It is still a bit rough around some edges, particularly with regard to multi-threading and operator overloading, and there are some documentation bits missing, but it should be fine for basic use. The test-suite should build and run fine with the current versions of DMD, LDC and Tango (at least) on Linux x86_64 and Mac OS X 10.6. git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@12299 626c5289-ae23-0410-ae9c-e8d60b6d4f22
50 lines
1.1 KiB
D
50 lines
1.1 KiB
D
module director_protected_runme;
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import director_protected.Foo;
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import director_protected.Bar;
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void main() {
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Bar b = new Bar();
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Foo f = b.create();
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auto fb = new FooBar();
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auto fb2 = new FooBar2();
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char[] s;
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s = fb.used();
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if ( s != ("Foo::pang();Bar::pong();Foo::pong();FooBar::ping();"))
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throw new Exception("bad FooBar::used" ~ " - " ~ s);
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s = fb2.used();
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if ( s != ("FooBar2::pang();Bar::pong();Foo::pong();FooBar2::ping();"))
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throw new Exception("bad FooBar2::used");
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s = b.pong();
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if ( s != ("Bar::pong();Foo::pong();Bar::ping();"))
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throw new Exception("bad Bar::pong");
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s = f.pong();
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if ( s != ("Bar::pong();Foo::pong();Bar::ping();"))
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throw new Exception("bad Foo::pong");
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s = fb.pong();
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if ( s != ("Bar::pong();Foo::pong();FooBar::ping();"))
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throw new Exception("bad FooBar::pong");
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}
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class FooBar : Bar {
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protected:
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override char[] ping() {
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return "FooBar::ping();";
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}
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}
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class FooBar2 : Bar{
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protected:
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override char[] ping() {
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return "FooBar2::ping();";
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}
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override char[] pang() {
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return "FooBar2::pang();";
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}
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}
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