Add wx headers and ext
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87
wxheaders/wx/qt/glcanvas.h
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87
wxheaders/wx/qt/glcanvas.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: include/wx/qt/glcanvas.cpp
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// Author: Sean D'Epagnier
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// Copyright: (c) Sean D'Epagnier 2014
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GLCANVAS_H_
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#define _WX_GLCANVAS_H_
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#include <GL/gl.h>
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class QGLWidget;
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class QGLContext;
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class QGLFormat;
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class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
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{
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public:
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wxGLContext(wxGLCanvas *win,
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const wxGLContext *other = NULL,
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const wxGLContextAttrs *ctxAttrs = NULL);
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/// virtual ~wxGLContext();
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virtual bool SetCurrent(const wxGLCanvas& win) const wxOVERRIDE;
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wxDECLARE_CLASS(wxGLContext);
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};
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// ----------------------------------------------------------------------------
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// wxGLCanvas: OpenGL output window
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase
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{
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public:
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explicit // avoid implicitly converting a wxWindow* to wxGLCanvas
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wxGLCanvas(wxWindow *parent,
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const wxGLAttributes& dispAttrs,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette);
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explicit
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const int *attribList = NULL,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette);
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~wxGLCanvas();
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bool Create(wxWindow *parent,
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const wxGLAttributes& dispAttrs,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette);
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bool Create(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette);
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virtual bool SwapBuffers() wxOVERRIDE;
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static bool ConvertWXAttrsToQtGL(const int *wxattrs, QGLFormat &format);
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private:
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// wxDECLARE_EVENT_TABLE();
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wxDECLARE_CLASS(wxGLCanvas);
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};
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#endif // _WX_GLCANVAS_H_
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