swig/Doc/Manual/Ruby.html
William S Fulton 06adaed870 fix extern declarations documentation
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<H1><a name="Ruby"></a>27 SWIG and Ruby</H1>
<!-- INDEX -->
<div class="sectiontoc">
<ul>
<li><a href="#Ruby_nn2">Preliminaries</a>
<ul>
<li><a href="#Ruby_nn3">Running SWIG</a>
<li><a href="#Ruby_nn4">Getting the right header files</a>
<li><a href="#Ruby_nn5">Compiling a dynamic module</a>
<li><a href="#Ruby_nn6">Using your module</a>
<li><a href="#Ruby_nn7">Static linking</a>
<li><a href="#Ruby_nn8">Compilation of C++ extensions</a>
</ul>
<li><a href="#Ruby_nn9">Building Ruby Extensions under Windows 95/NT</a>
<ul>
<li><a href="#Ruby_nn10">Running SWIG from Developer Studio</a>
</ul>
<li><a href="#Ruby_nn11">The Ruby-to-C/C++ Mapping</a>
<ul>
<li><a href="#Ruby_nn12">Modules</a>
<li><a href="#Ruby_nn13">Functions</a>
<li><a href="#Ruby_nn14">Variable Linking</a>
<li><a href="#Ruby_nn15">Constants</a>
<li><a href="#Ruby_nn16">Pointers</a>
<li><a href="#Ruby_nn17">Structures</a>
<li><a href="#Ruby_nn18">C++ classes</a>
<li><a href="#Ruby_nn19">C++ Inheritance</a>
<li><a href="#Ruby_nn20">C++ Overloaded Functions</a>
<li><a href="#Ruby_nn21">C++ Operators</a>
<li><a href="#Ruby_nn22">C++ namespaces</a>
<li><a href="#Ruby_nn23">C++ templates</a>
<li><a href="#ruby_cpp_smart_pointers">C++ Smart Pointers</a>
<li><a href="#Ruby_nn25">Cross-Language Polymorphism</a>
<ul>
<li><a href="#Ruby_nn26">Exception Unrolling</a>
</ul>
</ul>
<li><a href="#Ruby_nn27">Input and output parameters</a>
<li><a href="#Ruby_nn28">Simple exception handling </a>
<li><a href="#Ruby_nn29">Typemaps</a>
<ul>
<li><a href="#Ruby_nn30">What is a typemap?</a>
<li><a href="#Ruby_nn31">Ruby typemaps</a>
<li><a href="#Ruby_nn32">Typemap variables</a>
<li><a href="#Ruby_nn33">Useful Functions</a>
<ul>
<li><a href="#Ruby_nn34">C Datatypes to Ruby Objects</a>
<li><a href="#Ruby_nn35">Ruby Objects to C Datatypes</a>
<li><a href="#Ruby_nn36">Macros for VALUE</a>
<li><a href="#Ruby_nn37">Exceptions</a>
<li><a href="#Ruby_nn38">Iterators</a>
</ul>
<li><a href="#ruby_typemap_examples">Typemap Examples</a>
<li><a href="#Ruby_nn40">Converting a Ruby array to a char **</a>
<li><a href="#Ruby_nn41">Collecting arguments in a hash</a>
<li><a href="#Ruby_nn42">Pointer handling</a>
<ul>
<li><a href="#Ruby_nn43">Ruby Datatype Wrapping</a>
</ul>
</ul>
<li><a href="#ruby_operator_overloading">Operator overloading</a>
<ul>
<li><a href="#Ruby_nn45">Example: STL Vector to Ruby Array</a>
</ul>
<li><a href="#Ruby_nn46">Advanced Topics</a>
<ul>
<li><a href="#Ruby_nn47">Creating Multi-Module Packages</a>
<li><a href="#Ruby_nn48">Defining Aliases</a>
<li><a href="#Ruby_nn49">Predicate Methods</a>
<li><a href="#Ruby_nn50">Specifying Mixin Modules</a>
<li><a href="#Ruby_nn51">Interacting with Ruby's Garbage Collector</a>
</ul>
</ul>
</div>
<!-- INDEX -->
<p>This chapter describes SWIG's support of Ruby. </p>
<H2><a name="Ruby_nn2"></a>27.1 Preliminaries</H2>
<p>
SWIG 1.3 is known to work with Ruby versions 1.6 and later. Given the
choice, you should
use the latest stable version of Ruby. You should also determine if
your
system supports shared libraries and dynamic loading. SWIG will work
with or
without dynamic loading, but the compilation process will vary.
</p>
<p>This chapter covers most SWIG features, but in less depth than is
found in
earlier chapters. At the very least, make sure you also read the "<a
href="SWIG.html#SWIG">SWIG Basics</a>" chapter. It is also assumed that the
reader
has a basic understanding of Ruby.
<H3><a name="Ruby_nn3"></a>27.1.1 Running SWIG</H3>
<p>
To build a Ruby module, run SWIG using the <tt>-ruby</tt> option:</p>
<div class="code">
<pre>$ <b>swig -ruby example.i</b>
</pre>
</div>
<p>
If building a C++ extension, add the <tt>-c++</tt> option:
</p>
<div class="code">
<pre>$ <b>swig -c++ -ruby example.i</b>
</pre>
</div>
<p>
This creates a file <tt>example_wrap.c</tt> (<tt>example_wrap.cxx</tt>
if
compiling a C++ extension) that contains all of the code needed to
build a
Ruby extension module. To finish building the module, you need to
compile this
file and link it with the rest of your program.
<H3><a name="Ruby_nn4"></a>27.1.2 Getting the right header files</H3>
<p>
In order to compile the wrapper code, the compiler needs the <tt>ruby.h</tt>
header file. This file is usually contained in a directory such as
</p>
<div class="code">
<pre>/usr/local/lib/ruby/1.6/i686-linux/ruby.h<br></pre>
</div>
<p>
The exact location may vary on your machine, but the above location is
typical. If you are not entirely sure where Ruby is installed, you
can run Ruby to find out. For example:
</p>
<div class="code">
<pre>$ <b>ruby -e 'puts $:.join("\n")'</b>
/usr/local/lib/ruby/site_ruby/1.6
/usr/local/lib/ruby/site_ruby/1.6/i686-linux
/usr/local/lib/ruby/site_ruby
/usr/local/lib/ruby/1.6
/usr/local/lib/ruby/1.6/i686-linux
.
</pre>
</div>
<H3><a name="Ruby_nn5"></a>27.1.3 Compiling a dynamic module</H3>
<p>
Ruby extension modules are typically compiled into shared libraries
that the
interpreter loads dynamically at runtime. Since the exact commands for
doing
this vary from platform to platform, your best bet is to follow the
steps
described in the <tt>README.EXT</tt> file from the Ruby distribution:
</p>
<ol>
<li><p>Create a file called <tt>extconf.rb</tt> that looks like the
following:</p>
<div class="code">
<pre>require 'mkmf'<br>create_makefile('example')<br></pre>
</div>
</li>
<li><p>Type the following to build the extension:</p>
<div class="code">
<pre>$ <b>ruby extconf.rb</b>
$ <b>make</b>
$ <b>make install</b>
</pre>
</div>
</li>
</ol>
<p>
Of course, there is the problem that mkmf does not work correctly on
all
platforms, e.g, HPUX. If you need to add your own make rules to the
file that
<tt>extconf.rb</tt> produces, you can add this:
</p>
<div class="code">
<pre>open("Makefile", "a") { |mf|<br> puts &lt;&lt;EOM<br> # Your make rules go here<br> EOM<br>}<br></pre>
</div>
<p>
to the end of the <tt>extconf.rb</tt> file.
If for some reason you don't want to use the standard approach, you'll
need
to determine the correct compiler and linker flags for your build
platform.
For example, a typical sequence of commands for the Linux operating
system
would look something like this:
</p>
<div class="code">
<pre>$ <b>swig -ruby example.i</b>
$ <b>gcc -c example.c</b>
$ <b>gcc -c example_wrap.c -I/usr/local/lib/ruby/1.6/i686-linux</b> <br>$ <b>gcc -shared example.o example_wrap.o -o example.so</b>
</pre>
</div>
<p>
For other platforms it may be necessary to compile with the <tt>-fPIC</tt>
option to generate position-independent code. If in doubt, consult the
manual
pages for your compiler and linker to determine the correct set of
options.
You might also check the <a
href="http://swig.cs.uchicago.edu/cgi-bin/wiki.pl">
SWIG Wiki</a> for additional information.
</p>
<p> <a name="n6"></a></p>
<H3><a name="Ruby_nn6"></a>27.1.4 Using your module</H3>
<p>
Ruby <i>module</i> names must be capitalized, but the convention for
Ruby
<i>feature</i> names is to use lowercase names. So, for example, the <b>Etc</b>
extension module is imported by requiring the <b>etc</b> feature:
</p>
<div class="code"><pre># The feature name begins with a lowercase letter...<br>require 'etc'<br><br># ... but the module name begins with an uppercase letter<br>puts "Your login name: #{Etc.getlogin}"<br></pre></div>
<p>
To stay consistent with this practice, you should always specify a
<b>lowercase</b> module name with SWIG's <tt>%module</tt> directive.
SWIG will automatically correct the resulting Ruby module name for your
extension. So for example, a SWIG interface file that begins with:
</p>
<div class="code"><pre>%module example<br></pre></div>
<p>
will result in an extension module using the feature name "example" and
Ruby module name "Example".
</p>
<H3><a name="Ruby_nn7"></a>27.1.5 Static linking</H3>
<p>
An alternative approach to dynamic linking is to rebuild the Ruby
interpreter with your extension module added to it. In the past,
this approach was sometimes necessary due to limitations in dynamic
loading
support on certain machines. However, the situation has improved
greatly
over the last few years and you should not consider this approach
unless there is really no other option.
</p>
<p>The usual procedure for adding a new module to Ruby involves finding
the Ruby source, adding an entry to the <tt>ext/Setup</tt> file,
adding your directory to the list of extensions in the file, and
finally rebuilding Ruby.
</p>
<p><a name="n8"></a></p>
<H3><a name="Ruby_nn8"></a>27.1.6 Compilation of C++ extensions</H3>
<p>
On most machines, C++ extension modules should be linked using the C++
compiler. For example:
</p>
<div class="code">
<pre>$ <b>swig -c++ -ruby example.i</b>
$ <b>g++ -c example.cxx</b>
$ <b>g++ -c example_wrap.cxx -I/usr/local/lib/ruby/1.6/i686-linux</b>
$ <b>g++ -shared example.o example_wrap.o -o example.so</b>
</pre>
</div>
<p>
If you've written an <tt>extconf.rb</tt> script to automatically
generate a
<tt>Makefile</tt> for your C++ extension module, keep in mind that (as
of
this writing) Ruby still uses <tt>gcc</tt> and not <tt>g++</tt> as
its linker.
As a result, the required C++ runtime library support will not be
automatically
linked into your extension module and it may fail to load on some
platforms.
A workaround for this problem is use the <tt>mkmf</tt> module's <tt>append_library()</tt>
method to add one of the C++ runtime libraries to the list of libraries
linked
into your extension, e.g.
</p>
<div class="code">
<pre>require 'mkmf'<br>$libs = append_library($libs, "supc++")<br>create_makefile('example')<br></pre>
</div>
<H2><a name="Ruby_nn9"></a>27.2 Building Ruby Extensions under Windows 95/NT</H2>
<p>
Building a SWIG extension to Ruby under Windows 95/NT is roughly
similar to the
process used with Unix. Normally, you will want to produce a DLL that
can be
loaded into the Ruby interpreter. For all recent versions of Ruby, the
procedure
described above (i.e. using an <tt>extconf.rb</tt> script) will work
with
Windows as well; you should be able to build your code into a DLL by
typing:
</p>
<div class="code">
<pre>C:\swigtest&gt; <b>ruby extconf.rb</b>
C:\swigtest&gt; <b>nmake</b>
C:\swigtest&gt; <b>nmake install</b>
</pre>
</div>
<p>
The remainder of this section covers the process of compiling
SWIG-generated
Ruby extensions with Microsoft Visual C++ 6 (i.e. within the Developer
Studio
IDE, instead of using the command line tools). In order to build
extensions,
you may need to download the source distribution to the Ruby package,
as you
will need the Ruby header files.
