feat(native-usb): add 32-frame HD gameplay rumble and USB flight diagnostics

Preserve native frequency/amplitude timelines for DualSense PCM output,
remove the unsupported 64-frame path, and retain compatibility rumble for
other controllers. Use the validated 300 MHz sampling phase and restrict
non-bondable Classic discovery autoconnect to previously paired peers.

Buffer native-hub UART stdout and release USB IRQs around port-reset
callbacks. Add observer liveness and pre-SETUP root-response observations
without changing recovery behavior. Cover transport and haptics boundaries.

Record the user-accepted 0.108 trial: controls remained responsive and
rumble felt fine. Instrumentation changes timing; the disconnect root
cause and long-term reliability remain unqualified.

Validation: 624 tests, 11 affected firmware/probe builds, and on-device
concurrent USB and HD-auto-start checks. Private captures, generated
images, and unrelated working-tree files are intentionally excluded.
This commit is contained in:
Joey Yakimowich-Payne 2026-09-19 17:03:46 -06:00
commit 80b788099b
46 changed files with 2873 additions and 412 deletions

View file

@ -76,7 +76,7 @@ void bluepad32_input_backend_native_sample_cancel(uint8_t instance) {
assert(instance < PROBE_CONTROLLER_COUNT);
cue_tokens[instance] = 0;
}
bool bluepad32_input_backend_native_rumble_submit(uint8_t, const uint8_t*, uint8_t) {
bool bluepad32_input_backend_native_rumble_submit(uint8_t, const NativeHapticsActuatorFrame*) {
assert(false && "gameplay motor dispatch belongs to the native backend fixture");
return false;
}