vimspector/python3/vimspector/code.py
2018-05-26 20:41:57 +01:00

127 lines
4.1 KiB
Python

# vimspector - A multi-language debugging system for Vim
# Copyright 2018 Ben Jackson
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import vim
import logging
import json
from collections import defaultdict
from vimspector import utils
SIGN_ID_OFFSET = 10000000
class CodeView( object ):
def __init__( self, window ):
self._window = window
self._logger = logging.getLogger( __name__ )
utils.SetUpLogging( self._logger )
self._next_sign_id = SIGN_ID_OFFSET
self._breakpoints = defaultdict( list )
self._signs = {
'vimspectorPC': None,
'breakpoints': []
}
vim.current.window = self._window
vim.command( 'nnoremenu WinBar.Continute :call vimspector#Continue()<CR>' )
vim.command( 'nnoremenu WinBar.Next :call vimspector#StepOver()<CR>' )
vim.command( 'nnoremenu WinBar.Step :call vimspector#StepInto()<CR>' )
vim.command( 'nnoremenu WinBar.Finish :call vimspector#StepOut()<CR>' )
vim.command( 'nnoremenu WinBar.Pause :call vimspector#Pause()<CR>' )
vim.command( 'nnoremenu WinBar.Stop :call vimspector#Stop()<CR>' )
vim.command( 'sign define vimspectorPC text=> texthl=Search' )
def SetCurrentFrame( self, frame ):
vim.current.window = self._window
if self._signs[ 'vimspectorPC' ]:
vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
self._signs[ 'vimspectorPC' ] = None
buffer_number = vim.eval( 'bufnr( "{0}", 1 )'.format(
frame[ 'source' ][ 'path' ] ) )
try:
vim.command( 'bu {0}'.format( buffer_number ) )
except vim.error as e:
if 'E325' not in str( e ):
raise
self._window.cursor = ( frame[ 'line' ], frame[ 'column' ] )
self._signs[ 'vimspectorPC' ] = self._next_sign_id
self._next_sign_id += 1
vim.command( 'sign place {0} line={1} name=vimspectorPC file={2}'.format(
self._signs[ 'vimspectorPC' ],
frame[ 'line' ],
frame[ 'source' ][ 'path' ] ) )
def Clear( self ):
if self._signs[ 'vimspectorPC' ]:
vim.command( 'sign unplace {0}'.format( self._signs[ 'vimspectorPC' ] ) )
self._signs[ 'vimspectorPC' ] = None
# TODO: You know what, move breakpoint handling out of here into its own
# thing. It really doesn't directly relate to the code view.
def AddBreakpoints( self, source, breakpoints ):
for breakpoint in breakpoints:
if 'source' not in breakpoint:
if source:
breakpoint[ 'source' ] = source
else:
self._logger.warn( 'missing source in breakpoint {0}'.format(
json.dumps( breakpoint ) ) )
continue
self._breakpoints[ breakpoint[ 'source' ][ 'path' ] ].append(
breakpoint )
self._logger.debug( 'Breakpoints at this point: {0}'.format(
json.dumps( self._breakpoints, indent = 2 ) ) )
def _UndisplaySigns( self ):
for sign_id in self._signs[ 'breakpoints' ]:
vim.command( 'sign unplace {0}'.format( sign_id ) )
self._signs[ 'breakpoints' ].clear()
def ClearBreakpoints( self ):
self._UndisplaySigns()
self._breakpoints = defaultdict( list )
def ShowBreakpoints( self ):
self._UndisplaySigns()
for file_name, breakpoints in self._breakpoints.items():
for breakpoint in breakpoints:
sign_id = self._next_sign_id
self._next_sign_id += 1
self._signs[ 'breakpoints' ].append( sign_id )
vim.command(
'sign place {0} line={1} name={2} file={3}'.format(
sign_id,
breakpoint[ 'line' ],
'vimspectorBP' if breakpoint[ 'verified' ]
else 'vimspectorBPDisabled',
file_name ) )