</p>
<p><a name="n10"></a></p>
<H3><a name="Ruby_nn10"></a>27.2.1 Running SWIG from Developer Studio</H3>
<p>
If you are developing your application within Microsoft developer
studio, SWIG
can be invoked as a custom build option. The process roughly follows
these
steps :
</p>
<ul>
<li>Open up a new workspace and use the AppWizard to select a DLL
project.
</li>
<li>Add both the SWIG interface file (the .i file), any supporting C
files, and
the name of the wrapper file that will be created by SWIG (i.e..
<tt>example_wrap.c</tt>). Note : If using C++, choose a different
suffix
for the wrapper file such as <tt>example_wrap.cxx</tt>. Don't worry if
the
wrapper file doesn't exist yet--Developer Studio will keep a reference
to it
around.
</li>
<li>Select the SWIG interface file and go to the settings menu. Under
settings, select the "Custom Build" option.
</li>
<li>Enter "SWIG" in the description field.
</li>
<li>Enter "<tt>swig -ruby -o $(ProjDir)\$(InputName)_wrap.c
$(InputPath)</tt>"
in the "Build command(s) field". You may have to include the path to
swig.exe.
</li>
<li>Enter "<tt>$(ProjDir)\$(InputName)_wrap.c</tt>" in the "Output
files(s)
field".
</li>
<li>Next, select the settings for the entire project and go to the
C/C++ tab
and select the Preprocessor category. Add NT=1 to the Preprocessor
definitions.
This must be set else you will get compilation errors. Also add IMPORT
to the
preprocessor definitions, else you may get runtime errors. Also add the
include
directories for your Ruby installation under "Additional include
directories".
</li>
<li>Next, select the settings for the entire project and go to the
Link tab and
select the General category. Set the name of the output file to match
the name
of your Ruby module (i.e.. example.dll). Next add the Ruby library file
to your
link libraries under Object/Library modules. For example
"mswin32-ruby16.lib.
You also need to add the path to the library under the Input tab -
Additional
library path.
</li>
<li>Build your project.
</li>
</ul>
<p>
Now, assuming all went well, SWIG will be automatically invoked when
you build
your project. Any changes made to the interface file will result in
SWIG being
automatically invoked to produce a new version of the wrapper file. To
run
your new Ruby extension, simply run Ruby and use the <tt>require</tt>
command
as normal. For example if you have this ruby file run.rb:</p>
<div class="code">
<pre># file: run.rb<br>require 'Example'<br><br># Call a c function<br>print "Foo = ", Example.Foo, "\n"<br></pre>
</div>
<p>
Ensure the dll just built is in your path or current directory, then
run the
Ruby script from the DOS/Command prompt:
</p>
<div class="code">
<pre>C:\swigtest&gt; <b>ruby run.rb</b>
Foo = 3.0
</pre>
</div>
<H2><a name="Ruby_nn11"></a>27.3 The Ruby-to-C/C++ Mapping</H2>
<p>
This section describes the basics of how SWIG maps C or C++
declarations
in your SWIG interface files to Ruby constructs.
</p>
<H3><a name="Ruby_nn12"></a>27.3.1 Modules</H3>
<p>
The SWIG <tt>%module</tt> directive specifies the name of the Ruby
module. If
you specify:
</p>
<div class="code">
<pre>%module example</pre>
</div>
<p>
then everything is wrapped into a Ruby module named <tt>Example</tt>
that is
nested directly under the global module. You can specify a more deeply
nested
module by specifying the fully-qualified module name in quotes, e.g.
</p>
<div class="code">
<pre>%module "foo::bar::spam"</pre>
</div>
<p>
An alternate method of specifying a nested module name is to use the <span
style="font-family: monospace;">-prefix</span> option on the SWIG
command line. The prefix that you specify with this option will be
prepended to the module name specified with the <span
style="font-family: monospace;">%module</span> directive in your SWIG
interface file. So for example, this declaration at the top of your
SWIG interface file:<br>
</p>
<div class="code">
<pre>%module "foo::bar::spam"</pre>
</div>
<p>
will result in a nested module name of <span
style="font-family: monospace;">Foo::Bar::Spam</span>, but you can
achieve the <span style="font-style: italic;">same</span> effect by
specifying:<br>
</p>
<div class="code">
<pre>%module spam</pre>
</div>
<p>
and then running SWIG with the <span style="font-family: monospace;">-prefix</span>
command line option:<br>
</p>
<div class="code">
<pre>$ <b>swig -ruby -prefix "foo::bar::" example.i</b></pre>
</div>
<p>
Starting with SWIG 1.3.20, you can also choose to wrap everything into
the global
module by specifying the <tt>-globalmodule</tt> option on the SWIG
command line, i.e.
</p>
<div class="code">
<pre>$ <b>swig -ruby -globalmodule example.i</b></pre>
</div>
<p>
Note that this does not relieve you of the requirement of specifying
the SWIG
module name with the <tt>%module</tt> directive (or the <tt>-module</tt>
command-line option) as described earlier.
</p>
<p>When choosing a module name, do not use the same name as a built-in
Ruby command
or standard module name, as the results may be unpredictable.
Similarly, if you're
using the <tt>-globalmodule</tt> option to wrap everything into the
global module,
take care that the names of your constants, classes and methods don't
conflict
with any of Ruby's built-in names.
<H3><a name="Ruby_nn13"></a>27.3.2 Functions</H3>
<p>
Global functions are wrapped as Ruby module methods. For example, given
the SWIG interface file <tt>example.i</tt>:
</p>
<div class="code">
<pre>%module example<br><br>int fact(int n);<br></pre>
</div>
<p>
and C source file <tt>example.c</tt>:
</p>
<div class="code">
<pre>int fact(int n) {<br> if (n == 0)<br> return 1;<br> return (n * fact(n-1));<br>}<br></pre>
</div>
<p>
SWIG will generate a method <i>fact</i> in the <i>Example</i> module
that
can be used like so:
</p>
<div class="code">
<pre>$ <b>irb</b>
irb(main):001:0&gt; <b>require 'example'</b>
true
irb(main):002:0&gt; <b>Example.fact(4)</b>
24
</pre>
</div>
<H3><a name="Ruby_nn14"></a>27.3.3 Variable Linking</H3>
<p>
C/C++ global variables are wrapped as a pair of singleton methods for
the
module: one to get the value of the global variable and one to set it.
For
example, the following SWIG interface file declares two global
variables:
</p>
<div class="code">
<pre>// SWIG interface file with global variables<br>%module example<br>...<br>%inline %{<br>extern int variable1;<br>extern double Variable2;<br>%}<br>...<br></pre>
</div>
<p>
Now look at the Ruby interface:</p>
<div class="code">
<pre>$ <b>irb</b>
irb(main):001:0&gt; <b>require 'Example'</b>
true
irb(main):002:0&gt; <b>Example.variable1 = 2</b>
2
irb(main):003:0&gt; <b>Example.Variable2 = 4 * 10.3</b>
41.2
irb(main):004:0&gt; <b>Example.Variable2</b>
41.2
</pre>
</div>
<p>
If you make an error in variable assignment, you will receive an
error message. For example:
</p>
<div class="code">
<pre>irb(main):005:0&gt; <b>Example.Variable2 = "hello"</b>
TypeError: no implicit conversion to float from string
from (irb):5:in `Variable2='
from (irb):5
</pre>
</div>
<p>
If a variable is declared as <tt>const</tt>, it is wrapped as a
read-only variable. Attempts to modify its value will result in an
error.
</p>
<p>To make ordinary variables read-only, you can also use the <tt>%immutable</tt>
directive. For example:
</p>
<div class="code">
<pre>%immutable;<br>%inline %{<br>extern char *path;<br>%}<br>%mutable;<br></pre>
</div>
<p>
The <tt>%immutable</tt> directive stays in effect until it is
explicitly
disabled using <tt>%mutable</tt>.
</p>
<H3><a name="Ruby_nn15"></a>27.3.4 Constants</H3>
<p>
C/C++ constants are wrapped as module constants initialized to the
appropriate value. To create a constant, use <tt>#define</tt> or the
<tt>%constant</tt> directive. For example:
</p>
<div class="code">
<pre>#define PI 3.14159<br>#define VERSION "1.0"<br><br>%constant int FOO = 42;<br>%constant const char *path = "/usr/local";<br><br>const int BAR = 32;<br></pre>
</div>
<p>
Remember to use the :: operator in Ruby to get at these constant
values, e.g.
</p>
<div class="code">
<pre>$ <b>irb</b>
irb(main):001:0&gt; <b>require 'Example'</b>
true
irb(main):002:0&gt; <b>Example::PI</b>
3.14159
</pre>
</div>
<H3><a name="Ruby_nn16"></a>27.3.5 Pointers</H3>
<p>
"Opaque" pointers to arbitrary C/C++ types (i.e. types that aren't
explicitly
declared in your SWIG interface file) are wrapped as data objects. So,
for
example, consider a SWIG interface file containing only the
declarations:
</p>
<div class="code">
<pre>Foo *get_foo();<br>void set_foo(Foo *foo);<br></pre>
</div>
<p>
For this case, the <i>get_foo()</i> method returns an instance of an
internally generated Ruby class:
</p>
<div class="code">
<pre>irb(main):001:0&gt; <b>foo = Example::get_foo()</b>
#&lt;SWIG::TYPE_p_Foo:0x402b1654&gt;
</pre>
</div>
<p>
A <tt>NULL</tt> pointer is always represented by the Ruby <tt>nil</tt>
object.
</p>
<H3><a name="Ruby_nn17"></a>27.3.6 Structures</H3>
<p>
C/C++ structs are wrapped as Ruby classes, with accessor methods (i.e.
"getters"
and "setters") for all of the struct members. For example, this struct
declaration:
</p>
<div class="code">
<pre>struct Vector {<br> double x, y;<br>};<br></pre>
</div>
<p>
gets wrapped as a <tt>Vector</tt> class, with Ruby instance methods <tt>x</tt>,
<tt>x=</tt>, <tt>y</tt> and <tt>y=</tt>. These methods can be used to
access
structure data from Ruby as follows:
</p>
<div class="code">
<pre>$ <b>irb</b>
irb(main):001:0&gt; <b>require 'Example'</b>
true
irb(main):002:0&gt; <b>f = Example::Vector.new</b>
#&lt;Example::Vector:0x4020b268&gt;
irb(main):003:0&gt; <b>f.x = 10</b>
nil
irb(main):004:0&gt; <b>f.x</b>
10.0
</pre>
</div>
<p>
Similar access is provided for unions and the public data members of
C++
classes.</p>
<p><tt>const</tt> members of a structure are read-only. Data members
can also be
forced to be read-only using the <tt>%immutable</tt> directive (in
C++,
<tt>private</tt> may also be used). For example:
</p>
<div class="code">
<pre>struct Foo {<br> ...<br> %immutable;<br> int x; /* Read-only members */<br> char *name;<br> %mutable;<br> ...<br>};<br></pre>
</div>
<p>
When <tt>char *</tt> members of a structure are wrapped, the contents
are
assumed to be dynamically allocated using <tt>malloc</tt> or <tt>new</tt>
(depending on whether or not SWIG is run with the <tt>-c++</tt>
option). When the
structure member is set, the old contents will be released and a new
value
created. If this is not the behavior you want, you will have to use a
typemap
(described shortly).
</p>
<p>Array members are normally wrapped as read-only. For example, this
code:
</p>
<div class="code">
<pre>struct Foo {<br> int x[50];<br>};<br></pre>
</div>
<p>
produces a single accessor function like this:
</p>
<div class="code">
<pre>int *Foo_x_get(Foo *self) {<br> return self-&gt;x;<br>};<br></pre>
</div>
<p>
If you want to set an array member, you will need to supply a
"memberin"
typemap described in the <a href="#ruby_cpp_smart_pointers">section on typemaps</a>. As a
special
case, SWIG does generate code to set array members of type <tt>char</tt>
(allowing you to store a Ruby string in the structure).
</p>
<p>When structure members are wrapped, they are handled as pointers.
For example,
</p>
<div class="code">
<pre>struct Foo {<br> ...<br>};<br><br>struct Bar {<br> Foo f;<br>};<br></pre>
</div>
<p>
generates accessor functions such as this:
</p>
<div class="code">
<pre>Foo *Bar_f_get(Bar *b) {<br> return &amp;b-&gt;f;<br>}<br><br>void Bar_f_set(Bar *b, Foo *val) {<br> b-&gt;f = *val;<br>}<br></pre>
</div>
<H3><a name="Ruby_nn18"></a>27.3.7 C++ classes</H3>
<p>
Like structs, C++ classes are wrapped by creating a new Ruby class of
the same
name with accessor methods for the public class member data.
