README update
This commit is contained in:
parent
4b7dbc4fbd
commit
dca3e0f9d1
1 changed files with 2 additions and 3 deletions
|
|
@ -13,7 +13,7 @@ Raspberry Pi Pico firmware that emulates a Switch Pro controller over USB and a
|
||||||
- **TX**: GPIO4 (Pico pin 6) → RX of your USB‑serial adapter.
|
- **TX**: GPIO4 (Pico pin 6) → RX of your USB‑serial adapter.
|
||||||
- **RX**: GPIO5 (Pico pin 7) → TX of your USB‑serial adapter.
|
- **RX**: GPIO5 (Pico pin 7) → TX of your USB‑serial adapter.
|
||||||
- **GND**: common ground between Pico and adapter.
|
- **GND**: common ground between Pico and adapter.
|
||||||
- Baud rate: **1,000,000** (default). Some adapters only handle 500,000; both bridges accept a `--baud` flag.
|
- Baud rate: **921600** (default). Some adapters only handle 500,000; both bridges accept a `--baud` flag.
|
||||||
- Keep logic at 3.3V; do not feed 5V UART into the Pico.
|
- Keep logic at 3.3V; do not feed 5V UART into the Pico.
|
||||||
|
|
||||||
## Building and flashing firmware
|
## Building and flashing firmware
|
||||||
|
|
@ -49,7 +49,7 @@ python controller_uart_bridge.py --interactive
|
||||||
Options:
|
Options:
|
||||||
- `--map index:PORT` (repeatable) to pin controller index to serial (e.g., `--map 0:/dev/cu.usbserial-0001` or `--map 0:COM5`).
|
- `--map index:PORT` (repeatable) to pin controller index to serial (e.g., `--map 0:/dev/cu.usbserial-0001` or `--map 0:COM5`).
|
||||||
- `--ports PORTS...` or `--interactive` for auto/interactive pairing.
|
- `--ports PORTS...` or `--interactive` for auto/interactive pairing.
|
||||||
- `--baud 900000` (default 900,000; use `500000` if your adapter can’t do 900K).
|
- `--baud 921600` (default 921600; use `500000` if your adapter can’t do 900K).
|
||||||
- `--frequency 1000` to send at 1 kHz.
|
- `--frequency 1000` to send at 1 kHz.
|
||||||
- `--sdl-mapping path/to/gamecontrollerdb.txt` to load extra SDL mappings (defaults to `controller_db/gamecontrollerdb.txt`).
|
- `--sdl-mapping path/to/gamecontrollerdb.txt` to load extra SDL mappings (defaults to `controller_db/gamecontrollerdb.txt`).
|
||||||
|
|
||||||
|
|
@ -71,7 +71,6 @@ Note: Rust toolchain not currently present in this setup. If you install Rust +
|
||||||
|
|
||||||
## Troubleshooting
|
## Troubleshooting
|
||||||
- **No input on Switch**: verify UART wiring (Pico GPIO4/5), baud matches both sides, Pico flashed with current firmware, Switch sees a “Pro Controller”.
|
- **No input on Switch**: verify UART wiring (Pico GPIO4/5), baud matches both sides, Pico flashed with current firmware, Switch sees a “Pro Controller”.
|
||||||
- **Rumble lag**: increase baud to 900,000 (default) or 1,000,000 if your adapter supports it; otherwise increase `--frequency`.
|
|
||||||
- **Constant buzzing rumble**: the bridge filters small rumble payloads; ensure baud isn’t dropping bytes. Try lowering rumble scale in `controller_uart_bridge.py` if needed.
|
- **Constant buzzing rumble**: the bridge filters small rumble payloads; ensure baud isn’t dropping bytes. Try lowering rumble scale in `controller_uart_bridge.py` if needed.
|
||||||
- **Guide/Home triggers system menu (macOS)**: try different controller mode (XInput/DInput), disable Steam overlay/controller support, or connect wired.
|
- **Guide/Home triggers system menu (macOS)**: try different controller mode (XInput/DInput), disable Steam overlay/controller support, or connect wired.
|
||||||
- **SDL can’t see controller**: load `controller_db/gamecontrollerdb.txt` (default), add your own mapping, or try a different mode on the pad (e.g., XInput).
|
- **SDL can’t see controller**: load `controller_db/gamecontrollerdb.txt` (default), add your own mapping, or try a different mode on the pad (e.g., XInput).
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue