->ToObject(); return SWIG_V8_ConvertInstancePtr(objRef, ptr, info, flags); } v8::Handle SWIG_V8_NewPointerObj(void *ptr, swig_type_info *info, int flags) { v8::HandleScope scope; v8::Local class_templ; v8::Handle inst_templ; if(info->clientdata == NULL) { class_templ = v8::FunctionTemplate::New(); class_templ->SetClassName(v8::String::NewSymbol(info->name)); inst_templ = class_templ->InstanceTemplate(); inst_templ->SetInternalFieldCount(1); } else { class_templ = *((v8::Local*) info->clientdata); inst_templ = class_templ->InstanceTemplate(); } v8::Local result = inst_templ->NewInstance(); SWIG_V8_SetPrivateData(result, ptr, info, flags); return scope.Close(result); } #define SWIG_ConvertPtr(obj, ptr, info, flags) SWIG_V8_ConvertPtr(obj, ptr, info, flags) #define SWIG_NewPointerObj(ptr, info, flags) SWIG_V8_NewPointerObj(ptr, info, flags) #define SWIG_ConvertInstance(obj, pptr, type, flags) SWIG_V8_ConvertInstancePtr(obj, pptr, type, flags) #define SWIG_NewInstanceObj(thisvalue, type, flags) SWIG_V8_NewPointerObj(thisvalue, type, flags) %}