Additionally,
public member functions for the class are wrapped as Ruby instance
methods,
and public static member functions are wrapped as Ruby singleton
methods. So,
given the C++ class declaration:
</p>
<div class="code">
<pre>class List {<br>public:<br> List();<br> ~List();<br> int search(char *item);<br> void insert(char *item);<br> void remove(char *item);<br> char *get(int n);<br> int length;<br> static void print(List *l);<br>};<br></pre>
</div>
<p>
SWIG would create a <tt>List</tt> class with:
</p>
<ul>
<li> instance methods <i>search</i>, <i>insert</i>, <i>remove</i>,
and <i>get</i>;
</li>
<li> instance methods <i>length</i> and <i>length=</i> (to get and
set the value of the <i>length</i> data member); and,
</li>
<li> a <i>print</i> singleton method for the class.
</li>
</ul>
<p>
In Ruby, these functions are used as follows:
</p>
<div class="code">
<pre>require 'Example'<br><br>l = Example::List.new<br><br>l.insert("Ale")<br>l.insert("Stout")<br>l.insert("Lager")<br>Example.print(l)<br>l.length()<br>----- produces the following output <br>Lager<br>Stout<br>Ale<br>3<br></pre>
</div>
<H3><a name="Ruby_nn19"></a>27.3.8 C++ Inheritance</H3>
<p>
The SWIG type-checker is fully aware of C++ inheritance. Therefore, if
you have
classes like this:
</p>
<div class="code">
<pre>class Parent {<br> ...<br>};<br><br>class Child : public Parent {<br> ...<br>};<br></pre>
</div>
<p>
those classes are wrapped into a hierarchy of Ruby classes that reflect
the same inheritance structure.
All of the usual Ruby utility methods work normally:
</p>
<div class="code">
<pre>irb(main):001:0&gt; <b>c = Child.new</b>
#&lt;Bar:0x4016efd4&gt;
irb(main):002:0&gt; <b>c.instance_of? Child</b>
true
irb(main):003:0&gt; <b>b.instance_of? Parent</b>
false
irb(main):004:0&gt; <b>b.is_a? Child</b>
true
irb(main):005:0&gt; <b>b.is_a? Parent</b>
true
irb(main):006:0&gt; <b>Child &lt; Parent</b>
true
irb(main):007:0&gt; <b>Child &gt; Parent</b>
false
</pre>
</div>
<p>
Furthermore, if you have a function like this:
</p>
<div class="code">
<pre>void spam(Parent *f);<br></pre>
</div>
<p>
then the function <tt>spam()</tt> accepts <tt>Parent</tt>* or a
pointer to any
class derived from <tt>Parent</tt>.
</p>
<p>Until recently, the Ruby module for SWIG didn't support multiple
inheritance, and
this is still the default behavior. This doesn't mean that you can't
wrap C++ classes
which inherit from multiple base classes; it simply means that only the
<b>first</b>
base class listed in the class declaration is considered, and any
additional base
classes are ignored.
As an example, consider a SWIG interface file with a declaration like
this:
</p>
<div class="code">
<pre>class Derived : public Base1, public Base2<br>{<br> ...<br>};<br></pre>
</div>
<p>
For this case, the resulting Ruby class (<tt>Derived</tt>) will only
consider <tt>Base1</tt> as
its superclass. It won't inherit any of <tt>Base2</tt>'s member
functions or data
and it won't recognize <tt>Base2</tt> as an "ancestor" of <tt>Derived</tt>
(i.e.
the <em>is_a?</em> relationship would fail). When SWIG processes this
interface file,
you'll see a warning message like:
</p>
<div class="code">
<pre>
example.i:5: Warning(802): Warning for Derived: Base Base2 ignored.
Multiple inheritance is not supported in Ruby.
</pre>
</div>
<p>
Starting with SWIG 1.3.20, the Ruby module for SWIG provides limited
support
for multiple inheritance. Because the approach for dealing with
multiple inheritance
introduces some limitations, this is an optional feature that you can
activate with
the <tt>-minherit</tt> command-line option:
</p>
<div class="code">
<pre>$ <b>swig -c++ -ruby -minherit example.i</b></pre>
</div>
<p>
Using our previous example, if your SWIG interface file contains a
declaration like this:
</p>
<div class="code">
<pre>class Derived : public Base1, public Base2<br>{<br> ...<br>};<br></pre>
</div>
<p>
and you run SWIG with the <tt>-minherit</tt> command-line option, then
you will
end up with a Ruby class <tt>Derived</tt> that appears to "inherit"
the member
data and functions from both <tt>Base1</tt> and <tt>Base2</tt>.
What actually happens is that three different top-level classes are
created,
with Ruby's <tt>Object</tt> class as their superclass. Each of these
classes
defines a nested module named <tt>Impl</tt>, and it's in these nested <tt>Impl</tt>
modules
that the actual instance methods for the classes are defined, i.e.
</p>
<div class="code">
<pre>class Base1<br> module Impl<br> # Define Base1 methods here<br> end<br> include Impl<br>end<br><br>class Base2<br> module Impl<br> # Define Base2 methods here<br> end<br> include Impl<br>end<br><br>class Derived<br> module Impl<br> include Base1::Impl<br> include Base2::Impl<br> # Define Derived methods here<br> end<br> include Impl<br>end<br></pre>
</div>
<p>
Observe that after the nested <tt>Impl</tt> module for a class is
defined, it is
mixed-in to the class itself. Also observe that the <tt>Derived::Impl</tt>
module
first mixes-in its base classes' <tt>Impl</tt> modules, thus
"inheriting" all of
their behavior.
</p>
<p>The primary drawback is that, unlike the default mode of operation,
neither
<tt>Base1</tt> nor <tt>Base2</tt> is a true superclass of <tt>Derived</tt>
anymore:
</p>
<div class="code">
<pre>obj = Derived.new<br>obj.is_a? Base1 # this will return false...<br>obj.is_a? Base2 # ... and so will this<br></pre>
</div>
<p>
In most cases, this is not a serious problem since objects of type <tt>Derived</tt>
will otherwise behave as though they inherit from both <tt>Base1</tt>
and <tt>Base2</tt>
(i.e. they exhibit <a href="http://c2.com/cgi/wiki?DuckTyping">"Duck
Typing"</a>).
</p>
<H3><a name="Ruby_nn20"></a>27.3.9 C++ Overloaded Functions</H3>
<p>
C++ overloaded functions, methods, and constructors are mostly
supported by SWIG. For example,
if you have two functions like this:
</p>
<div class="code">
<pre>void foo(int);<br>void foo(char *c);<br></pre>
</div>
<p>
You can use them in Ruby in a straightforward manner:
</p>
<div class="code">
<pre>irb(main):001:0&gt; <b>foo(3)</b> # foo(int)<br>irb(main):002:0&gt; <b>foo("Hello")</b> # foo(char *c)<br></pre>
</div>
<p>Similarly, if you have a class like this,</p>
<div class="code">
<pre>class Foo {<br>public:<br> Foo();<br> Foo(const Foo &amp;);<br> ...<br>};<br></pre>
</div>
<p>you can write Ruby code like this:</p>
<div class="code">
<pre>irb(main):001:0&gt; <b>f = Foo.new</b> # Create a Foo<br>irb(main):002:0&gt; <b>g = Foo.new(f)</b> # Copy f<br></pre>
</div>
<p>
Overloading support is not quite as flexible as in C++. Sometimes there
are methods that SWIG
can't disambiguate. For example:
</p>
<div class="code">
<pre>void spam(int);<br>void spam(short);<br></pre>
</div>
<p>or</p>
<div class="code">
<pre>void foo(Bar *b);<br>void foo(Bar &amp;b);<br></pre>
</div>
<p>
If declarations such as these appear, you will get a warning message
like this:
</p>
<div class="code">
<pre>
example.i:12: Warning(509): Overloaded spam(short) is shadowed by spam(int)
at example.i:11.
</pre>
</div>
<p>
To fix this, you either need to ignore or rename one of the methods.
For example:
</p>
<div class="code">
<pre>%rename(spam_short) spam(short);<br>...<br>void spam(int); <br>void spam(short); // Accessed as spam_short<br></pre>
</div>
<p>or</p>
<div class="code">
<pre>%ignore spam(short);<br>...<br>void spam(int); <br>void spam(short); // Ignored<br></pre>
</div>
<p>
SWIG resolves overloaded functions and methods using a disambiguation
scheme that ranks and sorts
declarations according to a set of type-precedence rules. The order in
which declarations appear
in the input does not matter except in situations where ambiguity
arises--in this case, the
first declaration takes precedence.
</p>
<p>Please refer to the <a href="SWIGPlus.html#SWIGPlus">"SWIG and C++"</a>
chapter for more information about overloading. <a name="n21"></a></p>
<H3><a name="Ruby_nn21"></a>27.3.10 C++ Operators</H3>
<p>
For the most part, overloaded operators are handled automatically by
SWIG
and do not require any special treatment on your part. So if your class
declares an overloaded addition operator, e.g.
</p>
<div class="code">
<pre>class Complex {<br> ...<br> Complex operator+(Complex &amp;);<br> ...<br>};<br></pre>
</div>
<p>
the resulting Ruby class will also support the addition (+) method
correctly.
</p>
<p>For cases where SWIG's built-in support is not sufficient, C++
operators can
be wrapped using the <tt>%rename</tt> directive (available on SWIG
1.3.10 and
later releases). All you need to do is give the operator the name of a
valid
Ruby identifier. For example:
</p>
<div class="code">
<pre>%rename(add_complex) operator+(Complex &amp;, Complex &amp;);<br>...<br>Complex operator+(Complex &amp;, Complex &amp;);<br></pre>
</div>
<p>Now, in Ruby, you can do this:</p>
<div class="code">
<pre>a = Example::Complex.new(2, 3)<br>b = Example::Complex.new(4, -1)<br>c = Example.add_complex(a, b)<br></pre>
</div>
<p>
More details about wrapping C++ operators into Ruby operators is
discussed in
the <a href="#ruby_operator_overloading">section on operator overloading</a>.
</p>
<H3><a name="Ruby_nn22"></a>27.3.11 C++ namespaces</H3>
<p>
SWIG is aware of C++ namespaces, but namespace names do not appear in
the module nor do namespaces result in a module that is broken up into
submodules or packages. For example, if you have a file like this,
</p>
<div class="code">
<pre>%module example<br><br>namespace foo {<br> int fact(int n);<br> struct Vector {<br> double x,y,z;<br> };<br>};<br></pre>
</div>
<p>it works in Ruby as follows:</p>
<div class="code">
<pre>irb(main):001:0&gt; <b>require 'example'</b>
true
irb(main):002:0&gt; <b>Example.fact(3)</b>
6
irb(main):003:0&gt; <b>v = Example::Vector.new</b>
#&lt;Example::Vector:0x4016f4d4&gt;
irb(main):004:0&gt; <b>v.x = 3.4</b>
3.4
irb(main):004:0&gt; <b>v.y</b>
0.0
</pre>
</div>
<p>
If your program has more than one namespace, name conflicts (if any)
can be resolved using <tt>%rename</tt>
For example:
</p>
<div class="code">
<pre>%rename(Bar_spam) Bar::spam;<br><br>namespace Foo {<br> int spam();<br>}<br><br>namespace Bar {<br> int spam();<br>}<br></pre>
</div>
<p>
If you have more than one namespace and your want to keep their
symbols separate, consider wrapping them as separate SWIG modules.
For example, make the module name the same as the namespace and create
extension modules for each namespace separately. If your program
utilizes thousands of small deeply nested namespaces each with
identical symbol names, well, then you get what you deserve.
</p>
<H3><a name="Ruby_nn23"></a>27.3.12 C++ templates</H3>
<p>
C++ templates don't present a huge problem for SWIG. However, in order
to create wrappers, you have to tell SWIG to create wrappers for a
particular
template instantiation. To do this, you use the <tt>%template</tt>
directive.
