longer as of Go 1.5. In Go 1.5 or later user calls to _swig_makegostring will fail at link time. Instead, use goout and godirectorin typemaps to allocate strings in Go code. Change the Go typemaps support to ignore empty strings, so that we can define empty strings for regular types so that %apply will override the definitions for string types. Fix the gccgo code to wrap SwigCgoCallback around all godirectorin typemaps. Add a few newlines after typemap code so that the typemaps don't have to include them.
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893 lines
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HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<title>SWIG and Go</title>
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<link rel="stylesheet" type="text/css" href="style.css">
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</head>
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<body bgcolor="#FFFFFF">
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<H1><a name="Go"></a>23 SWIG and Go</H1>
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<!-- INDEX -->
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<div class="sectiontoc">
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<ul>
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<li><a href="#Go_overview">Overview</a>
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<li><a href="#Go_examples">Examples</a>
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<li><a href="#Go_running_swig">Running SWIG with Go</a>
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<ul>
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<li><a href="#Go_commandline">Additional Commandline Options</a>
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<li><a href="#Go_outputs">Go Output Files</a>
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</ul>
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<li><a href="#Go_basic_tour">A tour of basic C/C++ wrapping</a>
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<ul>
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<li><a href="#Go_package">Go Package Name</a>
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<li><a href="#Go_names">Go Names</a>
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<li><a href="#Go_constants">Go Constants</a>
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<li><a href="#Go_enumerations">Go Enumerations</a>
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<li><a href="#Go_classes">Go Classes</a>
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<ul>
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<li><a href="#Go_class_memory">Go Class Memory Management</a>
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<li><a href="#Go_class_inheritance">Go Class Inheritance</a>
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</ul>
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<li><a href="#Go_templates">Go Templates</a>
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<li><a href="#Go_director_classes">Go Director Classes</a>
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<li><a href="#Go_primitive_type_mappings">Default Go primitive type mappings</a>
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<li><a href="#Go_output_arguments">Output arguments</a>
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<li><a href="#Go_adding_additional_code">Adding additional go code</a>
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<li><a href="#Go_typemaps">Go typemaps</a>
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</ul>
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</ul>
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</div>
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<!-- INDEX -->
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<p>
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This chapter describes SWIG's support of Go. For more information on
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the Go programming language
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see <a href="http://golang.org/">golang.org</a>.
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</p>
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<H2><a name="Go_overview"></a>23.1 Overview</H2>
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<p>
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Go is a compiled language, not a scripting language. However, it does
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not support direct calling of functions written in C/C++. The cgo
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program may be used to generate wrappers to call C code from Go, but
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there is no convenient way to call C++ code. SWIG fills this gap.
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</p>
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<p>
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There are (at least) two different Go compilers. One is the gc
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compiler, normally invoked via the go tool. The other
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is the gccgo compiler, which is a frontend to the gcc compiler suite.
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The interface to C/C++ code is completely different for the two Go
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compilers. SWIG supports both, selected by a command line option.
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</p>
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<p>
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Because Go is a type-safe compiled language, SWIG's runtime type
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checking and runtime library are not used with Go. This should be
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borne in mind when reading the rest of the SWIG documentation.
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</p>
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<H2><a name="Go_examples"></a>23.2 Examples</H2>
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<p>
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Working examples can be found here:
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</p>
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<ul>
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<li><a href="https://golang.org/misc/swig">Examples from the Go source tree</a>
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<li><a href="https://github.com/swig/swig/tree/master/Examples/go">Examples from the SWIG source tree</a>
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</ul>
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<p>
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The examples in the 2nd link are shipped with the SWIG distribution under the Examples/go directory.
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</p>
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<H2><a name="Go_running_swig"></a>23.3 Running SWIG with Go</H2>
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<p>
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To generate Go code, use the <tt>-go</tt> option with SWIG. By
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default SWIG will generate code for the gc compilers. To generate
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code for gccgo, you should also use the <tt>-gccgo</tt> option.
