Actually connect to a real debug server and add some basic debugging

UI is totally placeholder
Step over/step in are the only supported commands
Hardcoded launch config using a specific debug adapter that happened to
work
Adds a trivial log file hack and fixes the protocol handler for bytes
This commit is contained in:
Ben Jackson 2018-05-20 15:11:58 +01:00
commit 8437397491
4 changed files with 428 additions and 116 deletions

View file

@ -20,27 +20,39 @@ set cpo&vim
" }}}
let s:plugin_base = expand( '<sfile>:p:h' ) . '/../'
let s:command = [
\ 'node',
\ '/Users/ben/.vscode/extensions/webfreak.debug-0.22.0/out/src/lldb.js'
\ ]
function! s:_OnServerData( channel, data )
echom 'Got data: ' . a:data
" let s:command = [
" \ '/Users/ben/.vscode/extensions/ms-vscode.cpptools-0.17.1/'
" \ 'debugAdapters/OpenDebugAD7'
" \ ]
"
" \ 'node',
" \ '/Users/ben/Development/debugger/vscode-mock-debug/out/debugAdapter.js'
" \ ]
function! s:_OnServerData( channel, data ) abort
py3 << EOF
_PyChannel.OnData( vim.eval( 'a:data' ) )
_session.OnChannelData( vim.eval( 'a:data' ) )
EOF
endfunction
function! s:_OnServerError( channel, data )
function! s:_OnServerError( channel, data ) abort
echom "Channel received error: " . a:data
endfunction
function! s:_OnExit( channel, status )
function! s:_OnExit( channel, status ) abort
echom "Channel exit with status " . a:status
endfunction
function! s:_OnClose( channel )
function! s:_OnClose( channel ) abort
echom "Channel closed"
endfunction
function! vimspector#StartDebugSession()
function! vimspector#StartDebugSession() abort
" TODO:
" - Work out the debug configuration (e.g. using RemoteDebug)
" - Start a job running the server in raw mode
@ -57,14 +69,17 @@ function! vimspector#StartDebugSession()
return
endif
let s:job = job_start( s:plugin_base . 'support/bin/testecho', {
\ 'in_mode': 'raw',
\ 'out_mode': 'raw',
\ 'err_mode': 'raw',
\ 'exit_cb': function( 's:_OnExit' ),
\ 'close_cb': function( 's:_OnClose' ),
\ 'out_cb': function( 's:_OnServerData' ),
\ 'err_cb': function( 's:_OnServerError' ) } )
let s:job = job_start( s:command,
\ {
\ 'in_mode': 'raw',
\ 'out_mode': 'raw',
\ 'err_mode': 'raw',
\ 'exit_cb': function( 's:_OnExit' ),
\ 'close_cb': function( 's:_OnClose' ),
\ 'out_cb': function( 's:_OnServerData' ),
\ 'err_cb': function( 's:_OnServerError' )
\ }
\ )
if job_status( s:job ) != 'run'
echom 'Fail whale. Job is ' . job_status( s:job )
@ -72,7 +87,7 @@ function! vimspector#StartDebugSession()
endif
endfunction
function! s:_Send( msg )
function! s:_Send( msg ) abort
if job_status( s:job ) != 'run'
echom "Server isnt running"
return
@ -84,12 +99,14 @@ function! s:_Send( msg )
return
endif
call ch_sendraw( ch, a:msg . "\n" )
call ch_sendraw( ch, a:msg )
endfunction
function! vimspector#StopDebugSession()
function! vimspector#StopDebugSession() abort
py3 _session.Stop()
if job_status( s:job ) == 'run'
job_stop( s:job, 'term' )
endif
@ -97,20 +114,27 @@ function! vimspector#StopDebugSession()
unlet s:job
endfunction
function! vimspector#Test()
function! vimspector#Launch() abort
call vimspector#StartDebugSession()
" call vimspector#WriteMessageToServer( 'test' )
let ch = job_getchannel( s:job )
py3 << EOF
from vimspector import channel
_PyChannel = channel.Channel( vim.Function( 's:_Send' ) )
_PyChannel.Write( 'Another Test' )
from vimspector import debug_adapter_connection
_session = debug_adapter_connection.DebugSession(
vim.Function( 's:_Send' ) )
_session.Start()
EOF
endfunction
function! vimspector#StepOver() abort
py3 _session.StepOver()
endfunction
function! vimspector#StepInto() abort
py3 _session.StepInto()
endfunction
" Boilerplate {{{
let &cpo=s:save_cpo