For example:
</p>
<div class="code">
<pre>%module example<br><br>%{<br>#include "pair.h"<br>%}<br><br>template&lt;class T1, class T2&gt;<br>struct pair {<br> typedef T1 first_type;<br> typedef T2 second_type;<br> T1 first;<br> T2 second;<br> pair();<br> pair(const T1&amp;, const T2&amp;);<br> ~pair();<br>};<br><br>%template(Pairii) pair&lt;int,int&gt;;<br></pre>
</div>
<p>In Ruby:</p>
<div class="code">
<pre>irb(main):001:0&gt; <b>require 'example'</b>
true
irb(main):002:0&gt; <b>p = Example::Pairii.new(3, 4)</b>
#&lt;Example:Pairii:0x4016f4df&gt;
irb(main):003:0&gt; <b>p.first</b>
3
irb(main):004:0&gt; <b>p.second</b>
4
</pre>
</div>
<p>
On a related note, the standard SWIG library contains a number of
modules that
provide typemaps for standard C++ library classes (such as <tt>std::pair</tt>,
<tt>std::string</tt>
and <tt>std::vector</tt>). These library modules don't provide
wrappers around the templates
themselves, but they do make it convenient for users of your extension
module to pass
Ruby objects (such as arrays and strings) to wrapped C++ code that
expects instances
of standard C++ templates. For example, suppose the C++ library you're
wrapping has a
function that expects a vector of floats:
</p>
<div class="code">
<pre>%module example<br><br>float sum(const std::vector&lt;float&gt;&amp; values);<br></pre>
</div>
<p>
Rather than go through the hassle of writing an "in" typemap to convert
an array of Ruby
numbers into a std::vector&lt;float&gt;, you can just use the <tt>std_vector.i</tt>
module
from the standard SWIG library:
</p>
<div class="code">
<pre>%module example<br><br><b>%include std_vector.i</b>
float sum(const std::vector&lt;float&gt;&amp; values);
</pre>
</div>
<p>
Obviously, there is a lot more to template wrapping than shown in these
examples.
More details can be found in the <a href="SWIGPlus.html#SWIGPlus">SWIG and C++</a>
chapter.
</p>
<H3><a name="ruby_cpp_smart_pointers"></a>27.3.13 C++ Smart Pointers</H3>
<p>
In certain C++ programs, it is common to use classes that have been
wrapped by
so-called "smart pointers." Generally, this involves the use of a
template class
that implements <tt>operator-&gt;()</tt> like this:
</p>
<div class="code">
<pre>template&lt;class T&gt; class SmartPtr {<br> ...<br> T *operator-&gt;();<br> ...<br>}<br></pre>
</div>
<p>Then, if you have a class like this,</p>
<div class="code">
<pre>class Foo {<br>public:<br> int x;<br> int bar();<br>};<br></pre>
</div>
<p>A smart pointer would be used in C++ as follows:</p>
<div class="code">
<pre>SmartPtr&lt;Foo&gt; p = CreateFoo(); // Created somehow (not shown)<br>...<br>p-&gt;x = 3; // Foo::x<br>int y = p-&gt;bar(); // Foo::bar<br></pre>
</div>
<p>
To wrap this in Ruby, simply tell SWIG about the <tt>SmartPtr</tt>
class and the low-level
<tt>Foo</tt> object. Make sure you instantiate <tt>SmartPtr</tt> using
<tt>%template</tt> if necessary.
For example:
</p>
<div class="code">
<pre>%module example<br>...<br>%template(SmartPtrFoo) SmartPtr&lt;Foo&gt;;<br>...<br></pre>
</div>
<p>Now, in Ruby, everything should just "work":</p>
<div class="code">
<pre>irb(main):001:0&gt; <b>p = Example::CreateFoo()</b> # Create a smart-pointer somehow<br>#&lt;Example::SmartPtrFoo:0x4016f4df&gt;<br>irb(main):002:0&gt; <b>p.x = 3</b> # Foo::x<br>3<br>irb(main):003:0&gt; <b>p.bar()</b> # Foo::bar<br></pre>
</div>
<p>
If you ever need to access the underlying pointer returned by <tt>operator-&gt;()</tt>
itself,
simply use the <tt>__deref__()</tt> method. For example:
</p>
<div class="code">
<pre>irb(main):004:0&gt; <b>f = p.__deref__()</b> # Returns underlying Foo *<br></pre>
</div>
<H3><a name="Ruby_nn25"></a>27.3.14 Cross-Language Polymorphism</H3>
<p>
SWIG's Ruby module supports cross-language polymorphism (a.k.a. the
"directors"
feature) similar to that for SWIG's Python module. Rather than
duplicate the
information presented in the <a href="Python.html#Python">Python</a> chapter,
this
secton just notes the differences that you need to be aware of when
using this
feature with Ruby.
</p>
<H4><a name="Ruby_nn26"></a>27.3.14.1 Exception Unrolling</H4>
<p>
Whenever a C++ director class routes one of its virtual member function
calls to a
Ruby instance method, there's always the possibility that an exception
will be
raised in the Ruby code. By default, those exceptions are ignored,
which simply
means that the exception will be exposed to the Ruby interpreter. If
you would
like to change this behavior, you can use the <tt>%feature("director:except")</tt>
directive to indicate what action should be taken when a Ruby exception
is raised.
The following code should suffice in most cases:
</p>
<div class="code">
<pre>%feature("director:except") {<br> throw Swig::DirectorMethodException($error);<br>}<br></pre>
</div>
<p>
When this feature is activated, the call to the Ruby instance method is
"wrapped"
using the <tt>rb_rescue2()</tt> function from Ruby's C API. If any
Ruby exception
is raised, it will be caught here and a C++ exception is raised in its
place.
</p>
<H2><a name="Ruby_nn27"></a>27.4 Input and output parameters</H2>
<p>
A common problem in some C programs is handling parameters passed as
simple
pointers. For example:
</p>
<div class="code">
<pre>void add(int x, int y, int *result) {<br> *result = x + y;<br>}<br>or<br>int sub(int *x, int *y) {<br> return *x-*y;<br>}<br></pre>
</div>
<p>
The easiest way to handle these situations is to use the <tt>typemaps.i</tt>
file. For example:
</p>
<div class="code">
<pre>%module Example<br>%include "typemaps.i"<br><br>void add(int, int, int *OUTPUT);<br>int sub(int *INPUT, int *INPUT);<br></pre>
</div>
<p>In Ruby, this allows you to pass simple values. For example:</p>
<div class="code">
<pre>a = Example.add(3,4)<br>puts a<br>7<br>b = Example.sub(7,4)<br>puts b<br>3<br></pre>
</div>
<p>
Notice how the <tt>INPUT</tt> parameters allow integer values to be
passed
instead of pointers and how the <tt>OUTPUT</tt> parameter creates a
return
result.
</p>
<p>If you don't want to use the names <tt>INPUT</tt> or <tt>OUTPUT</tt>,
use the
<tt>%apply</tt> directive. For example:
</p>
<div class="code">
<pre>%module Example<br>%include "typemaps.i"<br><br>%apply int *OUTPUT { int *result };<br>%apply int *INPUT { int *x, int *y};<br><br>void add(int x, int y, int *result);<br>int sub(int *x, int *y);<br></pre>
</div>
<p>
If a function mutates one of its parameters like this,
</p>
<div class="code">
<pre>void negate(int *x) {<br> *x = -(*x);<br>}<br></pre>
</div>
<p>you can use <tt>INOUT</tt> like this:</p>
<div class="code">
<pre>%include "typemaps.i"<br>...<br>void negate(int *INOUT);<br></pre>
</div>
<p>In Ruby, a mutated parameter shows up as a return value. For example:</p>
<div class="code">
<pre>a = Example.negate(3)<br>print a<br>-3<br><br></pre>
</div>
<p>
The most common use of these special typemap rules is to handle
functions that
return more than one value. For example, sometimes a function returns a
result as well as a special error code:
</p>
<div class="code">
<pre>/* send message, return number of bytes sent, success code, and error_code */<br>int send_message(char *text, int *success, int *error_code);<br></pre>
</div>
<p>
To wrap such a function, simply use the <tt>OUTPUT</tt> rule above.
For example:
</p>
<div class="code">
<pre>%module example<br>%include "typemaps.i"<br>...<br>int send_message(char *, int *OUTPUT, int *OUTPUT);<br></pre>
</div>
<p>
When used in Ruby, the function will return an array of multiple
values.
</p>
<div class="code">
<pre>bytes, success, error_code = send_message("Hello World")<br>if not success<br> print "error #{error_code} : in send_message"<br>else<br> print "Sent", bytes<br>end<br></pre>
</div>
<p>
Another way to access multiple return values is to use the <tt>%apply</tt>
rule. In the following example, the parameters rows and columns are
related to
SWIG as <tt>OUTPUT</tt> values through the use of <tt>%apply</tt>
</p>
<div class="code">
<pre>%module Example<br>%include "typemaps.i"<br>%apply int *OUTPUT { int *rows, int *columns };<br>...<br>void get_dimensions(Matrix *m, int *rows, int*columns);<br></pre>
</div>
<p>In Ruby:</p>
<div class="code">
<pre>r, c = Example.get_dimensions(m)<br></pre>
</div>
<H2><a name="Ruby_nn28"></a>27.5 Simple exception handling </H2>
<p>
The SWIG <tt>%exception</tt> directive can be used to define a
user-definable
exception handler that can convert C/C++ errors into Ruby exceptions.
The
chapter on <a href="Customization.html#Customization">Customization Features</a>
contains more
details, but suppose you have a C++ class like the following :
</p>
<div class="code">
<pre>class DoubleArray {<br> private:<br> int n;<br> double *ptr;<br> public:<br> // Create a new array of fixed size<br> DoubleArray(int size) {<br> ptr = new double[size];<br> n = size;<br> }<br> // Destroy an array<br> ~DoubleArray() {<br> delete ptr;<br> }<br> // Return the length of the array<br> int length() {<br> return n;<br> }<br><br> // Get an array item and perform bounds checking.<br> double getitem(int i) {<br> if ((i &gt;= 0) &amp;&amp; (i &lt; n))<br> return ptr[i];<br> else<br> throw RangeError();<br> }<br> // Set an array item and perform bounds checking.<br> void setitem(int i, double val) {<br> if ((i &gt;= 0) &amp;&amp; (i &lt; n))<br> ptr[i] = val;<br> else {<br> throw RangeError();<br> }<br> }<br> };<br></pre>
</div>
<p>
Since several methods in this class can throw an exception for an
out-of-bounds
access, you might want to catch this in the Ruby extension by writing
the
following in an interface file:
</p>
<div class="code">
<pre>%exception {<br> try {<br> $action<br> }<br> catch (const RangeError&amp;) {<br> static VALUE cpperror = rb_define_class("CPPError", rb_eStandardError);<br> rb_raise(cpperror, "Range error.");<br> }<br>}<br><br>class DoubleArray {<br> ...<br>};<br></pre>
</div>
<p>
The exception handling code is inserted directly into generated wrapper
functions. When an exception handler is defined, errors can be
caught and used to gracefully raise a Ruby exception instead of forcing
the
entire program to terminate with an uncaught error.
</p>
<p>As shown, the exception handling code will be added to every wrapper
function.
Because this is somewhat inefficient, you might consider refining the
exception handler to only apply to specific methods like this:
</p>
<div class="code">
<pre>%exception getitem {<br> try {<br> $action<br> }<br> catch (const RangeError&amp;) {<br> static VALUE cpperror = rb_define_class("CPPError", rb_eStandardError);<br> rb_raise(cpperror, "Range error in getitem.");<br> }<br>}<br><br>%exception setitem {<br> try {<br> $action<br> }<br> catch (const RangeError&amp;) {<br> static VALUE cpperror = rb_define_class("CPPError", rb_eStandardError);<br> rb_raise(cpperror, "Range error in setitem.");<br> }<br>}<br></pre>
</div>
<p>
In this case, the exception handler is only attached to methods and
functions
named <tt>getitem</tt> and <tt>setitem</tt>.
</p>
<p>Since SWIG's exception handling is user-definable, you are not
limited to C++
exception handling. See the chapter on <a href="Customization.html#Customization">Customization
Features</a> for more examples.
</p>
<p>When raising a Ruby exception from C/C++, use the <tt>rb_raise()</tt>
function as shown above. The first argument passed to <tt>rb_raise()</tt>
is
the exception type. You can raise a custom exception type (like the <tt>cpperror</tt>
example
shown above) or one of the built-in Ruby exception types. For a list of
the standard
Ruby exception classes, consult a Ruby reference such as <a
href="http://www.rubycentral.com/book"><em>Programming Ruby</em></a>.
</p>
<H2><a name="Ruby_nn29"></a>27.6 Typemaps</H2>
<p>
This section describes how you can modify SWIG's default wrapping
behavior
for various C/C++ datatypes using the <tt>%typemap</tt> directive.
This
is an advanced topic that assumes familiarity with the Ruby C API as
well
as the material in the "<a href="Typemaps.html#Typemaps">Typemaps</a>" chapter.