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</p>
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<H3><a name="Go_commandline"></a>23.3.1 Additional Commandline Options</H3>
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<p>
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These are the command line options for SWIG's Go module. They can
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also be seen by using:
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</p>
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<div class="code"><pre>
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swig -go -help
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</pre></div>
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<table summary="Go specific options">
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<tr>
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<th>Go specific options</th>
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</tr>
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<tr>
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<td>-intgosize <s></td>
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<td>Set the size for the Go type <tt>int</tt>. This controls the size
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that the C/C++ code expects to see. The <s> argument should
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be 32 or 64. This option is currently required during the
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transition from Go 1.0 to Go 1.1, as the size of <tt>int</tt> on
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64-bit x86 systems changes between those releases (from 32 bits to
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64 bits). In the future the option may become optional, and SWIG
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will assume that the size of <tt>int</tt> is the size of a C
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pointer.</td>
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</tr>
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<tr>
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<td>-gccgo</td>
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<td>Generate code for gccgo. The default is to generate code for
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the gc compiler.</td>
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</tr>
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<tr>
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<td>-package <name></td>
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<td>Set the name of the Go package to <name>. The default
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package name is the SWIG module name.</td>
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</tr>
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<tr>
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<td>-use-shlib</td>
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<td>Tell SWIG to emit code that uses a shared library. This is only
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meaningful for the gc compiler, which needs to know at compile time
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whether a shared library will be used.</td>
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</tr>
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<tr>
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<td>-soname <name></td>
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<td>Set the runtime name of the shared library that the dynamic linker
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should include at runtime. The default is the package name with
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".so" appended. This is only used when generating code for
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the gc compiler; when using gccgo, the equivalent name will be taken from
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the <code>-soname</code> option passed to the linker. Using this
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option implies the -use-shlib option.</td>
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</tr>
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<tr>
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<td>-go-pkgpath <pkgpath></td>
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<td>When generating code for gccgo, set the pkgpath to use. This
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corresponds to the <tt>-fgo-pkgpath</tt> option to gccgo.</td>
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</tr>
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<tr>
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<td>-go-prefix <prefix></td>
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<td>When generating code for gccgo, set the prefix to use. This
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|
corresponds to the <tt>-fgo-prefix</tt> option to gccgo.
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If <tt>-go-pkgpath</tt> is used, <tt>-go-prefix</tt> will be
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ignored.</td>
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</tr>
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</table>
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<H3><a name="Go_outputs"></a>23.3.2 Go Output Files</H3>
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<p> When generating Go code, SWIG will generate the following
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files:</p>
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<ul>
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<li>
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MODULE.go will contain the Go functions that your Go code will call.
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These functions will be wrappers for the C++ functions defined by your
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module. This file should, of course, be compiled with the Go
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compiler.
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<li>
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MODULE_wrap.c or MODULE_wrap.cxx will contain C/C++ functions will be
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invoked by the Go wrapper code. This file should be compiled with the
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usual C or C++ compiler and linked into a shared library.
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<li>
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MODULE_wrap.h will be generated if you use the directors feature. It
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provides a definition of the generated C++ director classes. It is
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generally not necessary to use this file, but in some special cases it
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may be helpful to include it in your code, compiled with the usual C
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or C++ compiler.
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<li>
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If using the gc compiler, MODULE_gc.c will contain C code which should
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be compiled with the C compiler distributed as part of the gc
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compiler. It should then be combined with the compiled MODULE.go
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using gopack. This file will not be generated when using gccgo.
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</ul>
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<p>
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Most Go programs are built using the go tool. The go tool has limited
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support for SWIG. To use it, put your SWIG interface into a file with
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the extension .swig, or, if you are wrapping C++ code, .swigcxx. Put
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that file in a GOPATH/src directory as usual for Go sources. Put
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other interface code in the same directory with extensions of .c and
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.cxx. The go build command and go install commands will automatically
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run SWIG for you and will build the interface code.
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</p>
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<p>
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You can also use SWIG directly yourself. When using the gc compiler
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version 1.2 or later, or when using gccgo, the code generated by SWIG
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can be linked directly into the Go program. A typical command
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sequence when using the gc compiler would look like this:
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</p>
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<div class="code"><pre>
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% swig -go example.i
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% gcc -c code.c # The C library being wrapped.
