Use new guile_embedded_run target or guile_run target for running the examples like the other target languages (for suppressing stdout if run from top level). Consistency with other target language file renames: use runme.scm for scripts and example.i, example.c for example code. Add class example to examples being tested.
213 lines
5.1 KiB
Scheme
Executable file
213 lines
5.1 KiB
Scheme
Executable file
#!./matrix \
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-e do-test -s
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!#
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;;; Authors: David Beazley <beazley@cs.uchicago.edu>, 1999
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;;; Martin Froehlich <MartinFroehlich@ACM.org>, 2000
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;;;
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;;; PURPOSE OF THIS FILE: This file is an example for how to use the guile
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;;; scripting options with a little more than trivial script. Example
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;;; derived from David Beazley's matrix evaluation example. David
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;;; Beazley's annotation: >>Guile script for testing out matrix
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;;; operations. Disclaimer : I'm not a very good scheme
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;;; programmer<<. Martin Froehlich's annotation: >>I'm not a very good
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;;; scheme programmer, too<<.
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;;;
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;;; Explanation: The three lines at the beginning of this script are
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;;; telling the kernel to load the enhanced guile interpreter named
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;;; "matrix"; to execute the function "do-test" (-e option) after loading
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;;; this script (-s option). There are a lot more options wich allow for
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;;; even finer tuning. SEE ALSO: Section "Guile Scripts" in the "Guile
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;;; reference manual -- Part I: Preliminaries".
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;;;
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;;;
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;;; This program is distributed in the hope that it will be useful, but
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;;; WITHOUT ANY WARRANTY; without even the implied warranty of
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;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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;;; Create a zero matrix
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(define (zero M)
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(define (zero-loop M i j)
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(if (< i 4)
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(if (< j 4) (begin
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(set-m M i j 0.0)
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(zero-loop M i (+ j 1)))
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(zero-loop M (+ i 1) 0))))
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(zero-loop M 0 0))
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;;; Create an identity matrix
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(define (identity M)
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(define (iloop M i)
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(if (< i 4) (begin
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(set-m M i i 1.0)
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(iloop M (+ i 1)))))
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(zero M)
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(iloop M 0))
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;;; Rotate around x axis
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(define (rotx M r)
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(define temp (new-matrix))
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(define rd (/ (* r 3.14159) 180.0))
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(zero temp)
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(set-m temp 0 0 1.0)
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(set-m temp 1 1 (cos rd))
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(set-m temp 1 2 (- 0 (sin rd)))
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(set-m temp 2 1 (sin rd))
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(set-m temp 2 2 (cos rd))
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(set-m temp 3 3 1.0)
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(mat-mult M temp M)
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(destroy-matrix temp))
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;;; Rotate around y axis
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(define (roty M r)
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(define temp (new-matrix))
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(define rd (/ (* r 3.14159) 180.0))
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(zero temp)
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(set-m temp 1 1 1.0)
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(set-m temp 0 0 (cos rd))
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(set-m temp 0 2 (sin rd))
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(set-m temp 2 0 (- 0 (sin rd)))
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(set-m temp 2 2 (cos rd))
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(set-m temp 3 3 1.0)
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(mat-mult M temp M)
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(destroy-matrix temp))
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;;; Rotate around z axis
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(define (rotz M r)
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(define temp (new-matrix))
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(define rd (/ (* r 3.14159) 180.0))
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(zero temp)
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(set-m temp 0 0 (cos rd))
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(set-m temp 0 1 (- 0 (sin rd)))
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(set-m temp 1 0 (sin rd))
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(set-m temp 1 1 (cos rd))
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(set-m temp 2 2 1.0)
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(set-m temp 3 3 1.0)
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(mat-mult M temp M)
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(destroy-matrix temp))
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;;; Scale a matrix
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(define (scale M s)
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(define temp (new-matrix))
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(define (sloop m i s)
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(if (< i 4) (begin
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(set-m m i i s)
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(sloop m (+ i 1) s))))
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(zero temp)
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(sloop temp 0 s)
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(mat-mult M temp M)
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(destroy-matrix temp))
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;;; Make a matrix with random elements
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(define (randmat M)
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(define (rand-loop M i j)
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(if (< i 4)
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(if (< j 4)
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(begin
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(set-m M i j (drand48))
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(rand-loop M i (+ j 1)))
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(rand-loop M (+ i 1) 0))))
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(rand-loop M 0 0))
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;;; stray definitions collected here
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(define (rot-test M v t i)
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(if (< i 360) (begin
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(rotx M 1)
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(rotz M -0.5)
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(transform M v t)
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(rot-test M v t (+ i 1)))))
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(define (create-matrix) ; Create some matrices
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(let loop ((i 0) (result '()))
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(if (< i 200)
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(loop (+ i 1) (cons (new-matrix) result))
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result)))
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(define (add-mat M ML)
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(define (add-two m1 m2 i j)
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(if (< i 4)
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(if (< j 4)
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(begin
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(set-m m1 i j (+ (get-m m1 i j) (get-m m2 i j)))
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(add-two m1 m2 i (+ j 1)))
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(add-two m1 m2 (+ i 1) 0))))
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(if (null? ML) *unspecified*
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(begin
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(add-two M (car ML) 0 0)
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(add-mat M (cdr ML)))))
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(define (cleanup ML)
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(if (null? ML) *unspecified*
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(begin
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(destroy-matrix (car ML))
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(cleanup (cdr ML)))))
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(define (make-random ML) ; Put random values in them
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(if (null? ML) *unspecified*
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(begin
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(randmat (car ML))
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(make-random (cdr ML)))))
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(define (mul-mat m ML)
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(if (null? ML) *unspecified*
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(begin
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(mat-mult m (car ML) m)
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(mul-mat m (cdr ML)))))
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;;; Now we'll hammer on things a little bit just to make
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;;; sure everything works.
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(define M1 (new-matrix)) ; a matrix
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(define v (createv 1 2 3 4)) ; a vector
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(define t (createv 0 0 0 0)) ; the zero-vector
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(define M-list (create-matrix)) ; get list of marices
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(define M (new-matrix)) ; yet another matrix
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(display "variables defined\n")
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(define (do-test x)
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(display "Testing matrix program...\n")
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(identity M1)
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(print-matrix M1)
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(display "Rotate-x 45 degrees\n")
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(rotx M1 45)
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(print-matrix M1)
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(display "Rotate y 30 degrees\n")
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(roty M1 30)
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(print-matrix M1)
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(display "Rotate z 15 degrees\n")
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(rotz M1 15)
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(print-matrix M1)
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(display "Scale 0.5\n")
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(scale M1 0.5)
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(print-matrix M1)
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;; Rotating ...
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(display "Rotating...\n")
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(rot-test M1 v t 0)
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(printv t)
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(make-random M-list)
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(zero M1)
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(display "Adding them together (in Guile)\n")
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(add-mat M1 M-list)
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(print-matrix M1)
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(display "Doing 200 multiplications (mostly in C)\n")
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(randmat M)
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(mul-mat M M-list)
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(display "Cleaning up\n")
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(cleanup M-list))
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