git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk/SWIG@4141 626c5289-ae23-0410-ae9c-e8d60b6d4f22
218 lines
4.4 KiB
HTML
218 lines
4.4 KiB
HTML
<html>
|
|
<head>
|
|
<title>SWIG:Examples:python:class</title>
|
|
</head>
|
|
|
|
<body bgcolor="#ffffff">
|
|
|
|
|
|
<tt>SWIG/Examples/python/class/</tt>
|
|
<hr>
|
|
|
|
<H2>Wrapping a simple C++ class</H2>
|
|
|
|
<tt>$Header$</tt><br>
|
|
|
|
<p>
|
|
This example illustrates the most primitive form of C++ class wrapping performed
|
|
by SWIG. In this case, C++ classes are simply transformed into a collection of
|
|
C-style functions that provide access to class members.
|
|
|
|
<h2>The C++ Code</h2>
|
|
|
|
Suppose you have some C++ classes described by the following (and admittedly lame)
|
|
header file:
|
|
|
|
<blockquote>
|
|
<pre>
|
|
/* File : example.h */
|
|
|
|
class Shape {
|
|
public:
|
|
Shape() {
|
|
nshapes++;
|
|
}
|
|
virtual ~Shape() {
|
|
nshapes--;
|
|
};
|
|
double x, y;
|
|
void move(double dx, double dy);
|
|
virtual double area() = 0;
|
|
virtual double perimeter() = 0;
|
|
static int nshapes;
|
|
};
|
|
|
|
class Circle : public Shape {
|
|
private:
|
|
double radius;
|
|
public:
|
|
Circle(double r) : radius(r) { };
|
|
virtual double area();
|
|
virtual double perimeter();
|
|
};
|
|
|
|
class Square : public Shape {
|
|
private:
|
|
double width;
|
|
public:
|
|
Square(double w) : width(w) { };
|
|
virtual double area();
|
|
virtual double perimeter();
|
|
};
|
|
</pre>
|
|
</blockquote>
|
|
|
|
<h2>The SWIG interface</h2>
|
|
|
|
A simple SWIG interface for this can be built by simply grabbing the header file
|
|
like this:
|
|
|
|
<blockquote>
|
|
<pre>
|
|
/* File : example.i */
|
|
%module example
|
|
|
|
%{
|
|
#include "example.h"
|
|
%}
|
|
|
|
/* Let's just grab the original header file here */
|
|
%include "example.h"
|
|
</pre>
|
|
</blockquote>
|
|
|
|
Note: when creating a C++ extension, you must run SWIG with the <tt>-c++</tt> option like this:
|
|
<blockquote>
|
|
<pre>
|
|
% swig -c++ -python example.i
|
|
</pre>
|
|
</blockquote>
|
|
|
|
<h2>A sample Python script</h2>
|
|
|
|
Click <a href="example.py">here</a> to see a script that calls the C++ functions from Python.
|
|
|
|
<h2>Key points</h2>
|
|
|
|
<ul>
|
|
<li>To create a new object, you call a constructor like this:
|
|
|
|
<blockquote>
|
|
<pre>
|
|
c = example.new_Circle(10.0)
|
|
</pre>
|
|
</blockquote>
|
|
|
|
<p>
|
|
<li>To access member data, a pair of accessor functions are used.
|
|
For example:
|
|
|
|
<blockquote>
|
|
<pre>
|
|
example.Shape_x_set(c,15) # Set member data
|
|
x = example.Shape_x_get(c) # Get member data
|
|
</pre>
|
|
</blockquote>
|
|
|
|
Note: when accessing member data, the name of the class in which
|
|
the member data was must be used. In this case, <tt>Shape_x_get()</tt>
|
|
and <tt>Shape_x_set()</tt> are used since 'x' was defined in Shape.
|
|
|
|
<p>
|
|
<li>To invoke a member function, you simply do this
|
|
|
|
<blockquote>
|
|
<pre>
|
|
print "The area is ", example.Shape_area(c)
|
|
</pre>
|
|
</blockquote>
|
|
|
|
<p>
|
|
<li>Type checking knows about the inheritance structure of C++. For example:
|
|
|
|
<blockquote>
|
|
<pre>
|
|
example.Shape_area(c) # Works (c is a Shape)
|
|
example.Circle_area(c) # Works (c is a Circle)
|
|
example.Square_area(c) # Fails (c is definitely not a Square)
|
|
</pre>
|
|
</blockquote>
|
|
|
|
<p>
|
|
<li>To invoke a destructor, simply do this
|
|
|
|
<blockquote>
|
|
<pre>
|
|
example.delete_Shape(c) # Deletes a shape
|
|
</pre>
|
|
</blockquote>
|
|
|
|
(Note: destructors are currently not inherited. This might change later).
|
|
|
|
<p>
|
|
<li>Static member variables are wrapped as C global variables. For example:
|
|
|
|
<blockquote>
|
|
<pre>
|
|
n = example.cvar.Shape_nshapes # Get a static data member
|
|
example.cvar.Shapes_nshapes = 13 # Set a static data member
|
|
</pre>
|
|
</blockquote>
|
|
|
|
</ul>
|
|
|
|
<h2>General Comments</h2>
|
|
|
|
<ul>
|
|
<li>This low-level interface is not the only way to handle C++ code.
|
|
Shadow classes provide a much higher-level interface.
|
|
|
|
<p>
|
|
<li>SWIG *does* know how to properly perform upcasting of objects in
|
|
an inheritance hierarchy (including multiple inheritance). Therefore
|
|
it is perfectly safe to pass an object of a derived class to any
|
|
function involving a base class.
|
|
|
|
<p>
|
|
<li>A wide variety of C++ features are not currently supported by SWIG. Here is the
|
|
short and incomplete list:
|
|
|
|
<p>
|
|
<ul>
|
|
<li>Overloaded methods and functions. SWIG wrappers don't know how to resolve name
|
|
conflicts so you must give an alternative name to any overloaded method name using the
|
|
%name directive like this:
|
|
|
|
<blockquote>
|
|
<pre>
|
|
void foo(int a);
|
|
%name(foo2) void foo(double a, double b);
|
|
</pre>
|
|
</blockquote>
|
|
|
|
<p>
|
|
<li>Overloaded operators. Not supported at all. The only workaround for this is
|
|
to write a helper function. For example:
|
|
|
|
<blockquote>
|
|
<pre>
|
|
%inline %{
|
|
Vector *vector_add(Vector *a, Vector *b) {
|
|
... whatever ...
|
|
}
|
|
%}
|
|
</pre>
|
|
</blockquote>
|
|
|
|
<p>
|
|
<li>Namespaces. Not supported at all. Won't be supported until SWIG2.0 (if at all).
|
|
|
|
<p>
|
|
<li>Dave's snide remark: Like a large bottle of strong Tequilla, it's better to
|
|
use C++ in moderation.
|
|
|
|
</ul>
|
|
|
|
<hr>
|
|
</body>
|
|
</html>
|