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% gcc -c example_wrap.c
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% go tool 6g example.go
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% go tool 6c example_gc.c
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% go tool pack grc example.a example.6 example_gc.6 code.o example_wrap.o
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% go tool 6g main.go
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% go tool 6l main.6
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</pre></div>
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<p>
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You can also put the wrapped code into a shared library, and when
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using the gc compiler before version 1.2 this is the only supported
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option. A typical command sequence for this approach would look like
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this:
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</p>
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<div class="code"><pre>
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% swig -go -use-shlib example.i
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% gcc -c -fpic example.c
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% gcc -c -fpic example_wrap.c
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% gcc -shared example.o example_wrap.o -o example.so
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% go tool 6g example.go
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% go tool 6c example_gc.c
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% go tool pack grc example.a example.6 example_gc.6
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% go tool 6g main.go # your code, not generated by SWIG
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% go tool 6l main.6
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</pre></div>
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<H2><a name="Go_basic_tour"></a>23.4 A tour of basic C/C++ wrapping</H2>
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<p>
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By default, SWIG attempts to build a natural Go interface to your
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C/C++ code. However, the languages are somewhat different, so some
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modifications have to occur. This section briefly covers the
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essential aspects of this wrapping.
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</p>
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<H3><a name="Go_package"></a>23.4.1 Go Package Name</H3>
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<p>
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All Go source code lives in a package. The name of this package will
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default to the name of the module from SWIG's <tt>%module</tt>
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directive. You may override this by using SWIG's <tt>-package</tt>
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command line option.
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</p>
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<H3><a name="Go_names"></a>23.4.2 Go Names</H3>
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<p>
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In Go, a function is only visible outside the current package if the
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first letter of the name is uppercase. This is quite different from
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C/C++. Because of this, C/C++ names are modified when generating the
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Go interface: the first letter is forced to be uppercase if it is not
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already. This affects the names of functions, methods, variables,
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constants, enums, and classes.
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</p>
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<p>
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C/C++ variables are wrapped with setter and getter functions in Go.
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First the first letter of the variable name will be forced to
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uppercase, and then <tt>Get</tt> or <tt>Set</tt> will be prepended.
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For example, if the C/C++ variable is called <tt>var</tt>, then SWIG
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will define the functions <tt>GetVar</tt> and <tt>SetVar</tt>. If a
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variable is declared as <tt>const</tt>, or if
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SWIG's <a href="SWIG.html#SWIG_readonly_variables">
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<tt>%immutable</tt> directive</a> is used for the variable, then only
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the getter will be defined.
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</p>
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<p>
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C++ classes will be discussed further below. Here we'll note that the
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first letter of the class name will be forced to uppercase to give the
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name of a type in Go. A constructor will be named <tt>New</tt>
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followed by that name, and the destructor will be
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named <tt>Delete</tt> followed by that name.
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</p>
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<H3><a name="Go_constants"></a>23.4.3 Go Constants</H3>
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|
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<p>
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C/C++ constants created via <tt>#define</tt> or the <tt>%constant</tt>
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directive become Go constants, declared with a <tt>const</tt>
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declaration.
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<H3><a name="Go_enumerations"></a>23.4.4 Go Enumerations</H3>
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<p>
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C/C++ enumeration types will cause SWIG to define an integer type with
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the name of the enumeration (with first letter forced to uppercase as
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usual). The values of the enumeration will become variables in Go;
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code should avoid modifying those variables.
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</p>
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<H3><a name="Go_classes"></a>23.4.5 Go Classes</H3>
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<p>
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Go has interfaces, methods and inheritance, but it does not have
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classes in the same sense as C++. This sections describes how SWIG
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represents C++ classes represented in Go.
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</p>
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<p>
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For a C++ class <tt>ClassName</tt>, SWIG will define two types in Go:
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an underlying type, which will just hold a pointer to the C++ type,
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and an interface type. The interface type will be
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named <tt>ClassName</tt>. SWIG will define a
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function <tt>NewClassName</tt> which will take any constructor
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arguments and return a value of the interface
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type <tt>ClassName</tt>. SWIG will also define a
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destructor <tt>DeleteClassName</tt>.
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</p>
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<p>
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SWIG will represent any methods of the C++ class as methods on the
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underlying type, and also as methods of the interface type. Thus C++
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methods may be invoked directly using the
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usual <tt>val.MethodName</tt> syntax. Public members of the C++ class
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will be given getter and setter functions defined as methods of the
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class.
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</p>
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<p>
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SWIG will represent static methods of C++ classes as ordinary Go
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functions. SWIG will use names like <tt>ClassNameMethodName</tt>.
