It's now only generated if something to put in it is specified via: %pragma(php) include=... or %pragma(php) code=...
64 lines
1.6 KiB
PHP
64 lines
1.6 KiB
PHP
<?php
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# This file illustrates the low-level C++ interface
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# created by SWIG. In this case, all of our C++ classes
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# get converted into function calls.
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# ----- Object creation -----
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print "Creating some objects:\n";
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$c = example::CircleFactory(10);
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print " Created circle \$c with area ". $c->area() ."\n";
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$s = new Square(10);
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print " Created square \$s\n";
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# ----- Access a static member -----
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print "\nA total of " . Shape::nshapes() . " shapes were created\n";
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# ----- Member data access -----
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# Set the location of the object.
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# Note: methods in the base class Shape are used since
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# x and y are defined there.
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$c->x = 20;
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$c->y = 30;
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$s->x = -10;
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$s->y = 5;
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print "\nHere is their current position:\n";
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print " Circle = (" . $c->x . "," . $c->y . ")\n";
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print " Square = (" . $s->x . "," . $s->y . ")\n";
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# ----- Call some methods -----
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print "\nHere are some properties of the shapes:\n";
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foreach (array($c,$s) as $o) {
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print " ".get_class($o)." \$o\n";
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print " x = " . $o->x . "\n";
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print " y = " . $o->y . "\n";
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print " area = " . $o->area() . "\n";
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print " perimeter = " . $o->perimeter() . "\n";
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}
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# Need to unset($o) or else we hang on to a reference to the Square object.
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unset($o);
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# ----- Delete everything -----
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print "\nGuess I'll clean up now\n";
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# Note: this invokes the virtual destructor
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unset($c);
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$s = 42;
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print Shape::nshapes() . " shapes remain\n";
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print "Manually setting nshapes\n";
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Shape::nshapes(42);
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print Shape::get_nshapes() ." == 42\n";
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print "Goodbye\n";
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