Refactor: Put the code window stuff in its own file
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074c946d20
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3 changed files with 85 additions and 46 deletions
75
python3/vimspector/code.py
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75
python3/vimspector/code.py
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# vimspector - A multi-language debugging system for Vim
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# Copyright 2018 Ben Jackson
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import logging
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import vim
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_logger = logging.getLogger( __name__ )
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SIGN_ID_OFFSET = 10000000
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class CodeView( object ):
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def __init__( self, window ):
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self._window = window
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self._next_sign_id = SIGN_ID_OFFSET
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self._signs = {
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'vimspectorPC': None,
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}
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vim.current.window = self._window
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vim.command( 'nnoremenu WinBar.Continute :call vimspector#Continue()<CR>' )
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vim.command( 'nnoremenu WinBar.Next :call vimspector#StepOver()<CR>' )
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vim.command( 'nnoremenu WinBar.Step :call vimspector#StepInto()<CR>' )
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vim.command( 'nnoremenu WinBar.Finish :call vimspector#StepOut()<CR>' )
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vim.command( 'nnoremenu WinBar.Pause :call vimspector#Pause()<CR>' )
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vim.command( 'sign define vimspectorPC text=>> texthl=Search' )
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def SetCurrentFrame( self, frame ):
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vim.current.window = self._window
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if self._signs[ 'vimspectorPC' ]:
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vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
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self._signs[ 'vimspectorPC' ] = None
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buffer_number = vim.eval( 'bufnr( "{0}", 1 )'.format(
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frame[ 'source' ][ 'path' ] ) )
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try:
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vim.command( 'bu {0}'.format( buffer_number ) )
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except vim.error as e:
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if 'E325' not in str( e ):
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raise
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self._window.cursor = ( frame[ 'line' ], frame[ 'column' ] )
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self._signs[ 'vimspectorPC' ] = self._next_sign_id
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self._next_sign_id += 1
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vim.command( 'sign place {0} line={1} name=vimspectorPC file={2}'.format(
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self._signs[ 'vimspectorPC' ],
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frame[ 'line' ],
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frame[ 'source' ][ 'path' ] ) )
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def Clear( self ):
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if self._signs[ 'vimspectorPC' ]:
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vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
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self._signs[ 'vimspectorPC' ] = None
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@ -121,5 +121,5 @@ class DebugAdapterConnection( object ):
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message[ 'message' ] ) )
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message[ 'message' ] ) )
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elif message[ 'type' ] == 'event':
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elif message[ 'type' ] == 'event':
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method = 'OnEvent_' + message[ 'event' ]
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method = 'OnEvent_' + message[ 'event' ]
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if method in dir( self._handler ) and getattr( self._handler, method ):
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if method in dir( self._handler ):
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getattr( self._handler, method )( message )
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getattr( self._handler, method )( message )
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@ -16,7 +16,11 @@
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import logging
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import logging
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import vim
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import vim
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from vimspector import debug_adapter_connection, stack_trace, utils, variables
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from vimspector import ( code,
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debug_adapter_connection,
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stack_trace,
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utils,
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variables )
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_logger = logging.getLogger( __name__ )
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_logger = logging.getLogger( __name__ )
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@ -32,7 +36,6 @@ class DebugSession( object ):
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channel_send_func )
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channel_send_func )
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self._uiTab = None
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self._uiTab = None
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self._codeWindow = None
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self._threadsBuffer = None
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self._threadsBuffer = None
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self._outputBuffer = None
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self._outputBuffer = None
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@ -41,24 +44,12 @@ class DebugSession( object ):
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self._SetUpUI()
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self._SetUpUI()
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self._next_sign_id = SIGN_ID_OFFSET
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self._signs = {
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'vimspectorPC': None,
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}
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def _SetUpUI( self ):
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def _SetUpUI( self ):
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# Code window
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vim.command( 'tabnew' )
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vim.command( 'tabnew' )
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self._uiTab = vim.current.tabpage
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self._uiTab = vim.current.tabpage
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self._codeWindow = vim.current.window
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vim.command( 'nnoremenu WinBar.Continute :call vimspector#Continue()<CR>' )
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# Code window
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vim.command( 'nnoremenu WinBar.Next :call vimspector#StepOver()<CR>' )
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self._codeView = code.CodeView( vim.current.window )
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vim.command( 'nnoremenu WinBar.Step :call vimspector#StepInto()<CR>' )
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vim.command( 'nnoremenu WinBar.Finish :call vimspector#StepOut()<CR>' )
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vim.command( 'nnoremenu WinBar.Pause :call vimspector#Pause()<CR>' )
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vim.command( 'sign define vimspectorPC text=>> texthl=Search' )
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# Threads
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# Threads
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vim.command( '50vspl' )
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vim.command( '50vspl' )
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@ -90,32 +81,7 @@ class DebugSession( object ):
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def SetCurrentFrame( self, frame ):
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def SetCurrentFrame( self, frame ):
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self._currentFrame = frame
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self._currentFrame = frame
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vim.current.window = self._codeWindow
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self._codeView.SetCurrentFrame( frame )
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if self._signs[ 'vimspectorPC' ]:
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vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
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self._signs[ 'vimspectorPC' ] = None
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buffer_number = vim.eval( 'bufnr( "{0}", 1 )'.format(
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frame[ 'source' ][ 'path' ] ) )
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try:
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vim.command( 'bu {0}'.format( buffer_number ) )
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except vim.error as e:
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if 'E325' not in str( e ):
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raise
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self._codeWindow.cursor = ( frame[ 'line' ], frame[ 'column' ] )
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self._signs[ 'vimspectorPC' ] = self._next_sign_id
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self._next_sign_id += 1
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vim.command( 'sign place {0} line={1} name=vimspectorPC file={2}'.format(
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self._signs[ 'vimspectorPC' ],
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frame[ 'line' ],
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frame[ 'source' ][ 'path' ] ) )
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self._variablesView.LoadScopes( frame )
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self._variablesView.LoadScopes( frame )
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@ -126,9 +92,7 @@ class DebugSession( object ):
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self._Initialise()
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self._Initialise()
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def Stop( self ):
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def Stop( self ):
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if self._signs[ 'vimspectorPC' ]:
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self._codeView.Clear()
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vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
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self._signs[ 'vimspectorPC' ] = None
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self._connection.DoRequest( None, {
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self._connection.DoRequest( None, {
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'command': 'disconnect',
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'command': 'disconnect',
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