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SWIG will give static members getter and setter functions with names
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like <tt>GetClassName_VarName</tt>.
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</p>
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<p>
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Given a value of the interface type, Go code can retrieve the pointer
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to the C++ type by calling the <tt>Swigcptr</tt> method. This will
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return a value of type <tt>SwigcptrClassName</tt>, which is just a
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name for <tt>uintptr</tt>. A Go type conversion can be used to
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convert this value to a different C++ type, but note that this
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conversion will not be type checked and is essentially equivalent
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to <tt>reinterpret_cast</tt>. This should only be used for very
|
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special cases, such as where C++ would use a <tt>dynamic_cast</tt>.
|
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</p>
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<p>Note that C++ pointers to compound objects are represented in go as objects
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themselves, not as go pointers. So, for example, if you wrap the following
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function:</p>
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<div class="code">
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<pre>
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class MyClass {
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int MyMethod();
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static MyClass *MyFactoryFunction();
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};
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|
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</pre>
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</div>
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<p>You will get go code that looks like this:</p>
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<div class="code">
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<pre>
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type MyClass interface {
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Swigcptr() uintptr
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SwigIsMyClass()
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MyMethod() int
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}
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MyClassMyFactoryFunction() MyClass {
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// swig magic here
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}
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</pre>
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</div>
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<p>Note that the factory function does not return a go pointer; it actually
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returns a go interface. If the returned pointer can be null, you can check
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for this by calling the Swigcptr() method.
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</p>
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<H4><a name="Go_class_memory"></a>23.4.5.1 Go Class Memory Management</H4>
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|
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<p>
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Calling <tt>NewClassName</tt> for some C++ class <tt>ClassName</tt>
|
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will allocate memory using the C++ memory allocator. This memory will
|
|
not be automatically freed by Go's garbage collector as the object ownership is
|
|
not tracked. When you are done with the C++ object you must free it manually
|
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using <tt>DeleteClassName</tt>.
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|
</p>
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|
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<p>
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A common technique is to store the C++ object into a Go object, and
|
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use the Go function <tt>runtime.SetFinalizer</tt> to free the C++ object when
|
|
the Go object is freed. It is strongly recommended to read the
|
|
<a href="https://golang.org/pkg/runtime/#SetFinalizer">runtime.SetFinalizer</a>
|
|
documentation before using this technique to understand its limitations.
|
|
For example, if the SWIG package is imported as "wrap":
|
|
</p>
|
|
<div class="code">
|
|
<pre>
|
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type GoClassName struct {
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w wrap.ClassName
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}
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|
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func NewGoClassName() *GoClassName {
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r := &GoClassName{wrap.NewClassName()}
|
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runtime.SetFinalizer(r,
|
|
func(r *GoClassName) {
|
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wrap.DeleteClassName(r.w)
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|
})
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return r
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}
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</pre>
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</div>
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|
|
<H4><a name="Go_class_inheritance"></a>23.4.5.2 Go Class Inheritance</H4>
|
|
|
|
|
|
<p>
|
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C++ class inheritance is automatically represented in Go due to its
|
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use of interfaces. The interface for a child class will be a superset
|
|
of the interface of its parent class. Thus a value of the child class
|
|
type in Go may be passed to a function which expects the parent class.
|
|
Doing the reverse will require an explicit type assertion, which will
|
|
be checked dynamically.
|
|
</p>
|
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|
|
<H3><a name="Go_templates"></a>23.4.6 Go Templates</H3>
|
|
|
|
|
|
<p>
|
|
In order to use C++ templates in Go, you must tell SWIG to create
|
|
wrappers for a particular template instantation. To do this, use
|
|
the <tt>%template</tt> directive.
|
|
|
|
<H3><a name="Go_director_classes"></a>23.4.7 Go Director Classes</H3>
|
|
|
|
|
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<p>
|
|
SWIG's director feature permits a Go type to act as the subclass of a
|
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C++ class with virtual methods. This is complicated by the fact that
|
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C++ and Go define inheritance differently. In Go, structs can inherit
|
|
methods via anonymous field embedding. However, when a method is
|
|
called for an embedded struct, if that method calls any other methods,
|
|
they are called for the embedded struct, not for the original type.
|
|
Therefore, SWIG must use Go interfaces to represent C++ inheritance.
