Refactor: Put the code window stuff in its own file

This commit is contained in:
Ben Jackson 2018-05-21 00:17:26 +01:00
commit fa84bf7ffc
3 changed files with 85 additions and 46 deletions

View file

@ -0,0 +1,75 @@
# vimspector - A multi-language debugging system for Vim
# Copyright 2018 Ben Jackson
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
import vim
_logger = logging.getLogger( __name__ )
SIGN_ID_OFFSET = 10000000
class CodeView( object ):
def __init__( self, window ):
self._window = window
self._next_sign_id = SIGN_ID_OFFSET
self._signs = {
'vimspectorPC': None,
}
vim.current.window = self._window
vim.command( 'nnoremenu WinBar.Continute :call vimspector#Continue()<CR>' )
vim.command( 'nnoremenu WinBar.Next :call vimspector#StepOver()<CR>' )
vim.command( 'nnoremenu WinBar.Step :call vimspector#StepInto()<CR>' )
vim.command( 'nnoremenu WinBar.Finish :call vimspector#StepOut()<CR>' )
vim.command( 'nnoremenu WinBar.Pause :call vimspector#Pause()<CR>' )
vim.command( 'sign define vimspectorPC text=>> texthl=Search' )
def SetCurrentFrame( self, frame ):
vim.current.window = self._window
if self._signs[ 'vimspectorPC' ]:
vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
self._signs[ 'vimspectorPC' ] = None
buffer_number = vim.eval( 'bufnr( "{0}", 1 )'.format(
frame[ 'source' ][ 'path' ] ) )
try:
vim.command( 'bu {0}'.format( buffer_number ) )
except vim.error as e:
if 'E325' not in str( e ):
raise
self._window.cursor = ( frame[ 'line' ], frame[ 'column' ] )
self._signs[ 'vimspectorPC' ] = self._next_sign_id
self._next_sign_id += 1
vim.command( 'sign place {0} line={1} name=vimspectorPC file={2}'.format(
self._signs[ 'vimspectorPC' ],
frame[ 'line' ],
frame[ 'source' ][ 'path' ] ) )
def Clear( self ):
if self._signs[ 'vimspectorPC' ]:
vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
self._signs[ 'vimspectorPC' ] = None

View file

@ -121,5 +121,5 @@ class DebugAdapterConnection( object ):
message[ 'message' ] ) )
elif message[ 'type' ] == 'event':
method = 'OnEvent_' + message[ 'event' ]
if method in dir( self._handler ) and getattr( self._handler, method ):
if method in dir( self._handler ):
getattr( self._handler, method )( message )

View file

@ -16,7 +16,11 @@
import logging
import vim
from vimspector import debug_adapter_connection, stack_trace, utils, variables
from vimspector import ( code,
debug_adapter_connection,
stack_trace,
utils,
variables )
_logger = logging.getLogger( __name__ )
@ -32,7 +36,6 @@ class DebugSession( object ):
channel_send_func )
self._uiTab = None
self._codeWindow = None
self._threadsBuffer = None
self._outputBuffer = None
@ -41,24 +44,12 @@ class DebugSession( object ):
self._SetUpUI()
self._next_sign_id = SIGN_ID_OFFSET
self._signs = {
'vimspectorPC': None,
}
def _SetUpUI( self ):
# Code window
vim.command( 'tabnew' )
self._uiTab = vim.current.tabpage
self._codeWindow = vim.current.window
vim.command( 'nnoremenu WinBar.Continute :call vimspector#Continue()<CR>' )
vim.command( 'nnoremenu WinBar.Next :call vimspector#StepOver()<CR>' )
vim.command( 'nnoremenu WinBar.Step :call vimspector#StepInto()<CR>' )
vim.command( 'nnoremenu WinBar.Finish :call vimspector#StepOut()<CR>' )
vim.command( 'nnoremenu WinBar.Pause :call vimspector#Pause()<CR>' )
vim.command( 'sign define vimspectorPC text=>> texthl=Search' )
# Code window
self._codeView = code.CodeView( vim.current.window )
# Threads
vim.command( '50vspl' )
@ -90,32 +81,7 @@ class DebugSession( object ):
def SetCurrentFrame( self, frame ):
self._currentFrame = frame
vim.current.window = self._codeWindow
if self._signs[ 'vimspectorPC' ]:
vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
self._signs[ 'vimspectorPC' ] = None
buffer_number = vim.eval( 'bufnr( "{0}", 1 )'.format(
frame[ 'source' ][ 'path' ] ) )
try:
vim.command( 'bu {0}'.format( buffer_number ) )
except vim.error as e:
if 'E325' not in str( e ):
raise
self._codeWindow.cursor = ( frame[ 'line' ], frame[ 'column' ] )
self._signs[ 'vimspectorPC' ] = self._next_sign_id
self._next_sign_id += 1
vim.command( 'sign place {0} line={1} name=vimspectorPC file={2}'.format(
self._signs[ 'vimspectorPC' ],
frame[ 'line' ],
frame[ 'source' ][ 'path' ] ) )
self._codeView.SetCurrentFrame( frame )
self._variablesView.LoadScopes( frame )
@ -126,9 +92,7 @@ class DebugSession( object ):
self._Initialise()
def Stop( self ):
if self._signs[ 'vimspectorPC' ]:
vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
self._signs[ 'vimspectorPC' ] = None
self._codeView.Clear()
self._connection.DoRequest( None, {
'command': 'disconnect',