</p>
<p>Before proceeding, it should be stressed that typemaps are not a
required part of using SWIG---the default wrapping behavior is enough
in most cases.
Typemaps are only used if you want to change some aspect of the
primitive
C-Ruby interface.</p>
<H3><a name="Ruby_nn30"></a>27.6.1 What is a typemap?</H3>
<p>
A typemap is nothing more than a code generation rule that is attached
to a specific C datatype. For example, to convert integers from Ruby to
C,
you might define a typemap like this:
</p>
<div class="code">
<pre>%module example<br><br>%typemap(in) int {<br> $1 = (int) NUM2INT($input);<br> printf("Received an integer : %d\n",$1);<br>}<br><br>%inline %{<br>extern int fact(int n);<br>%}<br></pre>
</div>
<p>
Typemaps are always associated with some specific aspect of code
generation.
In this case, the "in" method refers to the conversion of input
arguments
to C/C++. The datatype <tt>int</tt> is the datatype to which the
typemap
will be applied. The supplied C code is used to convert values. In this
code a number of special variables prefaced by a <tt>$</tt> are used.
The
<tt>$1</tt> variable is placeholder for a local variable of type <tt>int</tt>.
The <tt>$input</tt> variable is the input Ruby object.
</p>
<p>When this example is compiled into a Ruby module, the following
sample code:
</p>
<div class="code">
<pre>require 'example'<br><br>puts Example.fact(6)<br></pre>
</div>
<p>prints the result:</p>
<div class="code">
<pre>Received an integer : 6<br>720<br></pre>
</div>
<p>
In this example, the typemap is applied to all occurrences of the <tt>int</tt>
datatype. You can refine this by supplying an optional parameter name.
For
example:
</p>
<div class="code">
<pre>%module example<br><br>%typemap(in) int n {<br> $1 = (int) NUM2INT($input);<br> printf("n = %d\n",$1);<br>}<br><br>%inline %{<br>extern int fact(int n);<br>%}<br></pre>
</div>
<p>
In this case, the typemap code is only attached to arguments that
exactly match
"<tt>int n</tt>".
</p>
<p>The application of a typemap to specific datatypes and argument
names involves
more than simple text-matching--typemaps are fully integrated into the
SWIG
type-system. When you define a typemap for <tt>int</tt>, that typemap
applies
to <tt>int</tt> and qualified variations such as <tt>const int</tt>.
In
addition, the typemap system follows <tt>typedef</tt> declarations.
For
example:
</p>
<div class="code">
<pre>%typemap(in) int n {<br> $1 = (int) NUM2INT($input);<br> printf("n = %d\n",$1);<br>}<br><br>typedef int Integer;<br>extern int fact(Integer n); // Above typemap is applied<br></pre>
</div>
<p>
However, the matching of <tt>typedef</tt> only occurs in one
direction. If you
defined a typemap for <tt>Integer</tt>, it is not applied to arguments
of
type <tt>int</tt>.
</p>
<p>Typemaps can also be defined for groups of consecutive arguments.
For example:
</p>
<div class="code">
<pre>%typemap(in) (char *str, int len) {<br> $1 = STR2CSTR($input);<br> $2 = (int) RSTRING($input)-&gt;len;<br>};<br><br>int count(char c, char *str, int len);<br></pre>
</div>
<p>
When a multi-argument typemap is defined, the arguments are always
handled as a
single Ruby object. This allows the function <tt>count</tt> to be used
as
follows (notice how the length parameter is omitted):
</p>
<div class="code">
<pre>puts Example.count('o','Hello World')<br>2<br></pre>
</div>
<H3><a name="Ruby_nn31"></a>27.6.2 Ruby typemaps</H3>
<p>
The previous section illustrated an "in" typemap for converting Ruby
objects to
C. A variety of different typemap methods are defined by the Ruby
module. For
example, to convert a C integer back into a Ruby object, you might
define an
"out" typemap like this:
</p>
<div class="code">
<pre>%typemap(out) int {<br> $result = INT2NUM($1);<br>}<br></pre>
</div>
<p>
The following list details all of the typemap methods that can be used
by the
Ruby module:
</p>
<p><tt>%typemap(in) </tt>
</p>
<div class="indent">Converts Ruby objects to input function arguments
</div>
<p><tt>%typemap(out)</tt></p>
<div class="indent">Converts return value of a C function to a Ruby object
</div>
<p><tt>%typemap(varin)</tt></p>
<div class="indent">Assigns a C global variable from a Ruby object
</div>
<p><tt>%typemap(varout)</tt></p>
<div class="indent">Returns a C global variable as a Ruby object
</div>
<p><tt>%typemap(freearg)</tt></p>
<div class="indent">Cleans up a function argument (if necessary)
</div>
<p><tt>%typemap(argout)</tt></p>
<div class="indent">Output argument processing
</div>
<p><tt>%typemap(ret)</tt></p>
<div class="indent">Cleanup of function return values
</div>
<p><tt>%typemap(memberin)</tt></p>
<div class="indent">Setting of structure/class member data
</div>
<p><tt>%typemap(globalin)</tt></p>
<div class="indent">Setting of C global variables
</div>
<p><tt>%typemap(check)</tt></p>
<div class="indent">Checks function input values.
</div>
<p><tt>%typemap(default)</tt></p>
<div class="indent">Set a default value for an argument (making it optional).
</div>
<p><tt>%typemap(arginit)</tt></p>
<div class="indent">Initialize an argument to a value before any conversions
occur.
</div>
<p>
Examples of these typemaps appears in the <a href="#ruby_typemap_examples">section on
typemap
examples</a>
</p>
<H3><a name="Ruby_nn32"></a>27.6.3 Typemap variables</H3>
Within a typemap, a number of special variables prefaced with a <tt>$</tt>
may appear. A full list of variables can be found in the "<a
href="Typemaps.html#Typemaps">Typemaps</a>" chapter. This is a list of the most
common
variables:
<p><tt>$1</tt>
</p>
<div class="indent">A C local variable corresponding to the actual type
specified in the
<tt>%typemap</tt> directive. For input values, this is a C local
variable
that is supposed to hold an argument value. For output values, this is
the raw result that is supposed to be returned to Ruby.
</div>
<p><tt>$input</tt></p>
<div class="indent">A <tt>VALUE</tt> holding a raw Ruby object with an
argument or variable value.
</div>
<p><tt>$result</tt></p>
<div class="indent">A <tt>VALUE</tt> that holds the result to be returned to
Ruby.
</div>
<p><tt>$1_name</tt></p>
<div class="indent">The parameter name that was matched. </div>
<p><tt>$1_type</tt></p>
<div class="indent">The actual C datatype matched by the typemap.
</div>
<p><tt>$1_ltype</tt></p>
<div class="indent">An assignable version of the datatype matched by the
typemap (a type that can
appear on the left-hand-side of a C assignment operation). This type is
stripped of qualifiers and may be an altered version of <tt>$1_type</tt>.
All
arguments and local variables in wrapper functions are declared using
this type
so that their values can be properly assigned.
</div>
<p><tt>$symname</tt></p>
<div class="indent">The Ruby name of the wrapper function being created.
</div>
<H3><a name="Ruby_nn33"></a>27.6.4 Useful Functions</H3>
<p>
When you write a typemap, you usually have to work directly with Ruby
objects.
The following functions may prove to be useful. (These functions plus
many
more can be found in <a href="http://www.rubycentral.com/book"><em>Programming
Ruby</em></a>, by David Thomas
and Andrew Hunt.)
</p>
<p><a name="n34"></a></p>
<H4><a name="Ruby_nn34"></a>27.6.4.1 C Datatypes to Ruby Objects</H4>
<div class="code">
<pre>INT2NUM(long or int) - int to Fixnum or Bignum<br>INT2FIX(long or int) - int to Fixnum (faster than INT2NUM)<br>CHR2FIX(char) - char to Fixnum<br>rb_str_new2(char*) - char* to String<br>rb_float_new(double) - double to Float<br></pre>
</div>
<H4><a name="Ruby_nn35"></a>27.6.4.2 Ruby Objects to C Datatypes</H4>
<div class="code">
<pre> int NUM2INT(Numeric)<br> int FIX2INT(Numeric)<br> unsigned int NUM2UINT(Numeric)<br> unsigned int FIX2UINT(Numeric)<br> long NUM2LONG(Numeric)<br> long FIX2LONG(Numeric)<br>unsigned long FIX2ULONG(Numeric)<br> char NUM2CHR(Numeric or String)<br> char * STR2CSTR(String)<br> char * rb_str2cstr(String, int*length)<br> double NUM2DBL(Numeric)<br><br></pre>
</div>
<H4><a name="Ruby_nn36"></a>27.6.4.3 Macros for VALUE</H4>
<p>
<tt>RSTRING(str)-&gt;len</tt>
</p>
<div class="indent">length of the Ruby string</div>
<p><tt>RSTRING(str)-&gt;ptr</tt></p>
<div class="indent">pointer to string storage</div>
<p><tt>RARRAY(arr)-&gt;len</tt></p>
<div class="indent">length of the Ruby array</div>
<p><tt>RARRAY(arr)-&gt;capa</tt></p>
<div class="indent">capacity of the Ruby array</div>
<p><tt>RARRAY(arr)-&gt;ptr</tt></p>
<div class="indent">pointer to array storage</div>
<H4><a name="Ruby_nn37"></a>27.6.4.4 Exceptions</H4>
<p>
<tt>void rb_raise(VALUE exception, const char *fmt, ...)</tt>
</p>
<div class="indent"> Raises an exception. The given format string <i>fmt</i>
and remaining arguments are interpreted as with <tt>printf()</tt>.
</div>
<p><tt>void rb_fatal(const char *fmt, ...)</tt></p>
<div class="indent"> Raises a fatal exception, terminating the process. No
rescue blocks are called, but ensure blocks will be called. The given
format string <i>fmt</i> and remaining arguments are interpreted as
with <tt>printf()</tt>.
</div>
<p><tt>void rb_bug(const char *fmt, ...)</tt></p>
<div class="indent"> Terminates the process immediately -- no handlers of any
sort will be called. The given format string <i>fmt</i> and remaining
arguments are interpreted as with <tt>printf()</tt>. You should call
this function only if a fatal bug has been exposed. </div>
<p><tt>void rb_sys_fail(const char *msg)</tt></p>
<div class="indent"> Raises a platform-specific exception corresponding to the
last known system error, with the given string <i>msg</i>.
</div>
<p><tt>VALUE rb_rescue(VALUE (*body)(VALUE), VALUE args,
VALUE(*rescue)(VALUE, VALUE), VALUE rargs)</tt></p>
<div class="indent"> Executes <i>body</i> with the given <i>args</i>. If a <tt>StandardError</tt>
exception is raised, then execute <i>rescue</i> with the given <i>rargs</i>.
</div>
<p><tt>VALUE rb_ensure(VALUE(*body)(VALUE), VALUE args,
VALUE(*ensure)(VALUE), VALUE eargs)</tt></p>
<div class="indent"> Executes <i>body</i> with the given <i>args</i>. Whether
or not an exception is raised, execute <i>ensure</i> with the given <i>rargs</i>
after <i>body</i> has completed.
</div>
<p><tt>VALUE rb_protect(VALUE (*body)(VALUE), VALUE args, int *result)</tt></p>
<div class="indent"> Executes <i>body</i> with the given <i>args</i> and
returns nonzero in result if any exception was raised.
</div>
<p><tt>void rb_notimplement()</tt></p>
<div class="indent"> Raises a <tt>NotImpError</tt> exception to indicate that
the enclosed function is not implemented yet, or not available on this
platform.
</div>
<p><tt>void rb_exit(int status)</tt></p>
<div class="indent"> Exits Ruby with the given <i>status</i>. Raises a <tt>SystemExit</tt>
exception and calls registered exit functions and finalizers.
</div>
<p><tt>void rb_warn(const char *fmt, ...)</tt></p>
<div class="indent"> Unconditionally issues a warning message to standard
error. The given format string <i>fmt</i> and remaining arguments are
interpreted as with <tt>printf()</tt>.
</div>
<p><tt>void rb_warning(const char *fmt, ...)</tt></p>
<div class="indent"> Conditionally issues a warning message to standard error
if Ruby was invoked with the <tt>-w</tt> flag. The given format string
<i>fmt</i> and remaining arguments are interpreted as with <tt>printf()</tt>.
