#pragma once #include #include "switch_pro_driver.h" #include "switch_haptics.h" void bluepad32_input_backend_init(); void bluepad32_input_backend_start(); bool bluepad32_input_backend_snapshot(SwitchInputState* out); void bluepad32_input_backend_report_sent(); void bluepad32_input_backend_queue_rumble(const SwitchRumbleOutput& rumble);