Add up and down frame mappings

This commit is contained in:
Ben Jackson 2021-03-10 12:29:40 +00:00 committed by Ben Jackson
commit a53d68f043
5 changed files with 181 additions and 0 deletions

View file

@ -571,6 +571,14 @@ class DebugSession( object ):
def ExpandFrameOrThread( self ):
self._stackTraceView.ExpandFrameOrThread()
@IfConnected()
def UpFrame( self ):
self._stackTraceView.UpFrame()
@IfConnected()
def DownFrame( self ):
self._stackTraceView.DownFrame()
def ToggleLog( self ):
if self._HasUI():
return self.ShowOutput( 'Vimspector' )

View file

@ -367,6 +367,46 @@ class StackTraceView( object ):
self._JumpToFrame( frame )
def _GetFrameOffset( self, delta ):
thread: Thread
for thread in self._threads:
if thread.id != self._current_thread:
continue
if not thread.stacktrace:
return
frame_idx = None
for index, frame in enumerate( thread.stacktrace ):
if frame == self._current_frame:
frame_idx = index
break
if frame_idx is not None:
target_idx = frame_idx + delta
if target_idx >= 0 and target_idx < len( thread.stacktrace ):
return thread.stacktrace[ target_idx ]
break
def UpFrame( self ):
frame = self._GetFrameOffset( 1 )
if not frame:
utils.UserMessage( 'Top of stack' )
else:
self._JumpToFrame( frame, 'up' )
def DownFrame( self ):
frame = self._GetFrameOffset( -1 )
if not frame:
utils.UserMessage( 'Bottom of stack' )
else:
self._JumpToFrame( frame, 'down' )
def AnyThreadsRunning( self ):
for thread in self._threads:
if thread.state != Thread.TERMINATED: