It is still a bit rough around some edges, particularly with regard to multi-threading and operator overloading, and there are some documentation bits missing, but it should be fine for basic use. The test-suite should build and run fine with the current versions of DMD, LDC and Tango (at least) on Linux x86_64 and Mac OS X 10.6. git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@12299 626c5289-ae23-0410-ae9c-e8d60b6d4f22
171 lines
3.4 KiB
OpenEdge ABL
171 lines
3.4 KiB
OpenEdge ABL
/* -----------------------------------------------------------------------------
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* cpointer.i
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*
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* D-specific version of ../cpointer.i.
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* ----------------------------------------------------------------------------- */
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/* -----------------------------------------------------------------------------
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* %pointer_class(type,name)
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*
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* Places a simple proxy around a simple type like 'int', 'float', or whatever.
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* The proxy provides this interface:
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*
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* class type {
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* public:
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* type();
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* ~type();
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* type value();
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* void assign(type value);
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* };
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*
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* Example:
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*
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* %pointer_class(int, intp);
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*
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* int add(int *x, int *y) { return *x + *y; }
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*
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* In python (with proxies)
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*
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* >>> a = intp()
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* >>> a.assign(10)
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* >>> a.value()
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* 10
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* >>> b = intp()
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* >>> b.assign(20)
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* >>> print add(a,b)
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* 30
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*
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* As a general rule, this macro should not be used on class/structures that
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* are already defined in the interface.
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* ----------------------------------------------------------------------------- */
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%define %pointer_class(TYPE, NAME)
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%{
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typedef TYPE NAME;
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%}
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typedef struct {
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} NAME;
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%extend NAME {
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#ifdef __cplusplus
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NAME() {
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return new TYPE();
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}
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~NAME() {
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if (self) delete self;
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}
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#else
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NAME() {
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return (TYPE *) calloc(1,sizeof(TYPE));
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}
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~NAME() {
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if (self) free(self);
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}
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#endif
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}
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%extend NAME {
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void assign(TYPE value) {
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*self = value;
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}
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TYPE value() {
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return *self;
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}
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TYPE * ptr() {
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return self;
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}
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static NAME * frompointer(TYPE *t) {
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return (NAME *) t;
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}
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}
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%types(NAME = TYPE);
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%enddef
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/* -----------------------------------------------------------------------------
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* %pointer_functions(type,name)
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*
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* Create functions for allocating/deallocating pointers. This can be used
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* if you don't want to create a proxy class or if the pointer is complex.
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*
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* %pointer_functions(int, intp)
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*
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* int add(int *x, int *y) { return *x + *y; }
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*
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* In python (with proxies)
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*
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* >>> a = copy_intp(10)
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* >>> intp_value(a)
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* 10
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* >>> b = new_intp()
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* >>> intp_assign(b,20)
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* >>> print add(a,b)
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* 30
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* >>> delete_intp(a)
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* >>> delete_intp(b)
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*
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* ----------------------------------------------------------------------------- */
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%define %pointer_functions(TYPE,NAME)
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%{
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static TYPE *new_##NAME() { %}
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#ifdef __cplusplus
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%{ return new TYPE(); %}
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#else
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%{ return (TYPE *) calloc(1,sizeof(TYPE)); %}
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#endif
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%{}
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static TYPE *copy_##NAME(TYPE value) { %}
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#ifdef __cplusplus
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%{ return new TYPE(value); %}
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#else
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%{ TYPE *self = (TYPE *) calloc(1,sizeof(TYPE));
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*self = value;
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return self; %}
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#endif
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%{}
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static void delete_##NAME(TYPE *self) { %}
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#ifdef __cplusplus
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%{ if (self) delete self; %}
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#else
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%{ if (self) free(self); %}
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#endif
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%{}
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static void NAME ##_assign(TYPE *self, TYPE value) {
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*self = value;
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}
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static TYPE NAME ##_value(TYPE *self) {
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return *self;
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}
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%}
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TYPE *new_##NAME();
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TYPE *copy_##NAME(TYPE value);
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void delete_##NAME(TYPE *self);
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void NAME##_assign(TYPE *self, TYPE value);
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TYPE NAME##_value(TYPE *self);
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%enddef
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/* -----------------------------------------------------------------------------
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* %pointer_cast(type1,type2,name)
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*
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* Generates a pointer casting function.
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* ----------------------------------------------------------------------------- */
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%define %pointer_cast(TYPE1,TYPE2,NAME)
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%inline %{
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TYPE2 NAME(TYPE1 x) {
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return (TYPE2) x;
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}
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%}
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%enddef
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