Add pyproject.toml
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3 changed files with 88 additions and 2 deletions
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@ -19,6 +19,7 @@ import argparse
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import os
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import sys
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import time
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import urllib.request
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from dataclasses import dataclass, field
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from ctypes import create_string_buffer
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from pathlib import Path
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@ -50,6 +51,9 @@ RUMBLE_IDLE_TIMEOUT = 0.25 # seconds without packets before forcing rumble off
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RUMBLE_STUCK_TIMEOUT = 0.60 # continuous same-energy rumble will be stopped after this
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RUMBLE_MIN_ACTIVE = 0.50 # below this, rumble is treated as off/noise
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RUMBLE_SCALE = 0.8
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CONTROLLER_DB_URL_DEFAULT = (
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"https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt"
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)
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def parse_mapping(value: str) -> Tuple[int, str]:
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@ -66,6 +70,28 @@ def parse_mapping(value: str) -> Tuple[int, str]:
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return idx, port.strip()
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def download_controller_db(console: Console, destination: Path, url: str) -> bool:
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"""Download the latest SDL controller DB to the local controller_db directory."""
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console.print(f"[cyan]Fetching SDL controller database from {url}...[/cyan]")
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try:
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with urllib.request.urlopen(url, timeout=20) as response:
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status = getattr(response, "status", 200)
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if status != 200:
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raise RuntimeError(f"HTTP {status}")
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data = response.read()
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except Exception as exc:
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console.print(f"[red]Failed to download controller database: {exc}[/red]")
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return False
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destination.parent.mkdir(parents=True, exist_ok=True)
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try:
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destination.write_bytes(data)
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except Exception as exc:
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console.print(f"[red]Failed to write controller database to {destination}: {exc}[/red]")
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return False
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console.print(f"[green]Updated controller database ({len(data)} bytes) at {destination}[/green]")
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return True
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def parse_hotkey(value: str) -> str:
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"""Validate a single-character hotkey (empty string disables)."""
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if value is None:
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@ -578,6 +604,16 @@ def build_arg_parser() -> argparse.ArgumentParser:
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metavar="KEY",
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help="Press this key in the terminal to re-zero sticks at runtime (default: 'z', empty string disables).",
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)
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parser.add_argument(
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"--update-controller-db",
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action="store_true",
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help="Download the latest SDL GameController database before loading mappings.",
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)
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parser.add_argument(
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"--controller-db-url",
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default=CONTROLLER_DB_URL_DEFAULT,
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help="Override the URL used to download the SDL GameController database.",
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)
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parser.add_argument(
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"--swap-hotkey",
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type=parse_hotkey,
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@ -704,6 +740,8 @@ class PairingState:
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def load_button_maps(console: Console, args: argparse.Namespace) -> Tuple[Dict[int, SwitchButton], Dict[int, SwitchButton], set[int]]:
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"""Load SDL controller mappings and return button map variants."""
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default_mapping = Path(__file__).parent / "controller_db" / "gamecontrollerdb.txt"
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if args.update_controller_db or not default_mapping.exists():
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download_controller_db(console, default_mapping, args.controller_db_url)
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mappings_to_load: List[str] = []
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if default_mapping.exists():
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mappings_to_load.append(str(default_mapping))
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