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</p>
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|
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<p>
|
|
In order to use the director feature in Go, you must define a type in
|
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your Go code. You must then add methods for the type. Define a
|
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method in Go for each C++ virtual function that you want to override.
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|
You must then create a value of your new type, and pass a pointer to
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it to the function <tt>NewDirectorClassName</tt>,
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where <tt>ClassName</tt> is the name of the C++ class. That will
|
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return a value of type <tt>ClassName</tt>.
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</p>
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|
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<p>
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For example:
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</p>
|
|
|
|
<div class="code">
|
|
<pre>
|
|
type GoClass struct { }
|
|
func (p *GoClass) VirtualFunction() { }
|
|
func MakeClass() ClassName {
|
|
return NewDirectorClassName(&GoClass{})
|
|
}
|
|
</pre>
|
|
</div>
|
|
|
|
<p>
|
|
Any call in C++ code to the virtual function will wind up calling the
|
|
method defined in Go. The Go code may of course call other methods on
|
|
itself, and those methods may be defined either in Go or in C++.
|
|
</p>
|
|
|
|
<H3><a name="Go_primitive_type_mappings"></a>23.4.8 Default Go primitive type mappings</H3>
|
|
|
|
|
|
<p>
|
|
The following table lists the default type mapping from C/C++ to Go.
|
|
This table will tell you which Go type to expect for a function which
|
|
uses a given C/C++ type.
|
|
</p>
|
|
|
|
<table BORDER summary="Go primitive type mappings">
|
|
<tr>
|
|
<td><b>C/C++ type</b></td>
|
|
<td><b>Go type</b></td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>bool</td>
|
|
<td>bool</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>char</td>
|
|
<td>byte</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>signed char</td>
|
|
<td>int8</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>unsigned char</td>
|
|
<td>byte</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>short</td>
|
|
<td>int16</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>unsigned short</td>
|
|
<td>uint16</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>int</td>
|
|
<td>int</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>unsigned int</td>
|
|
<td>uint</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>long</td>
|
|
<td>int64</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>unsigned long</td>
|
|
<td>uint64</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>long long</td>
|
|
<td>int64</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>unsigned long long</td>
|
|
<td>uint64</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>float</td>
|
|
<td>float32</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>double</td>
|
|
<td>float64</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>char *<br>char []</td>
|
|
<td>string</td>
|
|
</tr>
|
|
|
|
</table>
|
|
|
|
<p>
|
|
Note that SWIG wraps the C <tt>char</tt> type as a character. Pointers
|
|
and arrays of this type are wrapped as strings. The <tt>signed
|
|
char</tt> type can be used if you want to treat <tt>char</tt> as a
|
|
signed number rather than a character. Also note that all const
|
|
references to primitive types are treated as if they are passed by
|
|
value.
|
|
</p>
|
|
|
|
<p>
|
|
These type mappings are defined by the "gotype" typemap. You may change
|
|
that typemap, or add new values, to control how C/C++ types are mapped
|
|
into Go types.
|
|
</p>
|
|
|
|
<H3><a name="Go_output_arguments"></a>23.4.9 Output arguments</H3>
|
|
|
|
|
|
<p>Because of limitations in the way output arguments are processed in swig,
|
|
a function with output arguments will not have multiple return values.