</div>
<H4><a name="Ruby_nn38"></a>27.6.4.5 Iterators</H4>
<p>
<tt>void rb_iter_break()</tt>
</p>
<div class="indent"> Breaks out of the enclosing iterator block.
</div>
<p><tt>VALUE rb_each(VALUE obj)</tt></p>
<div class="indent"> Invokes the <tt>each</tt> method of the given <i>obj</i>.
</div>
<p><tt>VALUE rb_yield(VALUE arg)</tt></p>
<div class="indent"> Transfers execution to the iterator block in the current
context, passing <i>arg</i> as an argument. Multiple values may be
passed in an array. </div>
<p><tt>int rb_block_given_p()</tt></p>
<div class="indent"> Returns <tt>true</tt> if <tt>yield</tt> would execute a
block in the current context; that is, if a code block was passed to
the current method and is available to be called.
</div>
<p><tt>VALUE rb_iterate(VALUE (*method)(VALUE), VALUE args, VALUE
(*block)(VALUE, VALUE), VALUE arg2)</tt></p>
<div class="indent"> Invokes <i>method</i> with argument <i>args</i> and
block <i>block</i>. A <tt>yield</tt> from that method will invoke <i>block</i>
with the argument given to <tt>yield</tt>, and a second argument <i>arg2</i>.
</div>
<p><tt>VALUE rb_catch(const char *tag, VALUE (*proc)(VALUE, VALUE), VALUE
value)</tt></p>
<div class="indent"> Equivalent to Ruby's <tt>catch</tt>.
</div>
<p><tt>void rb_throw(const char *tag, VALUE value)</tt></p>
<div class="indent"> Equivalent to Ruby's <tt>throw</tt>.
</div>
<H3><a name="ruby_typemap_examples"></a>27.6.5 Typemap Examples</H3>
<p>
This section includes a few examples of typemaps. For more examples,
you
might look at the examples in the <tt>Example/ruby</tt> directory.
</p>
<H3><a name="Ruby_nn40"></a>27.6.6 Converting a Ruby array to a char **</H3>
<p>
A common problem in many C programs is the processing of command line
arguments, which are usually passed in an array of <tt>NULL</tt>
terminated
strings. The following SWIG interface file allows a Ruby Array instance
to be used as a <tt>char **</tt> object.
</p>
<div class="code">
<pre>%module argv<br><br>// This tells SWIG to treat char ** as a special case<br>%typemap(in) char ** {<br> /* Get the length of the array */<br> int size = RARRAY($input)-&gt;len; <br> int i;<br> $1 = (char **) malloc((size+1)*sizeof(char *));<br> /* Get the first element in memory */<br> VALUE *ptr = RARRAY($input)-&gt;ptr; <br> for (i=0; i &lt; size; i++, ptr++)<br> /* Convert Ruby Object String to char* */<br> $1[i]= STR2CSTR(*ptr); <br> $1[i]=NULL; /* End of list */<br>}<br><br>// This cleans up the char ** array created before <br>// the function call<br><br>%typemap(freearg) char ** {<br> free((char *) $1);<br>}<br><br>// Now a test function<br>%inline %{<br>int print_args(char **argv) {<br> int i = 0;<br> while (argv[i]) {<br> printf("argv[%d] = %s\n", i,argv[i]);<br> i++;<br> }<br> return i;<br>}<br>%}<br><br></pre>
</div>
<p>
When this module is compiled, the wrapped C function now operates as
follows :
</p>
<div class="code">
<pre>require 'Argv'<br>Argv.print_args(["Dave","Mike","Mary","Jane","John"])<br>argv[0] = Dave<br>argv[1] = Mike<br>argv[2] = Mary<br>argv[3] = Jane<br>argv[4] = John<br></pre>
</div>
<p>
In the example, two different typemaps are used. The "in" typemap is
used to
receive an input argument and convert it to a C array. Since dynamic
memory
allocation is used to allocate memory for the array, the "freearg"
typemap is
used to later release this memory after the execution of the C
function.
</p>
<a name="n41"></a>
<H3><a name="Ruby_nn41"></a>27.6.7 Collecting arguments in a hash</H3>
<p>
Ruby's solution to the "keyword arguments" capability of some other
languages is
to allow the programmer to pass in one or more key-value pairs as
arguments to
a function. All of those key-value pairs are collected in a single <tt>Hash</tt>
argument that's presented to the function. If it makes sense, you might
want to
provide similar functionality for your Ruby interface. For example,
suppose you'd
like to wrap this C function that collects information about people's
vital statistics:
</p>
<div class="code">
<pre>void setVitalStats(const char *person, int nattributes, const char **names, int *values);<br></pre>
</div>
<p>
and you'd like to be able to call it from Ruby by passing in an
arbitrary
number of key-value pairs as inputs, e.g.
</p>
<div class="code">
<pre>setVitalStats("Fred",<br> 'weight' =&gt; 270,<br> 'age' =&gt; 42<br> )<br></pre>
</div>
<p>
To make this work, you need to write a typemap that expects a Ruby <tt>Hash</tt>
as its input and
somehow extracts the last three arguments (<i>nattributes</i>, <i>names</i>
and
<i>values</i>) needed by your C function. Let's start with the basics:
</p>
<div class="code">
<pre>
%typemap(in) (int nattributes, const char **names, const int *values)
(VALUE keys_arr, int i, VALUE key, VALUE val) {<br>}
</pre>
</div>
<p>
This <tt>%typemap</tt> directive tells SWIG that we want to match any
function declaration that
has the specified types and names of arguments somewhere in the
argument list. The fact that we
specified the argument names (<i>nattributes</i>, <i>names</i> and <i>values</i>)
in our
typemap is significant; this ensures that SWIG won't try to apply this
typemap to <i>other</i>
functions it sees that happen to have a similar declaration with
different argument names.
The arguments that appear in the second set of parentheses (<i>keys_arr</i>,
<i>i</i>, <i>key</i>
and <i>val</i>) define local variables that our typemap will need.
</p>
<p>Since we expect the input argument to be a <tt>Hash</tt>, let's
next add a check for that:
</p>
<div class="code">
<pre>
%typemap(in) (int nattributes, const char **names, const int *values)
(VALUE keys_arr, int i, VALUE key, VALUE val) {<br> <b>Check_Type($input, T_HASH);</b>
}
</pre>
</div>
<p>
<tt>Check_Type()</tt> is just a macro (defined in the Ruby header
files) that confirms that the
input argument is of the correct type; if it isn't, an exception will
be raised.
</p>
<p>The next task is to determine how many key-value pairs are present
in the hash; we'll assign
this number to the first typemap argument (<tt>$1</tt>). This is a
little tricky since the
Ruby/C API doesn't provide a public function for querying the size of a
hash, but we can
get around that by calling the hash's <i>size</i> method directly and
converting its result
to a C <tt>int</tt> value: </p>
<div class="code">
<pre>
%typemap(in) (int nattributes, const char **names, const int *values)
(VALUE keys_arr, int i, VALUE key, VALUE val) {<br> Check_Type($input, T_HASH);<br> <b>$1 = NUM2INT(rb_funcall($input, rb_intern("size"), 0, NULL));</b>
}
</pre>
</div>
<p>
So now we know the number of attributes. Next we need to initialize the
second and
third typemap arguments (i.e. the two C arrays) to <tt>NULL</tt> and
set the stage
for extracting the keys and values from the hash:
</p>
<div class="code">
<pre>
%typemap(in) (int nattributes, const char **names, const int *values)
(VALUE keys_arr, int i, VALUE key, VALUE val) {<br> Check_Type($input, T_HASH);<br> $1 = NUM2INT(rb_funcall($input, rb_intern("size"), 0, NULL));<br> <b>$2 = NULL;<br> $3 = NULL;<br> if ($1 &gt; 0) {<br> $2 = (char **) malloc($1*sizeof(char *));<br> $3 = (int *) malloc($1*sizeof(int));<br> }</b>
}
</pre>
</div>
<p>
There are a number of ways we could extract the keys and values from
the input
hash, but the simplest approach is to first call the hash's <i>keys</i>
method
(which returns a Ruby array of the keys) and then start looping over
the elements
in that array:
</p>
<div class="code">
<pre>
%typemap(in) (int nattributes, const char **names, const int *values)
(VALUE keys_arr, int i, VALUE key, VALUE val) {<br> Check_Type($input, T_HASH);<br> $1 = NUM2INT(rb_funcall($input, rb_intern("size"), 0, NULL));<br> $2 = NULL;<br> $3 = NULL;<br> if ($1 &gt; 0) {<br> $2 = (char **) malloc($1*sizeof(char *));<br> $3 = (int *) malloc($1*sizeof(int));<br> <b>keys_arr = rb_funcall($input, rb_intern("keys"), 0, NULL);<br> for (i = 0; i &lt; $1; i++) {<br> }</b>
}
}
</pre>
</div>
<p>
Recall that <i>keys_arr</i> and <i>i</i> are local variables for this
typemap. For each element in the <i>keys_arr</i>
array, we want to get the key itself, as well as the value
corresponding to that key in the hash:
</p>
<div class="code">
<pre>
%typemap(in) (int nattributes, const char **names, const int *values)
(VALUE keys_arr, int i, VALUE key, VALUE val) {<br> Check_Type($input, T_HASH);<br> $1 = NUM2INT(rb_funcall($input, rb_intern("size"), 0, NULL));<br> $2 = NULL;<br> $3 = NULL;<br> if ($1 &gt; 0) {<br> $2 = (char **) malloc($1*sizeof(char *));<br> $3 = (int *) malloc($1*sizeof(int));<br> keys_arr = rb_funcall($input, rb_intern("keys"), 0, NULL);<br> for (i = 0; i &lt; $1; i++) {<br> <b>key = rb_ary_entry(keys_arr, i);<br> val = rb_hash_aref($input, key);</b>
}
}
}
</pre>
</div>
<p>
To be safe, we should again use the <tt>Check_Type()</tt> macro to
confirm that the
key is a <tt>String</tt> and the value is a <tt>Fixnum</tt>:
</p>
<div class="code">
<pre>
%typemap(in) (int nattributes, const char **names, const int *values)
(VALUE keys_arr, int i, VALUE key, VALUE val) {<br> Check_Type($input, T_HASH);<br> $1 = NUM2INT(rb_funcall($input, rb_intern("size"), 0, NULL));<br> $2 = NULL;<br> $3 = NULL;<br> if ($1 &gt; 0) {<br> $2 = (char **) malloc($1*sizeof(char *));<br> $3 = (int *) malloc($1*sizeof(int));<br> keys_arr = rb_funcall($input, rb_intern("keys"), 0, NULL);<br> for (i = 0; i &lt; $1; i++) {<br> key = rb_ary_entry(keys_arr, i);<br> val = rb_hash_aref($input, key);<br> <b>Check_Type(key, T_STRING);<br> Check_Type(val, T_FIXNUM);</b>
}
}
}
</pre>
</div>
<p>
Finally, we can convert these Ruby objects into their C equivalents and
store them
in our local C arrays:
</p>
<div class="code">
<pre>
%typemap(in) (int nattributes, const char **names, const int *values)
(VALUE keys_arr, int i, VALUE key, VALUE val) {<br> Check_Type($input, T_HASH);<br> $1 = NUM2INT(rb_funcall($input, rb_intern("size"), 0, NULL));<br> $2 = NULL;<br> $3 = NULL;<br> if ($1 &gt; 0) {<br> $2 = (char **) malloc($1*sizeof(char *));<br> $3 = (int *) malloc($1*sizeof(int));<br> keys_arr = rb_funcall($input, rb_intern("keys"), 0, NULL);<br> for (i = 0; i &lt; $1; i++) {<br> key = rb_ary_entry(keys_arr, i);<br> val = rb_hash_aref($input, key);<br> Check_Type(key, T_STRING);<br> Check_Type(val, T_FIXNUM);<br> <b>$2[i] = STR2CSTR(key);<br> $3[i] = NUM2INT(val);</b>
}
}
}
</pre>
</div>
<p>
We're not done yet. Since we used <tt>malloc()</tt> to dynamically
allocate
the memory used for the <i>names</i> and <i>values</i> arguments, we
need
to provide a corresponding "freearg" typemap to free that memory so
that there
is no memory leak. Fortunately, this typemap is a lot easier to write:
</p>
<div class="code">
<pre>%typemap(freearg) (int nattributes, const char **names, const int *values) {<br> free((void *) $2);<br> free((void *) $3);<br>}<br></pre>
</div>
<p>
All of the code for this example, as well as a sample Ruby program that
uses
the extension, can be found in the <tt>Examples/ruby/hashargs</tt>
directory
of the SWIG distribution.
