%{ #include %} namespace std { %naturalvar complex; // An extremely simplified subset of std::complex<> which contains just the // methods we need. template class complex { public: complex(T re = T(), T im = T()); T real() const; T imag() const; }; } // namespace std %define swig_complex_typemaps(T) %typemap(cstype) std::complex, const std::complex& "System.Numerics.Complex" // The casts in "pre" are needed in order to allow creating std::complex // from System.Numerics.Complex, which always uses doubles. It relies on the // fact that the name of the C++ and C# float/double types are the same. %typemap(csin, pre=" var cpp$csinput = new Complex_" #T "((" #T ")$csinput.Real, (" #T ")$csinput.Imaginary);" ) std::complex, const std::complex& "Complex_" #T ".getCPtr(cpp$csinput)" %typemap(csout, excode=SWIGEXCODE) std::complex, const std::complex& { Complex_##T cppret = new Complex_##T($imcall, $owner);$excode return new System.Numerics.Complex(cppret.real(), cppret.imag()); } %typemap(csvarin, excode=SWIGEXCODE2) const std::complex& %{ set { var cppvalue = new Complex_##T((T)value.Real, (T)value.Imaginary); $imcall;$excode } %} %typemap(csvarout, excode=SWIGEXCODE2) const std::complex& %{ get { var cppret = new Complex_##T($imcall, $owner);$excode return new System.Numerics.Complex(cppret.real(), cppret.imag()); } %} %template(Complex_##T) std::complex; %enddef // By default, typemaps for both std::complex and std::complex // are defined, but one of them can be disabled by predefining the // corresponding symbol before including this file. #ifndef SWIG_NO_STD_COMPLEX_DOUBLE swig_complex_typemaps(double) #endif #ifndef SWIG_NO_STD_COMPLEX_FLOAT swig_complex_typemaps(float) #endif