Add wx headers and ext
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wxheaders/wx/osx/font.h
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159
wxheaders/wx/osx/font.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/font.h
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// Purpose: wxFont class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONT_H_
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#define _WX_FONT_H_
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// ----------------------------------------------------------------------------
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// wxFont
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// ----------------------------------------------------------------------------
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// font styles
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enum wxOSXSystemFont
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{
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wxOSX_SYSTEM_FONT_NONE = 0,
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wxOSX_SYSTEM_FONT_NORMAL,
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wxOSX_SYSTEM_FONT_BOLD,
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wxOSX_SYSTEM_FONT_SMALL,
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wxOSX_SYSTEM_FONT_SMALL_BOLD,
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wxOSX_SYSTEM_FONT_MINI,
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wxOSX_SYSTEM_FONT_MINI_BOLD,
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wxOSX_SYSTEM_FONT_LABELS,
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wxOSX_SYSTEM_FONT_VIEWS,
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wxOSX_SYSTEM_FONT_FIXED
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};
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class WXDLLIMPEXP_CORE wxFont : public wxFontBase
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{
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public:
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// ctors and such
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wxFont() { }
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wxFont(const wxFontInfo& info);
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wxFont( wxOSXSystemFont systemFont );
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wxFont(CTFontRef font);
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#if wxOSX_USE_COCOA
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wxFont(WX_NSFont nsfont);
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#endif
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wxFont(int size,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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Create(size, family, style, weight, underlined, face, encoding);
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}
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wxFont(const wxSize& pixelSize,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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Create(10, family, style, weight, underlined, face, encoding);
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SetPixelSize(pixelSize);
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}
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bool Create(int size,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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wxFont(const wxNativeFontInfo& info)
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{
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(void)Create(info);
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}
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wxFont(const wxString& fontDesc);
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bool Create(const wxNativeFontInfo& info);
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virtual ~wxFont();
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// implement base class pure virtuals
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virtual double GetFractionalPointSize() const wxOVERRIDE;
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virtual wxSize GetPixelSize() const wxOVERRIDE;
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virtual wxFontStyle GetStyle() const wxOVERRIDE;
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virtual int GetNumericWeight() const wxOVERRIDE;
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virtual bool GetUnderlined() const wxOVERRIDE;
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virtual bool GetStrikethrough() const wxOVERRIDE;
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virtual wxString GetFaceName() const wxOVERRIDE;
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virtual wxFontEncoding GetEncoding() const wxOVERRIDE;
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virtual const wxNativeFontInfo *GetNativeFontInfo() const wxOVERRIDE;
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virtual bool IsFixedWidth() const wxOVERRIDE;
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virtual void SetFractionalPointSize(double pointSize) wxOVERRIDE;
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virtual void SetFamily(wxFontFamily family) wxOVERRIDE;
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virtual void SetStyle(wxFontStyle style) wxOVERRIDE;
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virtual void SetNumericWeight(int weight) wxOVERRIDE;
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virtual bool SetFaceName(const wxString& faceName) wxOVERRIDE;
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virtual void SetUnderlined(bool underlined) wxOVERRIDE;
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virtual void SetStrikethrough(bool strikethrough) wxOVERRIDE;
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virtual void SetEncoding(wxFontEncoding encoding) wxOVERRIDE;
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wxDECLARE_COMMON_FONT_METHODS();
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wxDEPRECATED_MSG("use wxFONT{FAMILY,STYLE,WEIGHT}_XXX constants")
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wxFont(int size,
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int family,
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int style,
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int weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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// implementation only from now on
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// -------------------------------
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virtual bool RealizeResource();
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// Mac-specific, risks to change, don't use in portable code
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#if wxOSX_USE_COCOA_OR_CARBON
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CGFontRef OSXGetCGFont() const;
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#endif
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CTFontRef OSXGetCTFont() const;
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CFDictionaryRef OSXGetCTFontAttributes() const;
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#if wxOSX_USE_COCOA
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WX_NSFont OSXGetNSFont() const;
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#endif
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#if wxOSX_USE_IPHONE
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WX_UIFont OSXGetUIFont() const;
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#endif
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protected:
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virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info) wxOVERRIDE;
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virtual wxFontFamily DoGetFamily() const wxOVERRIDE;
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virtual wxGDIRefData *CreateGDIRefData() const wxOVERRIDE;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const wxOVERRIDE;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxFont);
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};
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#endif // _WX_FONT_H_
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