|
|
Instead, you must pass a pointer into the C++ function to tell it where to
|
|
store the output value. In go, you supply a slice in the place of the output
|
|
argument.</p>
|
|
|
|
<p>For example, suppose you were trying to wrap the modf() function in the
|
|
C math library which splits x into integral and fractional parts (and
|
|
returns the integer part in one of its parameters):</p>
|
|
<div class="code">
|
|
<pre>
|
|
double modf(double x, double *ip);
|
|
</pre>
|
|
</div>
|
|
<p>You could wrap it with SWIG as follows:</p>
|
|
<div class="code">
|
|
<pre>
|
|
%include <typemaps.i>
|
|
double modf(double x, double *OUTPUT);
|
|
</pre>
|
|
</div>
|
|
<p>or you can use the <code>%apply</code> directive:</p>
|
|
<div class="code">
|
|
<pre>
|
|
%include <typemaps.i>
|
|
%apply double *OUTPUT { double *ip };
|
|
double modf(double x, double *ip);
|
|
</pre>
|
|
</div>
|
|
<p>In Go you would use it like this:</p>
|
|
<div class="code">
|
|
<pre>
|
|
ptr := []float64{0.0}
|
|
fraction := modulename.Modf(5.0, ptr)
|
|
</pre>
|
|
</div>
|
|
<p>Since this is ugly, you may want to wrap the swig-generated API with
|
|
some <a href="#Embedded_go_code">additional functions written in go</a> that
|
|
hide the ugly details.</p>
|
|
|
|
<p>There are no <code>char *OUTPUT</code> typemaps. However you can
|
|
apply the <code>signed char *</code> typemaps instead:</p>
|
|
<div class="code">
|
|
<pre>
|
|
%include <typemaps.i>
|
|
%apply signed char *OUTPUT {char *output};
|
|
void f(char *output);
|
|
</pre>
|
|
</div>
|
|
|
|
<H3><a name="Go_adding_additional_code"></a>23.4.10 Adding additional go code</H3>
|
|
|
|
|
|
<p>Often the APIs generated by swig are not very natural in go, especially if
|
|
there are output arguments. You can
|
|
insert additional go wrapping code to add new APIs
|
|
with <code>%insert(go_wrapper)</code>, like this:</p>
|
|
<div class="code">
|
|
<pre>
|
|
%include <typemaps.i>
|
|
// Change name of what swig generates to Wrapped_modf. This function will
|
|
// have the following signature in go:
|
|
// func Wrapped_modf(float64, []float64) float64
|
|
%rename(wrapped_modf) modf(double x, double *ip);
|
|
|
|
%apply double *OUTPUT { double *ip };
|
|
double modf(double x, double *ip);
|
|
|
|
%insert(go_wrapper) %{
|
|
|
|
// The improved go interface to this function, which has two return values,
|
|
// in the more natural go idiom:
|
|
func Modf(x float64) (fracPart float64, intPart float64) {
|
|
ip := []float64{0.0}
|
|
fracPart = Wrapped_modf(x, ip)
|
|
intPart = ip[0]
|
|
return
|
|
}
|
|
|
|
%}
|
|
</pre>
|
|
</div>
|
|
|
|
<p>For classes, since swig generates an interface, you can add additional
|
|
methods by defining another interface that includes the swig-generated
|
|
interface. For example,</p>
|
|
<div class="code">
|
|
<pre>
|
|
%rename(Wrapped_MyClass) MyClass;
|
|
%rename(Wrapped_GetAValue) MyClass::GetAValue(int *x);
|
|
%apply int *OUTPUT { int *x };
|
|
|
|
class MyClass {
|
|
public:
|
|
MyClass();
|
|
int AFineMethod(const char *arg); // Swig's wrapping is fine for this one.
|
|
bool GetAValue(int *x);
|
|
};
|
|
|
|
%insert(go_wrapper) %{
|
|
|
|
type MyClass interface {
|
|
Wrapped_MyClass
|
|
GetAValue() (int, bool)
|
|
}
|
|
|
|
func (arg SwigcptrWrapped_MyClass) GetAValue() (int, bool) {
|
|
ip := []int{0}
|
|
ok := arg.Wrapped_GetAValue(ip)
|
|
return ip[0], ok
|
|
}
|
|
|
|
%}
|
|
</pre>
|
|
</div>
|
|
<p>Of course, if you have to rewrite most of the methods, instead of just a
|
|
few, then you might as well define your own struct that includes the
|
|
swig-wrapped object, instead of adding methods to the swig-generated object.</p>
|
|
|
|
<p>If you need to import other go packages, you can do this with
|
|
<code>%go_import</code>. For example,</p>
|
|
<div class="code">
|
|
<pre>
|
|
%go_import("fmt", _ "unusedPackage", rp "renamed/package")
|
|
|
|
%insert(go_wrapper) %{
|
|
|
|
func foo() {
|
|
fmt.Println("Some string:", rp.GetString())
|
|
}
|
|
|
|
// Importing the same package twice is permitted,
|
|
// Go code will be generated with only the first instance of the import.
|
|
%go_import("fmt")
|
|
|
|
%insert(go_wrapper) %{
|
|
|
|
func bar() {
|
|
fmt.Println("Hello world!")