View file

@ -1,93 +0,0 @@
# vimspector - A multi-language debugging system for Vim
# Copyright 2018 Ben Jackson
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
import vim
import json
_logger = logging.getLogger( __name__ )
class Channel( object ):
def __init__( self, send_func ):
self._Write = send_func
self._SetState( 'AWAIT_HEADER' )
self._buffer = ''
def _SetState( self, state ):
self._state = state
if state == 'AWAIT_HEADER':
self._headers = {}
def Write( self, data ):
self._Write( data )
def OnData( self, data ):
self._buffer = self._buffer + data
while True:
if self._state == 'AWAIT_HEADER':
vim.command( 'echom "reading headers"' )
data = self._ReadHeaders()
if self._state == 'READ_BODY':
vim.command( 'echom "got headers"' )
self._ReadBody()
else:
break
if self._state != 'AWAIT_HEADER':
break
def _ReadHeaders( self ):
vim.command( "echom 'Reading from: {0}'".format( json.dumps( str(
self._buffer ) ) ) )
headers = self._buffer.split( '\n\n', 1 )
vim.command( "echom 'Headers: {0}'".format( json.dumps( headers ) ) )
if len( headers ) > 1:
for header_line in headers[ 0 ].split( '\n' ):
if header_line.strip():
key, value = header_line.split( ':', 1 )
self._headers[ key ] = value
# Chomp
self._buffer = self._buffer[ len( headers[ 0 ] ) + 2 : ]
self._SetState( 'READ_BODY' )
return
# otherwise waiting for more data
def _ReadBody( self ):
content_length = int( self._headers[ 'Content-Length' ] )
vim.command( "echom 'Reading body of len {0} from: {1}'".format(
content_length,
json.dumps( str( self._buffer ) ) ) )
if len( self._buffer ) < content_length:
# Need more data
return
payload = self._buffer[ : content_length ]
self._buffer = self._buffer[ content_length : ] # Off by one?
vim.command( 'echom {0}'.format( json.dumps( str( payload ) ) ) )
# TODO Handle message
self._SetState( 'AWAIT_HEADER' )

