Add wx headers and ext
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68
wxheaders/wx/gtk1/dcmemory.h
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68
wxheaders/wx/gtk1/dcmemory.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/gtk1/dcmemory.h
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// Purpose:
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// Author: Robert Roebling
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __GTKDCMEMORYH__
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#define __GTKDCMEMORYH__
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#include "wx/dcmemory.h"
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#include "wx/gtk1/dcclient.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_CORE wxMemoryDCImpl;
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//-----------------------------------------------------------------------------
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// wxMemoryDCImpl
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMemoryDCImpl : public wxWindowDCImpl
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{
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public:
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wxMemoryDCImpl(wxMemoryDC *owner)
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: wxWindowDCImpl(owner)
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{
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Init();
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}
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wxMemoryDCImpl(wxMemoryDC *owner, wxBitmap& bitmap)
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: wxWindowDCImpl(owner)
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{
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Init();
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DoSelect(bitmap);
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}
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wxMemoryDCImpl(wxMemoryDC *owner, wxDC *dc);
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virtual ~wxMemoryDCImpl();
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virtual void DoSelect(const wxBitmap& bitmap);
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virtual void DoGetSize( int *width, int *height ) const;
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// these get reimplemented for mono-bitmaps to behave
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// more like their Win32 couterparts. They now interpret
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// wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
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// and everything else as drawing 1.
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virtual void SetPen( const wxPen &pen );
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virtual void SetBrush( const wxBrush &brush );
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virtual void SetBackground( const wxBrush &brush );
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virtual void SetTextForeground( const wxColour &col );
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virtual void SetTextBackground( const wxColour &col );
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// implementation
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wxBitmap m_selected;
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private:
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void Init();
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wxDECLARE_DYNAMIC_CLASS(wxMemoryDCImpl);
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};
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#endif // __GTKDCMEMORYH__
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