|
|
}
|
|
|
|
%}
|
|
</pre>
|
|
</div>
|
|
|
|
<H3><a name="Go_typemaps"></a>23.4.11 Go typemaps</H3>
|
|
|
|
|
|
<p>
|
|
You can use the <tt>%typemap</tt> directive to modify SWIG's default
|
|
wrapping behavior for specific C/C++ types. You need to be familiar
|
|
with the material in the general
|
|
"<a href="Typemaps.html#Typemaps">Typemaps</a>" chapter. That chapter
|
|
explains how to define a typemap. This section describes some
|
|
specific typemaps used for Go.
|
|
</p>
|
|
|
|
<p>
|
|
In general type conversion code may be written either in C/C++ or in
|
|
Go. The choice to make normally depends on where memory should be
|
|
allocated. To allocate memory controlled by the Go garbage collector,
|
|
write Go code. To allocate memory in the C/C++ heap, write C code.
|
|
</p>
|
|
|
|
<table BORDER summary="Go Typemaps">
|
|
<tr>
|
|
<td><b>Typemap</b></td>
|
|
<td><b>Description</b></td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>gotype</td>
|
|
<td>
|
|
The Go type to use for a C++ type. This type will appear in the
|
|
generated Go wrapper function. If this is not defined SWIG will use a
|
|
default as <a href="#Go_primitive_type_mappings">described above</a>.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>imtype</td>
|
|
<td>
|
|
An intermediate Go type used by the "goin", "goout", "godirectorin",
|
|
and "godirectorout" typemaps. If this typemap is not defined for a
|
|
C/C++ type, the gotype typemape will be used. This is useful when
|
|
gotype is best converted to C/C++ using Go code.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>goin</td>
|
|
<td>
|
|
Go code to convert from gotype to imtype when calling a C/C++
|
|
function. SWIG will then internally convert imtype to a C/C++ type
|
|
and pass it down. If this is not defined, or is the empty string, no
|
|
conversion is done.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>in</td>
|
|
<td>
|
|
C/C++ code to convert the internally generated C/C++ type, based on
|
|
imtype, into the C/C++ type that a function call expects. If this is
|
|
not defined the value will simply be cast to the desired type.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>out</td>
|
|
<td>
|
|
C/C++ code to convert the C/C++ type that a function call returns into
|
|
the internally generated C/C++ type, based on imtype, that will be
|
|
returned to Go. If this is not defined the value will simply be cast
|
|
to the desired type.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>goout</td>
|
|
<td>
|
|
Go code to convert a value returned from a C/C++ function from imtype
|
|
to gotype. If this is not defined, or is the empty string, no
|
|
conversion is done.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>argout</td>
|
|
<td>
|
|
C/C++ code to adjust an argument value when returning from a function.
|
|
This is called after the real C/C++ function has run. This uses the
|
|
internally generated C/C++ type, based on imtype. This is only useful
|
|
for a pointer type of some sort. If this is not defined nothing will
|
|
be done.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>goargout</td>
|
|
<td>
|
|
Go code to adjust an argument value when returning from a function.
|
|
This is called after the real C/C++ function has run. The value will
|
|
be in imtype. This is only useful for a pointer type of some sort.
|
|
If this is not defined, or is the empty string, nothing will be done.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>directorin</td>
|
|
<td>
|
|
C/C++ code to convert the C/C++ type used to call a director method
|
|
into the internally generated C/C++ type, based on imtype, that will
|
|
be passed to Go. If this is not defined the value will simply be cast
|
|
to the desired type.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>godirectorin</td>
|
|
<td>
|
|
Go code to convert a value used to call a director method from imtype
|
|
to gotype. If this is not defined, or is the empty string, no
|
|
conversion is done.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>godirectorout</td>
|
|
<td>
|
|
Go code to convert a value returned from a director method from gotype
|
|
to imtype. If this is not defined, or is the empty string, no
|
|
conversion is done.
|
|
</td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td>directorout</td>
|
|
<td>
|
|
C/C++ code to convert a value returned from a director method from the
|
|
internally generated C/C++ type, based on imtype, into the type that
|
|
the method should return If this is not defined the value will simply
|
|
be cast to the desired type.
|
|
</td>
|
|
</tr>
|
|
|
|
</table>
|
|
|
|
</body>
|
|
</html>
|