View file

@ -0,0 +1,343 @@
# vimspector - A multi-language debugging system for Vim
# Copyright 2018 Ben Jackson
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
import vim
import json
import os
import contextlib
_logger = logging.getLogger( __name__ )
def SetUpLogging():
handler = logging.FileHandler( os.path.expanduser( '~/.vimspector.log' ) )
_logger.setLevel( logging.DEBUG )
handler.setFormatter(
logging.Formatter( '%(asctime)s - %(levelname)s - %(message)s' ) )
_logger.addHandler( handler )
def SetUpScratchBuffer( buf ):
buf.options[ 'buftype' ] = 'nofile'
buf.options[ 'swapfile' ] = False
buf.options[ 'modifiable' ] = False
buf.options[ 'modified' ] = False
buf.options[ 'readonly' ] = True
buf.options[ 'buflisted' ] = False
buf.options[ 'bufhidden' ] = 'wipe'
@contextlib.contextmanager
def ModifiableScratchBuffer( buf ):
buf.options[ 'modifiable' ] = True
buf.options[ 'readonly' ] = False
try:
yield
finally:
buf.options[ 'modifiable' ] = False
buf.options[ 'readonly' ] = True
class DebugSession( object ):
def __init__( self, channel_send_func ):
SetUpLogging()
self._connection = DebugAdapterConnection( self,
channel_send_func )
self._next_message_id = 0
self._outstanding_requests = dict()
self._uiTab = None
self._codeWindow = None
self._callStackBuffer = None
self._threadsBuffer = None
self._consoleBuffer = None
# TODO: How to hold/model this data
self._currentThread = None
self._currentFrame = None
self._SetUpUI()
def _SetUpUI( self ):
vim.command( 'tabnew' )
self._uiTab = vim.current.tabpage
self._codeWindow = vim.current.window
vim.command( 'nnoremenu WinBar.Next :call vimspector#StepOver()<CR>' )
vim.command( 'nnoremenu WinBar.Step :call vimspector#StepInto()<CR>' )
vim.command( 'vspl' )
vim.command( 'enew' )
self._threadsBuffer = vim.current.buffer
vim.command( 'spl' )
vim.command( 'enew' )
self._callStackBuffer = vim.current.buffer
vim.command( 'spl' )
vim.command( 'enew' )
self._consoleBuffer = vim.current.buffer
SetUpScratchBuffer( self._threadsBuffer )
SetUpScratchBuffer( self._callStackBuffer )
SetUpScratchBuffer( self._consoleBuffer )
def _LoadFrame( self, frame ):
with ModifiableScratchBuffer( self._consoleBuffer ):
self._consoleBuffer.append( json.dumps( frame, indent=2 ).splitlines() )
vim.current.window = self._codeWindow
buffer_number = vim.eval( 'bufnr( "{0}", 1 )'.format(
frame[ 'source' ][ 'path' ] ) )
try:
vim.command( 'bu {0}'.format( buffer_number ) )
except vim.error as e:
if 'E325' not in str( e ):
raise
self._codeWindow.cursor = ( frame[ 'line' ], frame[ 'column' ] )
def OnChannelData( self, data ):
self._connection.OnData( data )
def Start( self ):
self._Initialise()
def Stop( self ):
self._DoRequest( None, {
'command': 'disconnect',
'arguments': {
'terminateDebugee': True
},
} )
def StepOver( self ):
self._DoRequest( None, {
'command': 'next',
'arguments': {
'threadId': self._currentThread
},
} )
def StepInto( self ):
self._DoRequest( None, {
'command': 'stepIn',
'arguments': {
'threadId': self._currentThread
},
} )
def _DoRequest( self, handler, msg ):
this_id = self._next_message_id
self._next_message_id += 1
msg[ 'seq' ] = this_id
msg[ 'type' ] = 'request'
self._outstanding_requests[ this_id ] = handler
self._connection.SendMessage( msg )
def _Initialise( self ):
def handler( message ) :
self._DoRequest( None, {
'command': 'launch',
'arguments': {
"target": "/Users/Ben/.vim/bundle/vimspector/support/test/cpp/"
"simple_c_program/test",
"args": [],
"cwd": "/Users/ben",
"stopOnEntry": True,
'lldbmipath':
'/Users/ben/.vscode/extensions/ms-vscode.cpptools-0.17.1/'
'debugAdapters/lldb/bin/lldb-mi',
}
} )
self._DoRequest( handler, {
'command': 'initialize',
'arguments': {
'adapterID': 'cppdbg',
'linesStartAt1': True,
'columnsStartAt1': True,
'pathFormat': 'path',
},
} )
def _OnEvent_initialized( self, message ):
vim.command( 'echom "Debug adapter ready, sending breakpoints..."' )
self._DoRequest( None, {
'command': 'setFunctionBreakpoints',
'arguments': {
'breakpoints': [
{ 'name': 'main' }
]
},
} )
self._DoRequest( None, {
'command': 'configurationDone',
} )
