/// This file illustrates the cross language polymorphism using directors. module runme; import std.stdio; import example; // CEO class, which overrides Employee.getPosition(). class CEO : Manager { public: this( string name ) { super( name ); } override string getPosition() const { return "CEO"; } // Public method to stop the SWIG proxy base class from thinking it owns the underlying C++ memory. void disownMemory() { swigCMemOwn = false; } } void main() { // Create an instance of CEO, a class derived from the D proxy of the // underlying C++ class. The calls to getName() and getPosition() are standard, // the call to getTitle() uses the director wrappers to call CEO.getPosition(). auto e = new CEO( "Alice" ); writefln( "%s is a %s.", e.getName(), e.getPosition() ); writefln( "Just call her '%s'.", e.getTitle() ); writeln( "----------------------" ); { // Create a new EmployeeList instance. This class does not have a C++ // director wrapper, but can be used freely with other classes that do. scope auto list = new EmployeeList(); // EmployeeList owns its items, so we must surrender ownership of objects we add. e.disownMemory(); list.addEmployee(e); writeln( "----------------------" ); // Now we access the first four items in list (three are C++ objects that // EmployeeList's constructor adds, the last is our CEO). The virtual // methods of all these instances are treated the same. For items 0, 1, and // 2, all methods resolve in C++. For item 3, our CEO, getTitle calls // getPosition which resolves in D. The call to getPosition is // slightly different, however, because of the overidden getPosition() call, since // now the object reference has been "laundered" by passing through // EmployeeList as an Employee*. Previously, D resolved the call // immediately in CEO, but now D thinks the object is an instance of // class Employee. So the call passes through the // Employee proxy class and on to the C wrappers and C++ director, // eventually ending up back at the D CEO implementation of getPosition(). // The call to getTitle() for item 3 runs the C++ Employee::getTitle() // method, which in turn calls getPosition(). This virtual method call // passes down through the C++ director class to the D implementation // in CEO. All this routing takes place transparently. writeln( "(position, title) for items 0-3:" ); writefln( " %s, '%s'", list.getItem(0).getPosition(), list.getItem(0).getTitle() ); writefln( " %s, '%s'", list.getItem(1).getPosition(), list.getItem(1).getTitle() ); writefln( " %s, '%s'", list.getItem(2).getPosition(), list.getItem(2).getTitle() ); writefln( " %s, '%s'", list.getItem(3).getPosition(), list.getItem(3).getTitle() ); writeln( "----------------------" ); // All Employees will be destroyed when the EmployeeList goes out of scope, // including the CEO instance. } writeln( "----------------------" ); // All done. writeln( "Exiting cleanly from D code." ); }