</p>
<H3><a name="Ruby_nn42"></a>27.6.8 Pointer handling</H3>
<p>
Occasionally, it might be necessary to convert pointer values that have
been
stored using the SWIG typed-pointer representation. Since there are
several
ways in which pointers can be represented, the following two functions
are used
to safely perform this conversion:
</p>
<p><tt>int SWIG_ConvertPtr(VALUE obj, void **ptr, swig_type_info *ty,
int flags)</tt>
</p>
<div class="indent">Converts a Ruby object <i>obj</i> to a C pointer whose
address is <i>ptr</i>
(i.e. <i>ptr</i> is a pointer to a pointer).
The third argument, <i>ty</i>, is a pointer to a SWIG type descriptor
structure.
If <i>ty</i> is not <tt>NULL</tt>, that type information is used to
validate
type compatibility and other aspects of the type conversion. If <i>flags</i>
is
non-zero, any type errors encountered during this validation result in
a Ruby
<tt>TypeError</tt> exception being raised; if <i>flags</i> is zero,
such type errors will
cause <tt>SWIG_ConvertPtr()</tt> to return -1 but not raise an
exception.
If <i>ty</i> is <tt>NULL</tt>, no type-checking is performed.
</div>
<p>
<tt>VALUE SWIG_NewPointerObj(void *ptr, swig_type_info *ty, int own)</tt>
</p>
<div class="indent">Creates a new Ruby pointer object. Here, <i>ptr</i> is the
pointer to convert,
<i>ty</i> is the SWIG type descriptor structure that describes the
type,
and <i>own</i> is a flag that indicates whether or not Ruby should
take
ownership of the pointer (i.e. whether Ruby should free this data
when the corresponding Ruby instance is garbage-collected).
</div>
<p>
Both of these functions require the use of a special SWIG
type-descriptor
structure. This structure contains information about the mangled name
of the
datatype, type-equivalence information, as well as information about
converting
pointer values under C++ inheritance. For a type of <tt>Foo *</tt>,
the type
descriptor structure is usually accessed as follows:
</p>
<div class="indent">
<pre>Foo *foo;<br>SWIG_ConvertPtr($input, (void **) &amp;foo, SWIGTYPE_p_Foo, 1);<br><br>VALUE obj;<br>obj = SWIG_NewPointerObj(f, SWIGTYPE_p_Foo, 0);<br></pre>
</div>
<p>
In a typemap, the type descriptor should always be accessed using the
special
typemap variable <tt>$1_descriptor</tt>. For example:
</p>
<div class="indent">
<pre>%typemap(in) Foo * {<br> SWIG_ConvertPtr($input, (void **) &amp;$1, $1_descriptor, 1);<br>}<br></pre>
</div>
<H4><a name="Ruby_nn43"></a>27.6.8.1 Ruby Datatype Wrapping</H4>
<p>
<tt>VALUE Data_Wrap_Struct(VALUE class, void (*mark)(void *), void
(*free)(void *), void *ptr)</tt>
</p>
<div class="indent">Given a pointer <i>ptr</i> to some C data, and the two
garbage collection routines for this
data (<i>mark</i> and <i>free</i>), return a <tt>VALUE</tt> for the
Ruby object.
</div>
<p><tt>VALUE Data_Make_Struct(VALUE class, <i>c-type</i>, void
(*mark)(void *), void (*free)(void *), <i>c-type</i> *ptr)</tt></p>
<div class="indent">Allocates a new instance of a C data type <i>c-type</i>,
assigns it to the pointer <i>ptr</i>, then
wraps that pointer with <tt>Data_Wrap_Struct()</tt> as above.
</div>
<p><tt>Data_Get_Struct(VALUE obj, <i>c-type</i>, <i>c-type</i> *ptr)</tt></p>
<div class="indent">Retrieves the original C pointer of type <i>c-type</i>
from the data object
<i>obj</i> and assigns that pointer to <i>ptr</i>.
</div>
<H2><a name="ruby_operator_overloading"></a>27.7 Operator overloading</H2>
<p>
SWIG allows operator overloading with, by using the <tt>%extend</tt>
or
<tt>%rename</tt> commands in SWIG and the following operator names
(derived
from Python):
</p>
<div class="code">
<pre><b> General</b> <br>__repr__ - inspect<br>__str__ - to_s<br>__cmp__ - &lt;=&gt;<br>__hash__ - hash<br>__nonzero__ - nonzero?<br><br><b> Callable</b> <br>__call__ - call<br><br><b> Collection</b> <br>__len__ - length<br>__getitem__ - []<br>__setitem__ - []=<br><br><b> Numeric</b> <br>__add__ - +<br>__sub__ - -<br>__mul__ - *<br>__div__ - /<br>__mod__ - %<br>__divmod__ - divmod<br>__pow__ - **<br>__lshift__ - &lt;&lt;<br>__rshift__ - &gt;&gt;<br>__and__ - &amp;<br>__xor__ - ^<br>__or__ - |<br>__neg__ - -@<br>__pos__ - +@<br>__abs__ - abs<br>__invert__ - ~<br>__int__ - to_i<br>__float__ - to_f<br>__coerce__ - coerce<br><br><b>Additions in 1.3.13 </b> <br>__lt__ - &lt; <br>__le__ - &lt;=<br>__eq__ - ==<br>__gt__ - &gt;<br>__ge__ - &gt;=<br><br></pre>
</div>
<p>
Note that although SWIG supports the <tt>__eq__</tt> magic method name
for defining an equivalence operator, there is no separate method for
handling <i>inequality</i> since Ruby parses the expression <i>a != b</i>
as <i>!(a == b)</i>.
</p>
<H3><a name="Ruby_nn45"></a>27.7.1 Example: STL Vector to Ruby Array</H3>
<p>
<em><b>FIXME: This example is out of place here!</b></em>
</p>
<p>Another use for macros and type maps is to create a Ruby array from
a STL
vector of pointers. In essence, copy of all the pointers in the vector
into a Ruby
array. The use of the macro is to make the typemap so generic that any
vector
with pointers can use the type map. The following is an example of how
to
construct this type of macro/typemap and should give insight into
constructing
similar typemaps for other STL structures:
</p>
<div class="code">
<pre>%define PTR_VECTOR_TO_RUBY_ARRAY(vectorclassname, classname)<br>%typemap(ruby, out) vectorclassname &amp;, const vectorclassname &amp; {<br> VALUE arr = rb_ary_new2($1-&gt;size());<br> vectorclassname::iterator i = $1-&gt;begin(), iend = $1-&gt;end();<br> for ( ; i!=iend; i++ )<br> rb_ary_push(arr, Data_Wrap_Struct(c ## classname.klass, 0, 0, *i));<br> $result = arr;<br>}<br>%typemap(ruby, out) vectorclassname, const vectorclassname {<br> VALUE arr = rb_ary_new2($1.size());<br> vectorclassname::iterator i = $1.begin(), iend = $1.end();<br> for ( ; i!=iend; i++ )<br> rb_ary_push(arr, Data_Wrap_Struct(c ## classname.klass, 0, 0, *i));<br> $result = arr;<br>}<br>%enddef<br></pre>
</div>
<p>
Note, that the "<tt>c ## classname.klass"</tt> is used in the
preprocessor step
to determine the actual object from the class name.
</p>
<p>To use the macro with a class Foo, the following is used:
</p>
<div class="code">
<pre>PTR_VECTOR_TO_RUBY_ARRAY(vector&lt;foo *=""&gt;, Foo)<br></pre>
</div>
<p>
It is also possible to create a STL vector of Ruby objects:
</p>
<div class="code">
<pre>%define RUBY_ARRAY_TO_PTR_VECTOR(vectorclassname, classname)<br>%typemap(ruby, in) vectorclassname &amp;, const vectorclassname &amp; {<br> Check_Type($input, T_ARRAY);<br> vectorclassname *vec = new vectorclassname;<br> int len = RARRAY($input)-&gt;len;<br> for (int i=0; i!=len; i++) {<br> VALUE inst = rb_ary_entry($input, i);<br> //The following _should_ work but doesn't on HPUX<br> // Check_Type(inst, T_DATA);<br> classname *element = NULL;<br> Data_Get_Struct(inst, classname, element);<br> vec-&gt;push_back(element);<br> }<br> $1 = vec;<br>}<br><br>%typemap(ruby, freearg) vectorclassname &amp;, const vectorclassname &amp; {<br> delete $1;<br>}<br>%enddef<br></pre>
</div>
<p>
It is also possible to create a Ruby array from a vector of static data
types:
</p>
<div class="code"><pre>
%define VECTOR_TO_RUBY_ARRAY(vectorclassname, classname)
%typemap(ruby, out) vectorclassname &amp;, const vectorclassname &amp; {
VALUE arr = rb_ary_new2($1-&gt;size());
vectorclassname::iterator i = $1-&gt;begin(), iend = $1-&gt;end();
for ( ; i!=iend; i++ )
rb_ary_push(arr, Data_Wrap_Struct(c ## classname.klass, 0, 0, &amp;(*i)));
$result = arr;
}
%typemap(ruby, out) vectorclassname, const vectorclassname {
VALUE arr = rb_ary_new2($1.size());
vectorclassname::iterator i = $1.begin(), iend = $1.end();
for ( ; i!=iend; i++ )
rb_ary_push(arr, Data_Wrap_Struct(c ## classname.klass, 0, 0, &amp;(*i)));
$result = arr;
}
%enddef
</pre></div>
<H2><a name="Ruby_nn46"></a>27.8 Advanced Topics</H2>
<H3><a name="Ruby_nn47"></a>27.8.1 Creating Multi-Module Packages</H3>
<p>
The chapter on <a href="Modules.html">Working with Modules</a> discusses
the basics
of creating multi-module extensions with SWIG, and in particular
the considerations for sharing runtime type information among the
different
modules.
</p>
<p>As an example, consider one module's interface file (<tt>shape.i</tt>)
that defines our base class:
</p>
<div class="code">
<pre>%module shape<br><br>%{<br>#include "Shape.h"<br>%}<br><br>class Shape {<br>protected:<br> double xpos;<br> double ypos;<br>protected:<br> Shape(double x, double y);<br>public:<br> double getX() const;<br> double getY() const;<br>};<br></pre>
</div>
<p>
We also have a separate interface file (<tt>circle.i</tt>) that defines
a derived class:
</p>
<div class="code">
<pre>%module circle<br><br>%{<br>#include "Shape.h"<br>#include "Circle.h"<br>%}<br><br>// Import the base class definition from Shape module<br>%import shape.i<br><br>class Circle : public Shape {<br>protected:<br> double radius;<br>public:<br> Circle(double x, double y, double r);<br> double getRadius() const;<br>};<br></pre>
</div>
<p>
We'll start
by building
the <b>Shape</b> extension module:
</p>
<div class="code">
<pre>$ <b>swig -c++ -ruby shape.i</b>
</pre>
</div>
<p>
SWIG generates a wrapper file named <tt>shape_wrap.cxx</tt>. To
compile this
into a dynamically loadable extension for Ruby, prepare an <tt>extconf.rb</tt>
script using this template:
</p>
<div class="code">
<pre>require 'mkmf'<br><br># Since the SWIG runtime support library for Ruby<br># depends on the Ruby library, make sure it's in the list<br># of libraries.<br>$libs = append_library($libs, Config::CONFIG['RUBY_INSTALL_NAME'])<br><br># Create the makefile<br>create_makefile('shape')<br></pre>
</div>
<p>
Run this script to create a <tt>Makefile</tt> and then type <tt>make</tt>
to
build the shared library:
</p>
<div class="code">
<pre>$ <b>ruby extconf.rb</b>
creating Makefile
$ <b>make</b>
g++ -fPIC -g -O2 -I. -I/usr/local/lib/ruby/1.7/i686-linux \
-I. -c shape_wrap.cxx
gcc -shared -L/usr/local/lib -o shape.so shape_wrap.o -L. \
-lruby -lruby -lc
</pre>
</div>
<p>
Note that depending on your installation, the outputs may be slightly
different;
these outputs are those for a Linux-based development environment. The
end
result should be a shared library (here, <tt>shape.so</tt>) containing
the
extension module code. Now repeat this process in a separate directory
for
the <b>Circle</b> module:
</p>
<ol>
<li> Run SWIG to generate the wrapper code (<tt>circle_wrap.cxx</tt>);
</li>
<li> Write an <tt>extconf.rb</tt> script that your end-users can use
to create a platform-specific <tt>Makefile</tt> for the extension;
</li>
<li> Build the shared library for this extension by typing <tt>make</tt>.