def _OnEvent_output( self, message ):
vim.command( 'echom "{0}"'.format( message[ 'body' ][ 'output' ] ) )
def _OnEvent_stopped( self, message ):
self._currentThread = message[ 'body' ][ 'threadId' ]
def threads_printer( message ):
with ModifiableScratchBuffer( self._threadsBuffer ):
self._threadsBuffer[:] = None
self._threadsBuffer.append( 'Threads: ' )
for thread in message[ 'body' ][ 'threads' ]:
self._threadsBuffer.append(
'Thread {0}: {1}'.format( thread[ 'id' ], thread[ 'name' ] ) )
self._DoRequest( threads_printer, {
'command': 'threads',
} )
def stacktrace_printer( message ):
with ModifiableScratchBuffer( self._callStackBuffer ):
self._callStackBuffer.options[ 'modifiable' ] = True
self._callStackBuffer.options[ 'readonly' ] = False
self._callStackBuffer[:] = None
self._callStackBuffer.append( 'Backtrace: ' )
stackFrames = message[ 'body' ][ 'stackFrames' ]
if stackFrames:
self._currentFrame = stackFrames[ 0 ]
else:
self._currentFrame = None
for frame in stackFrames:
self._callStackBuffer.append(
'{0}: {1}@{2}:{3}'.format( frame[ 'id' ],
frame[ 'name' ],
frame[ 'source' ][ 'name' ],
frame[ 'line' ] ) )
self._LoadFrame( self._currentFrame )
self._DoRequest( stacktrace_printer, {
'command': 'stackTrace',
'arguments': {
'threadId': self._currentThread,
}
} )
def OnMessageReceived( self, message ):
if message[ 'type' ] == 'response':
handler = self._outstanding_requests.pop( message[ 'request_seq' ] )
if message[ 'success' ]:
if handler:
handler( message )
else:
raise RuntimeError( 'Request failed: {0}'.format(
message[ 'message' ] ) )
elif message[ 'type' ] == 'event':
method = '_OnEvent_' + message[ 'event' ]
if method in dir( self ) and getattr( self, method ):
getattr( self, method )( message )
class DebugAdapterConnection( object ):
def __init__( self, handler, send_func ):
self._Write = send_func
self._SetState( 'READ_HEADER' )
self._buffer = bytes()
self._handler = handler
def _SetState( self, state ):
self._state = state
if state == 'READ_HEADER':
self._headers = {}
def SendMessage( self, msg ):
msg = json.dumps( msg )
data = 'Content-Length: {0}\r\n\r\n{1}'.format( len( msg ), msg )
_logger.debug( 'Sending: {0}'.format( data ) )
self._Write( data )
def OnData( self, data ):
data = bytes( data, 'utf-8' )
_logger.debug( 'Received ({0}/{1}): {2},'.format( type( data ),
len( data ),
data ) )
self._buffer += data
while True:
if self._state == 'READ_HEADER':
data = self._ReadHeaders()
if self._state == 'READ_BODY':
self._ReadBody()
else:
break
if self._state != 'READ_HEADER':
# We ran out of data whilst reading the body. Await more data.
break
def _ReadHeaders( self ):
headers = self._buffer.split( bytes( '\r\n\r\n', 'utf-8' ), 1 )
if len( headers ) > 1:
for header_line in headers[ 0 ].split( bytes( '\r\n', 'utf-8' ) ):
if header_line.strip():
key, value = str( header_line, 'utf-8' ).split( ':', 1 )
self._headers[ key ] = value
# Chomp (+4 for the 2 newlines which were the separator)
# self._buffer = self._buffer[ len( headers[ 0 ] ) + 4 : ]
self._buffer = headers[ 1 ]
self._SetState( 'READ_BODY' )
return
# otherwise waiting for more data
def _ReadBody( self ):
content_length = int( self._headers[ 'Content-Length' ] )
if len( self._buffer ) < content_length:
# Need more data
assert self._state == 'READ_BODY'
return
payload = str( self._buffer[ : content_length ], 'utf-8' )
self._buffer = self._buffer[ content_length : ]
message = json.loads( payload )
_logger.debug( 'Message received: {0}'.format( message ) )
self._handler.OnMessageReceived( message )
self._SetState( 'READ_HEADER' )

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@ -0,0 +1,38 @@
#include <iostream>
namespace Test
{
struct TestStruct
{
bool isInt;
union {
int somethingInt;
char somethingChar;
} something;
};
TestStruct _t;
void bar( TestStruct b )
{
std::string s;
s += b.isInt ? b.something.somethingInt : b.something.somethingChar;
std::cout << s << '\n';
}
void foo( TestStruct m )
{
TestStruct t{ true, 11 };
bar( t );
}
}
int main ( int argc, char ** argv )
{
int x{ 10 };
Test::TestStruct t{ true, 99 };
foo( t );
}