53 lines
904 B
C++
53 lines
904 B
C++
#ifndef JS_SHELL_H
|
|
#define JS_SHELL_H
|
|
|
|
#include <vector>
|
|
#include <string>
|
|
|
|
typedef void* HANDLE;
|
|
typedef void* MODULE;
|
|
|
|
class JSShell {
|
|
|
|
public:
|
|
enum Engine {
|
|
JSC = 0,
|
|
V8
|
|
};
|
|
|
|
public:
|
|
|
|
JSShell() {}
|
|
|
|
virtual ~JSShell() = 0;
|
|
|
|
static JSShell* Create(Engine engine = JSC);
|
|
|
|
std::string LoadModule(const std::string& name, HANDLE* library);
|
|
|
|
virtual bool RunScript(const std::string& scriptPath);
|
|
|
|
virtual bool RunShell();
|
|
|
|
void setModulePath(const std::vector<std::string>& modulePath) {
|
|
module_path = modulePath;
|
|
}
|
|
|
|
protected:
|
|
|
|
virtual bool InitializeEngine() = 0;
|
|
|
|
virtual bool ExecuteScript(const std::string& source, const std::string& scriptPath) = 0;
|
|
|
|
virtual bool DisposeEngine() = 0;
|
|
|
|
static std::string ReadFile(const std::string& fileName);
|
|
|
|
protected:
|
|
|
|
std::vector<HANDLE> loaded_modules;
|
|
std::vector<std::string> module_path;
|
|
|
|
};
|
|
|
|
#endif // JS_SHELL_H
|