/* File : example.c */ #include #include "example.h" shape::shape() { } shape::~shape() { } bool shape::cover( double x, double y ) { return false; } void draw_shape_coverage( shape *s, int div_x, int div_y ) { double i,j; for( i = 0; i < 1.0; i += 1.0 / ((float)div_y) ) { for( j = 0; j < 1.0; j += 1.0 / ((float)div_x) ) { if( s->cover( j,i ) ) putchar( 'x' ); else putchar( ' ' ); } printf( "\n" ); } }