</li>
</ol>
<p>
Once you've built both of these extension modules, you can test them
interactively in IRB to confirm that the <tt>Shape</tt> and <tt>Circle</tt>
modules are properly loaded and initialized:
</p>
<div class="code">
<pre>$ <b>irb</b>
irb(main):001:0&gt; <b>require 'shape'</b>
true
irb(main):002:0&gt; <b>require 'circle'</b>
true
irb(main):003:0&gt; <b>c = Circle::Circle.new(5, 5, 20)</b>
#&lt;Circle::Circle:0xa097208&gt;
irb(main):004:0&gt; <b>c.kind_of? Shape::Shape</b>
true
irb(main):005:0&gt; <b>c.getX()</b>
5.0
</pre>
</div>
<H3><a name="Ruby_nn48"></a>27.8.2 Defining Aliases</H3>
<p>
It's a fairly common practice in the Ruby built-ins and standard
library to
provide aliases for method names. For example, <em>Array#size</em> is
an
alias for <em>Array#length</em>. If you'd like to provide an alias for
one
of your class' instance methods, one approach is to use SWIG's
<tt>%extend</tt> directive to add a new method of the aliased name
that calls the original function. For example:
</p>
<div class="code">
<pre>class MyArray {<br>public:<br> // Construct an empty array<br> MyArray();<br> <br> // Return the size of this array<br> size_t length() const;<br>};<br><br>%extend MyArray {<br> // MyArray#size is an alias for MyArray#length<br> size_t size() const {<br> return self-&gt;length();<br> }<br>}<br></pre>
</div>
<p>
A better solution is to instead use the <tt>%alias</tt> directive
(unique to
SWIG's Ruby module). The previous example could then be rewritten as:
</p>
<div class="code">
<pre>// MyArray#size is an alias for MyArray#length<br>%alias MyArray::length "size";<br><br>class MyArray {<br>public:<br> // Construct an empty array<br> MyArray();<br> <br> // Return the size of this array<br> size_t length() const;<br>};<br></pre>
</div>
<p>
Multiple aliases can be associated with a method by providing a
comma-separated list of
aliases to the <tt>%alias</tt> directive, e.g.
</p>
<div class="code">
<pre>%alias MyArray::length "amount,quantity,size";</pre>
</div>
<p>
From an end-user's standpoint, there's no functional difference between
these
two approaches; i.e. they should get the same result from calling
either
<em>MyArray#size</em> or <em>MyArray#length</em>. However, when the
<tt>%alias</tt> directive is used, SWIG doesn't need to generate all of
the
wrapper code that's usually associated with added methods like our
<em>MyArray::size()</em> example.
</p>
<p>Note that the <tt>%alias</tt> directive is implemented using SWIG's
"features"
mechanism and so the same name matching rules used for other kinds of
features
apply (see the chapter on <a href="Customization.html#Customization">"Customization
Features"</a>)
for more details).</p>
<H3><a name="Ruby_nn49"></a>27.8.3 Predicate Methods</H3>
<p>
Predicate methods in Ruby are those which return either <tt>true</tt>
or
<tt>false</tt>. By convention, these methods' names end in a question
mark;
some examples from built-in Ruby classes include <em>Array#empty?</em>
(which
returns <tt>true</tt> for an array containing no elements) and
<em>Object#instance_of?</em> (which returns <tt>true</tt> if the
object is an
instance of the specified class). For consistency with Ruby conventions
you
would also want your interface's predicate methods' names to end in a
question
mark and return <tt>true</tt> or <tt>false</tt>.
</p>
<p>One cumbersome solution to this problem is to rename the method
(using
SWIG's <tt>%rename</tt> directive) and provide a custom typemap that
converts
the function's actual return type to Ruby's <tt>true</tt> or <tt>false</tt>.
For example:
</p>
<div class="code">
<pre>%rename("is_it_safe?") is_it_safe();<br><br>%typemap(out) int is_it_safe <br> "$result = ($1 != 0) ? Qtrue : Qfalse;";<br><br>int is_it_safe();<br></pre>
</div>
<p>
A better solution is to instead use the <tt>%predicate</tt> directive
(unique
to SWIG's Ruby module) to designate certain methods as predicate
methods.
For the previous example, this would look like:
</p>
<div class="code">
<pre>%predicate is_it_safe();<br><br>int is_it_safe();<br></pre>
</div>
<p>and to use this method from your Ruby code:</p>
<div class="code">
<pre>irb(main):001:0&gt; <b>Example::is_it_safe?</b>
true
</pre>
</div>
<p>
Note that the <tt>%predicate</tt> directive is implemented using
SWIG's
"features" mechanism and so the same name matching rules used for other
kinds
of features apply (see the chapter on <a href="Customization.html#Customization">"Customization
Features"</a>) for more details).
</p>
<H3><a name="Ruby_nn50"></a>27.8.4 Specifying Mixin Modules</H3>
<p>
The Ruby language doesn't support multiple inheritance, but it does
allow you
to mix one or more modules into a class using Ruby's <tt>include</tt>
method.
For example, if you have a Ruby class that defines an <em>each</em>
instance
method, e.g.
</p>
<div class="code">
<pre>class Set<br> def initialize<br> @members = []<br> end<br> <br> def each<br> @members.each { |m| yield m }<br> end<br>end<br></pre>
</div>
<p>
then you can mix-in Ruby's <tt>Enumerable</tt> module to easily add a
lot
of functionality to your class:
</p>
<div class="code">
<pre>class Set<br> <b>include Enumerable</b>
def initialize
@members = []
end
def each
@members.each { |m| yield m }
end
end
</pre>
</div>
<p>
To get the same benefit for your SWIG-wrapped classes, you can use the <tt>%mixin</tt>
directive to specify the names of one or more modules that should be
mixed-in to
a class. For the above example, the SWIG interface specification might
look like this:
</p>
<div class="code">
<pre>%mixin Set "Enumerable";<br><br>class Set {<br>public:<br> // Constructor<br> Set();<br> <br> // Iterates through set members<br> void each();<br>};<br></pre>
</div>
<p>
Multiple modules can be mixed into a class by providing a
comma-separated list of
module names to the <tt>%mixin</tt> directive, e.g.
</p>
<div class="code">
<pre>%mixin Set "Fee,Fi,Fo,Fum";</pre>
</div>
<p>
Note that the <tt>%mixin</tt> directive is implemented using SWIG's
"features" mechanism and so the same name matching rules used for other
kinds
of features apply (see the chapter on <a href="Customization.html#Customization">"Customization
Features"</a>) for more details).
</p>
<H3><a name="Ruby_nn51"></a>27.8.5 Interacting with Ruby's Garbage Collector</H3>
<p>
<b>This section is still unfinished!</b>
</p>
<p>By default, SWIG ensures that any C++ objects it creates are
destroyed when the
corresponding Ruby instance is garbage-collected. For example, if you
have an
interface like this:
</p>
<div class="code">
<pre>class Foo<br>{<br>public:<br> // Construct a new Foo object<br> Foo();<br>};<br></pre>
</div>
<p>
When a user of this extension creates a new <tt>Foo</tt> instance from
Ruby, it
will construct a new C++ <tt>Foo</tt> object behind the scenes, and
when that
Ruby instance is garbage-collected, the same C++ object will be
destroyed.
</p>
<p>But in the real world, things aren't always that simple.</p>
<p>It is often the case, especially for C++ libraries, that objects
contain
references to other objects. For example, consider a class library that
models
a zoo and the animals in the zoo:
</p>
<div class="code">
<pre>%module zoo<br><br>%{<br>#include &lt;string&gt;
#include &lt;vector&gt;
#include "zoo.h"
%}
class Animal
{
protected:
std::string name;
public:
// Construct an animal with this name
Animal(const char* nm) : name(nm) {}
// Return the animal's name
const char* getName() const { return name.c_str(); }
};
class Zoo
{
protected:
std::vector&lt;animal *=""&gt; animals;<br> <br>public:<br> // Construct an empty zoo<br> Zoo() {}<br> <br> // Add a new animal to the zoo<br> void addAnimal(Animal* animal) {<br> animals.push_back(animal); <br> }<br> <br> // Return the number of animals in the zoo<br> size_t getNumAnimals() const {<br> return animals.size(); <br> }<br> <br> // Return a pointer to the ith animal<br> Animal* getAnimal(size_t i) const {<br> return animals[i]; <br> }<br>};<br><br></pre>
</div>
<p>
Basically, a <tt>Zoo</tt> is modeled as a "container" for animals. And
we can
SWIG this set of classes, and running <tt>irb</tt> gives the
following:
</p>
<div class="code">
<pre>$ <b>irb</b>
irb(main):001:0&gt; <b>require 'zoo'</b>
true
irb(main):002:0&gt; <b>zoo = Zoo::Zoo.new</b>
#&lt;Zoo::Zoo:0xa090458&gt;
irb(main):003:0&gt; <b>zoo.addAnimal(Zoo::Animal.new("Lassie"))</b>
nil
irb(main):004:0&gt; <b>zoo.addAnimal(Zoo::Animal.new("Felix"))</b>
nil
irb(main):005:0&gt; <b>zoo.getNumAnimals()</b>
2
irb(main):006:0&gt; <b>zoo.getAnimal(0).getName()</b>
"Lassie"
irb(main):007:0&gt; <b>GC.start</b>
nil
irb(main):008:0&gt; <b>zoo.getAnimal(0).getName()</b>
(irb):8: [BUG] Segmentation fault
ruby 1.7.2 (2002-03-25) [i386-cygwin]
Aborted (core dumped)
</pre>
</div>
<p>
Observe that after the garbage collector runs (as a result of our call
to
<tt>GC.start</tt>) the call to <tt>Animal#getName</tt> causes a
segmentation
fault. To understand what went wrong requires a basic understanding of
Ruby's
"mark and sweep" garbage collection scheme.
</p>
<p><em>Add brief discussion of mark and sweep here?</em></p>
<p>So the problem with our previous example is that during the GC
"mark" phase,
Ruby has no way of knowing that our two <tt>Animal</tt> instances
("Lassie" and "Felix") are still in use. As far as Ruby can tell,
both of these objects are unreachable and should be garbage-collected.
We'd like to fix things so that when the <tt>Zoo</tt> instance is
visited
during the "mark" phase, that it in turn marks the two animals as in
use.</p>
<p>The Ruby/C API provides for this need by allowing extension
developers to
specify customized "mark" functions for data objects like our <tt>Zoo</tt>
and
<tt>Animal</tt> classes. This mark function takes a single argument,
which is a
pointer to the C++ object being marked; it should, in turn, call
<tt>rb_gc_mark()</tt> for any instances that are reachable from the
current
object. The mark function for our <tt>Zoo</tt> class should therefore
loop over
all of the animals in the zoo and call <tt>rb_gc_mark()</tt> for each
of the
Ruby instances associated with those C++ <tt>Animal</tt> objects:
</p>
<div class="code">
<pre>void Zoo_markfunc(void *ptr)<br>{<br> Animal *cppAnimal;<br> VALUE rubyAnimal;<br> Zoo *zoo;<br> <br> zoo = static_cast&lt;zoo
*=""&gt;(ptr);<br> for (size_t i = 0; i &lt; zoo-&gt;getNumAnimals(); i++) {<br> cppAnimal = zoo-&gt;getAnimal(i);<br> rubyAnimal = SWIG_RubyInstanceFor(cppAnimal);<br> rb_gc_mark(rubyAnimal);<br> }<br>}<br></pre>
</div>
<p>
<em>SWIG_RubyInstanceFor() is an imaginary function that takes a
pointer
to a C/C++ object as its input and returns a <tt>VALUE</tt>
corresponding to
the Ruby instance that wraps this object. Currently, SWIG doesn't keep
track
of this kind of mapping at all.</em>
</p>
<p>You can use the <tt>%markfunc</tt> directive to associate the name
of this function with
a SWIGed class:
</p>
<div class="code">
<pre>%markfunc Zoo "Zoo_markfunc";</pre>
</div>
<p>
Note that the <tt>%markfunc</tt> and <tt>%freefunc</tt> directives
are
implemented using SWIG's' "features" mechanism and so the same name
matching
rules used for other kinds of features apply (see the chapter on
<a href="Customization.html#Customization">"Customization Features"</a>)
for more details).
</p>
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