49 lines
796 B
C++
49 lines
796 B
C++
#ifndef JS_SHELL_H
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#define JS_SHELL_H
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#include <vector>
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#include <string>
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typedef void* HANDLE;
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class JSShell {
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public:
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enum Engine {
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JSC = 0,
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V8
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};
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public:
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JSShell() {}
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virtual ~JSShell() = 0;
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static JSShell* Create(Engine engine = JSC);
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bool ImportModule(const std::string& name);
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virtual bool RunScript(const std::string& scriptPath);
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virtual bool RunShell();
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protected:
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virtual bool RegisterModule(HANDLE library, const std::string& module_name) = 0;
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virtual bool InitializeEngine() = 0;
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virtual bool ExecuteScript(const std::string& source, const std::string& name) = 0;
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virtual bool DisposeEngine() = 0;
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static std::string ReadFile(const std::string& fileName);
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protected:
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std::vector<HANDLE> loaded_modules;
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};
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#endif // JS_SHELL_H
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