warp-pipe/gui/BezierConnectionPainter.cpp

121 lines
3.6 KiB
C++

#include "BezierConnectionPainter.h"
#include "WarpGraphModel.h"
#include <QtNodes/internal/BasicGraphicsScene.hpp>
#include <QtNodes/internal/ConnectionGraphicsObject.hpp>
#include <QtNodes/internal/ConnectionState.hpp>
#include <QtNodes/internal/Definitions.hpp>
#include <QtNodes/StyleCollection>
#include <QPainter>
#include <QPainterPath>
#include <QPainterPathStroker>
#include <algorithm>
#include <cmath>
QPainterPath BezierConnectionPainter::cubicPath(
QtNodes::ConnectionGraphicsObject const &cgo) const {
QPointF const &in = cgo.endPoint(QtNodes::PortType::In);
QPointF const &out = cgo.endPoint(QtNodes::PortType::Out);
auto const c1c2 = cgo.pointsC1C2();
QPainterPath cubic(out);
cubic.cubicTo(c1c2.first, c1c2.second, in);
return cubic;
}
void BezierConnectionPainter::paint(
QPainter *painter,
QtNodes::ConnectionGraphicsObject const &cgo) const {
auto const &style = QtNodes::StyleCollection::connectionStyle();
bool const hovered = cgo.connectionState().hovered();
bool const selected = cgo.isSelected();
bool const sketch = cgo.connectionState().requiresPort();
auto path = cubicPath(cgo);
float peakLevel = 0.0f;
auto *scene = cgo.nodeScene();
if (scene) {
auto *model = dynamic_cast<WarpGraphModel *>(&scene->graphModel());
if (model) {
auto cId = cgo.connectionId();
if (model->connectionExists(cId)) {
peakLevel = model->nodePeakLevel(cId.outNodeId);
}
}
}
auto activeColor = [&](QColor base) -> QColor {
if (peakLevel < 0.005f)
return base;
float t = std::min(peakLevel * 2.0f, 1.0f);
int r = static_cast<int>(base.red() + t * (60 - base.red()));
int g = static_cast<int>(base.green() + t * (210 - base.green()));
int b = static_cast<int>(base.blue() + t * (80 - base.blue()));
return QColor(std::clamp(r, 0, 255),
std::clamp(g, 0, 255),
std::clamp(b, 0, 255),
base.alpha());
};
if (hovered || selected) {
QPen pen;
pen.setWidth(static_cast<int>(2 * style.lineWidth()));
pen.setColor(selected ? style.selectedHaloColor() : style.hoveredColor());
painter->setPen(pen);
painter->setBrush(Qt::NoBrush);
painter->drawPath(path);
}
if (sketch) {
QPen pen;
pen.setWidth(static_cast<int>(style.constructionLineWidth()));
pen.setColor(style.constructionColor());
pen.setStyle(Qt::DashLine);
painter->setPen(pen);
painter->setBrush(Qt::NoBrush);
painter->drawPath(path);
} else {
QColor base = selected ? style.selectedColor() : style.normalColor();
QColor color = selected ? base : activeColor(base);
float width = style.lineWidth();
if (!selected && peakLevel > 0.005f)
width += peakLevel * 1.5f;
QPen pen;
pen.setWidthF(width);
pen.setColor(color);
painter->setPen(pen);
painter->setBrush(Qt::NoBrush);
painter->drawPath(path);
}
double const pointRadius = style.pointDiameter() / 2.0;
painter->setPen(style.constructionColor());
painter->setBrush(style.constructionColor());
painter->drawEllipse(cgo.out(), pointRadius, pointRadius);
painter->drawEllipse(cgo.in(), pointRadius, pointRadius);
}
QPainterPath BezierConnectionPainter::getPainterStroke(
QtNodes::ConnectionGraphicsObject const &cgo) const {
auto cubic = cubicPath(cgo);
QPointF const &out = cgo.endPoint(QtNodes::PortType::Out);
QPainterPath result(out);
unsigned int constexpr segments = 20;
for (unsigned int i = 0; i < segments; ++i) {
double ratio = double(i + 1) / segments;
result.lineTo(cubic.pointAtPercent(ratio));
}
QPainterPathStroker stroker;
stroker.setWidth(10.0);
return stroker.createStroke(result);
}